1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
|
/*
* Modified for use with MPlayer, for details see the CVS changelog at
* http://www.mplayerhq.hu/cgi-bin/cvsweb.cgi/main/
* $Id$
*/
/*
* Mpeg Layer-1,2,3 audio decoder
* ------------------------------
* copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved.
* See also 'README'
*
* slighlty optimized for machines without autoincrement/decrement.
* The performance is highly compiler dependend. Maybe
* the decode.c version for 'normal' processor may be faster
* even for Intel processors.
*/
#include "config.h"
#if 0
/* old WRITE_SAMPLE */
/* is portable */
#define WRITE_SAMPLE(samples,sum,clip) { \
if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \
else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; }\
else { *(samples) = sum; } \
}
#else
/* new WRITE_SAMPLE */
/*
* should be the same as the "old WRITE_SAMPLE" macro above, but uses
* some tricks to avoid double->int conversions and floating point compares.
*
* Here's how it works:
* ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) is
* 0x0010000080000000LL in hex. It computes 0x0010000080000000LL + sum
* as a double IEEE fp value and extracts the low-order 32-bits from the
* IEEE fp representation stored in memory. The 2^56 bit in the constant
* is intended to force the bits of "sum" into the least significant bits
* of the double mantissa. After an integer substraction of 0x80000000
* we have the original double value "sum" converted to an 32-bit int value.
*
* (Is that really faster than the clean and simple old version of the macro?)
*/
/*
* On a SPARC cpu, we fetch the low-order 32-bit from the second 32-bit
* word of the double fp value stored in memory. On an x86 cpu, we fetch it
* from the first 32-bit word.
* I'm not sure if the WORDS_BIGENDIAN feature test covers all possible memory
* layouts of double floating point values an all cpu architectures. If
* it doesn't work for you, just enable the "old WRITE_SAMPLE" macro.
*/
#if WORDS_BIGENDIAN
#define MANTISSA_OFFSET 1
#else
#define MANTISSA_OFFSET 0
#endif
/* sizeof(int) == 4 */
#define WRITE_SAMPLE(samples,sum,clip) { \
union { double dtemp; int itemp[2]; } u; int v; \
u.dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\
v = u.itemp[MANTISSA_OFFSET] - 0x80000000; \
if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \
else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \
else { *(samples) = v; } \
}
#endif
/*
#define WRITE_SAMPLE(samples,sum,clip) { \
double dtemp; int v; \
dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\
v = ((*(int *)&dtemp) - 0x80000000); \
if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \
else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \
else { *(samples) = v; } \
}
*/
static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt);
static int synth_1to1_mono(real *bandPtr,unsigned char *samples,int *pnt)
{
short samples_tmp[64];
short *tmp1 = samples_tmp;
int i,ret;
int pnt1 = 0;
ret = synth_1to1(bandPtr,0,(unsigned char *) samples_tmp,&pnt1);
samples += *pnt;
for(i=0;i<32;i++) {
*( (short *) samples) = *tmp1;
samples += 2;
tmp1 += 2;
}
*pnt += 64;
return ret;
}
static int synth_1to1_mono2stereo(real *bandPtr,unsigned char *samples,int *pnt)
{
int i,ret;
ret = synth_1to1(bandPtr,0,samples,pnt);
samples = samples + *pnt - 128;
for(i=0;i<32;i++) {
((short *)samples)[1] = ((short *)samples)[0];
samples+=4;
}
return ret;
}
static synth_func_t synth_func;
#if defined(CAN_COMPILE_X86_ASM)
int synth_1to1_MMX( real *bandPtr,int channel,short * samples)
{
static short buffs[2][2][0x110];
static int bo = 1;
synth_1to1_MMX_s(bandPtr, channel, samples, (short *) buffs, &bo);
return 0;
}
#endif
#ifdef HAVE_ALTIVEC
#define dct64_base(a,b,c) if(gCpuCaps.hasAltiVec) dct64_altivec(a,b,c); else dct64(a,b,c)
#else /* HAVE_ALTIVEC */
#define dct64_base(a,b,c) dct64(a,b,c)
#endif /* HAVE_ALTIVEC */
static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt)
{
static real buffs[2][2][0x110];
static const int step = 2;
static int bo = 1;
short *samples = (short *) (out + *pnt);
real *b0,(*buf)[0x110];
int clip = 0;
int bo1;
*pnt += 128;
/* optimized for x86 */
#if defined(CAN_COMPILE_X86_ASM)
if ( synth_func )
{
// printf("Calling %p, bandPtr=%p channel=%d samples=%p\n",synth_func,bandPtr,channel,samples);
// FIXME: synth_func() may destroy EBP, don't rely on stack contents!!!
