/***********************************************************
Win32 emulation code. Functions that emulate
responses from corresponding Win32 API calls.
Since we are not going to be able to load
virtually any DLL, we can only implement this
much, adding needed functions with each new codec.
************************************************************/
#include <config.h>
#include "win32.h"
#include <stdio.h>
#include <pthread.h>
#ifdef HAVE_MALLOC_H
#include <malloc.h>
#else
#include <stdlib.h>
#endif
#include <time.h>
|