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#include <stdio.h>
#include <limits.h>
#include <windows.h>
#include <windowsx.h>

// To get "#define vo_ontop global_vo->opts->vo_ontop" etc
#include "old_vo_defines.h"
#include "osdep/keycodes.h"
#include "input/input.h"
#include "input/mouse.h"
#include "mp_msg.h"
#include "video_out.h"
#include "aspect.h"
#include "w32_common.h"
#include "mp_fifo.h"

extern int enable_mouse_movements;

#ifndef MONITOR_DEFAULTTOPRIMARY
#define MONITOR_DEFAULTTOPRIMARY 1
#endif

static const char classname[] = "MPlayer - Media player for Win32";
int vo_vm = 0;

static int depthonscreen;
// last non-fullscreen extends
static int prev_width;
static int prev_height;
static int prev_x;
static int prev_y;

static uint32_t o_dwidth;
static uint32_t o_dheight;

static HINSTANCE hInstance;
#define vo_window vo_w32_window
HWND vo_window = 0;
static int event_flags;
static int mon_cnt;

static HMONITOR (WINAPI* myMonitorFromWindow)(HWND, DWORD);
static BOOL (WINAPI* myGetMonitorInfo)(HMONITOR, LPMONITORINFO);
static BOOL (WINAPI* myEnumDisplayMonitors)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);

static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
    RECT r;
    POINT p;
    switch (message) {
        case WM_ERASEBKGND: // no need to erase background seperately
            return 1;
        case WM_PAINT:
            event_flags |= VO_EVENT_EXPOSE;
            break;
        case WM_MOVE:
            p.x = 0;
            p.y = 0;
            ClientToScreen(vo_window, &p);
            vo_dx = p.x;
            vo_dy = p.y;
            break;
        case WM_SIZE:
            event_flags |= VO_EVENT_RESIZE;
            GetClientRect(vo_window, &r);
            vo_dwidth = r.right;
            vo_dheight = r.bottom;
            break;
        case WM_WINDOWPOSCHANGING:
            if (vo_keepaspect && !vo_fs) {
              WINDOWPOS *wpos = lParam;
              int xborder, yborder;
              RECT r2;
              GetClientRect(vo_window, &r);
              GetWindowRect(vo_window, &r2);
              xborder = (r2.right - r2.left) - (r.right - r.left);
              yborder = (r2.bottom - r2.top) - (r.bottom - r.top);
              wpos->cx -= xborder; wpos->cy -= yborder;
              aspect_fit(global_vo, &wpos->cx, &wpos->cy, wpos->cx, wpos->cy);
              wpos->cx += xborder; wpos->cy += yborder;
            }
            return 0;
        case WM_CLOSE:
            mplayer_put_key(KEY_CLOSE_WIN);
            break;
        case WM_SYSCOMMAND:
            switch (wParam) {
                case SC_SCREENSAVE:
                case SC_MONITORPOWER:
                    mp_msg(MSGT_VO, MSGL_V, "vo: win32: killing screensaver\n");
                    return 0;
            }
            break;
        case WM_KEYDOWN:
            switch (wParam) {
                case VK_LEFT:    mplayer_put_key(KEY_LEFT);      break;
                case VK_UP:      mplayer_put_key(KEY_UP);        break;
                case VK_RIGHT:   mplayer_put_key(KEY_RIGHT);     break;
                case VK_DOWN:    mplayer_put_key(KEY_DOWN);      break;
                case VK_TAB:     mplayer_put_key(KEY_TAB);       break;
                case VK_CONTROL: mplayer_put_key(KEY_CTRL);      break;
                case VK_BACK:    mplayer_put_key(KEY_BS);        break;
                case VK_DELETE:  mplayer_put_key(KEY_DELETE);    break;
                case VK_INSERT:  mplayer_put_key(KEY_INSERT);    break;
                case VK_HOME:    mplayer_put_key(KEY_HOME);      break;
                case VK_END:     mplayer_put_key(KEY_END);       break;
                case VK_PRIOR:   mplayer_put_key(KEY_PAGE_UP);   break;
                case VK_NEXT:    mplayer_put_key(KEY_PAGE_DOWN); break;
                case VK_ESCAPE:  mplayer_put_key(KEY_ESC);       break;
            }
            break;
        case WM_CHAR:
            mplayer_put_key(wParam);
            break;
        case WM_LBUTTONDOWN:
            if (!vo_nomouse_input && (vo_fs || (wParam & MK_CONTROL))) {
                mplayer_put_key(MOUSE_BTN0);
                break;
            }
            if (!vo_fs) {
                ReleaseCapture();
                SendMessage(hWnd, WM_NCLBUTTONDOWN, HTCAPTION, 0);
                return 0;
            }
            break;
        case WM_MBUTTONDOWN:
            if (!vo_nomouse_input)
                mplayer_put_key(MOUSE_BTN1);
            break;
        case WM_RBUTTONDOWN:
            if (!vo_nomouse_input)
                mplayer_put_key(MOUSE_BTN2);
            break;
        case WM_MOUSEMOVE:
            if (enable_mouse_movements) {
                char cmd_str[40];
                snprintf(cmd_str, sizeof(cmd_str), "set_mouse_pos %i %i",
                        GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
                mp_input_queue_cmd(global_vo->input_ctx, mp_input_parse_cmd(cmd_str));
            }
            break;
        case WM_MOUSEWHEEL:
            if (!vo_nomouse_input) {
                int x = GET_WHEEL_DELTA_WPARAM(wParam);
                if (x > 0)
                    mplayer_put_key(MOUSE_BTN3);
                else
                    mplayer_put_key(MOUSE_BTN4);
                break;
            }
    }
    