return (*synth_func)( bandPtr,channel,samples);
}
#endif
if(!channel) { /* channel=0 */
bo--;
bo &= 0xf;
buf = buffs[0];
}
else {
samples++;
buf = buffs[1];
}
if(bo & 0x1) {
b0 = buf[0];
bo1 = bo;
dct64_base(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr);
}
else {
b0 = buf[1];
bo1 = bo+1;
dct64_base(buf[0]+bo,buf[1]+bo+1,bandPtr);
}
{
register int j;
real *window = mp3lib_decwin + 16 - bo1;
for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step)
{
real sum;
sum = window[0x0] * b0[0x0];
sum -= window[0x1] * b0[0x1];
sum += window[0x2] * b0[0x2];
sum -= window[0x3] * b0[0x3];
sum += window[0x4] * b0[0x4];
sum -= window[0x5] * b0[0x5];
sum += window[0x6] * b0[0x6];
sum -= window[0x7] * b0[0x7];
sum += window[0x8] * b0[0x8];
sum -= window[0x9] * b0[0x9];
sum += window[0xA] * b0[0xA];
sum -= window[0xB] * b0[0xB];
sum += window[0xC] * b0[0xC];
sum -= window[0xD] * b0[0xD];
sum += window[0xE] * b0[0xE];
sum -= window[0xF] * b0[0xF];
WRITE_SAMPLE(samples,sum,clip);
}
{
real sum;
sum = window[0x0] * b0[0x0];
sum += window[0x2] * b0[0x2];
sum += window[0x4] * b0[0x4];
sum += window[0x6] * b0[0x6];
sum += window[0x8] * b0[0x8];
sum += window[0xA] * b0[0xA];
sum += window[0xC] * b0[0xC];
sum += window[0xE] * b0[0xE];
WRITE_SAMPLE(samples,sum,clip);
b0-=0x10,window-=0x20,samples+=step;
}
window += bo1<<1;
for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step)
{
real sum;
sum = -window[-0x1] * b0[0x0];
sum -= window[-0x2] * b0[0x1];
sum -= window[-0x3] * b0[0x2];
sum -= window[-0x4] * b0[0x3];
sum -= window[-0x5] * b0[0x4];
sum -= window[-0x6] * b0[0x5];
sum -= window[-0x7] * b0[0x6];
sum -= window[-0x8] * b0[0x7];
sum -= window[-0x9] * b0[0x8];
sum -= window[-0xA] * b0[0x9];
sum -= window[-0xB] * b0[0xA];
sum -= window[-0xC] * b0[0xB];
sum -= window[-0xD] * b0[0xC];
sum -= window[-0xE] * b0[0xD];
sum -= window[-0xF] * b0[0xE];
sum -= window[-0x0] * b0[0xF];
WRITE_SAMPLE(samples,sum,clip);
}
}
return clip;
}
#ifdef USE_FAKE_MONO
static int synth_1to1_l(real *bandPtr,int channel,unsigned char *out,int *pnt)
{
int i,ret;
ret = synth_1to1(bandPtr,channel,out,pnt);
out = out + *pnt - 128;
for(i=0;i<32;i++) {
((short *)out)[1] = ((short *)out)[0];
out+=4;
}
return ret;
}
static int synth_1to1_r(real *bandPtr,int channel,unsigned char *out,int *pnt)
{
int i,ret;
ret = synth_1to1(bandPtr,channel,out,pnt);
out = out + *pnt - 128;
for(i=0;i<32;i++) {
((short *)out)[0] = ((short *)out)[1];
out+=4;
}
return ret;
}
#endif
|