    return DefWindowProc(hWnd, message, wParam, lParam);
}

/**
 * \brief Dispatch incoming window events and handle them.
 *
 * This function should be placed inside libvo's function "check_events".
 *
 * Global libvo variables changed:
 * vo_dwidth:  new window client area width
 * vo_dheight: new window client area height
 *
 * \return int with these flags possibly set, take care to handle in the right order
 *         if it matters in your driver:
 *
 * VO_EVENT_RESIZE = The window was resized. If necessary reinit your
 *                   driver render context accordingly.
 * VO_EVENT_EXPOSE = The window was exposed. Call e.g. flip_frame() to redraw
 *                   the window if the movie is paused.
 */
int vo_w32_check_events(void) {
    MSG msg;
    event_flags = 0;
    while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
    if (WinID >= 0) {
        RECT r;
        GetClientRect(vo_window, &r);
        if (r.right != vo_dwidth || r.bottom != vo_dheight) {
            vo_dwidth = r.right; vo_dheight = r.bottom;
            event_flags |= VO_EVENT_RESIZE;
        }
        GetClientRect(WinID, &r);
        if (r.right != vo_dwidth || r.bottom != vo_dheight)
            MoveWindow(vo_window, 0, 0, r.right, r.bottom, FALSE);
    }
    
    return event_flags;
}

static BOOL CALLBACK mon_enum(HMONITOR hmon, HDC hdc, LPRECT r, LPARAM p) {
    // this defaults to the last screen if specified number does not exist
    xinerama_x = r->left;
    xinerama_y = r->top;
    vo_screenwidth = r->right - r->left;
    vo_screenheight = r->bottom - r->top;
    if (mon_cnt == xinerama_screen)
        return FALSE;
    mon_cnt++;
    return TRUE;
}

/**
 * \brief Update screen information.
 *
 * This function should be called in libvo's "control" callback
 * with parameter VOCTRL_UPDATE_SCREENINFO.
 * Note that this also enables the new API where geometry and aspect
 * calculations are done in video_out.c:config_video_out
 *
 * Global libvo variables changed:
 * xinerama_x
 * xinerama_y
 * vo_screenwidth
 * vo_screenheight
 */
void w32_update_xinerama_info(void) {
    xinerama_x = xinerama_y = 0;
    if (xinerama_screen < -1) {
        int tmp;
        xinerama_x = GetSystemMetrics(SM_XVIRTUALSCREEN);
        xinerama_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
        tmp = GetSystemMetrics(SM_CXVIRTUALSCREEN);
        if (tmp) vo_screenwidth = tmp;
        tmp = GetSystemMetrics(SM_CYVIRTUALSCREEN);
        if (tmp) vo_screenheight = tmp;
    } else if (xinerama_screen == -1 && myMonitorFromWindow && myGetMonitorInfo) {
        MONITORINFO mi;
        HMONITOR m = myMonitorFromWindow(vo_window, MONITOR_DEFAULTTOPRIMARY);
        mi.cbSize = sizeof(mi);
        myGetMonitorInfo(m, &mi);
        xinerama_x = mi.rcMonitor.left;
        xinerama_y = mi.rcMonitor.top;
        vo_screenwidth = mi.rcMonitor.right - mi.rcMonitor.left;
        vo_screenheight = mi.rcMonitor.bottom - mi.rcMonitor.top;
    } else if (xinerama_screen > 0 && myEnumDisplayMonitors) {
        mon_cnt = 0;
        myEnumDisplayMonitors(NULL, NULL, mon_enum, 0);
    }
    aspect_save_screenres(vo_screenwidth, vo_screenheight);
}

static void updateScreenProperties(void) {
    DEVMODE dm;
    dm.dmSize = sizeof dm;
    dm.dmDriverExtra = 0;
    dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
    if (!EnumDisplaySettings(0, ENUM_CURRENT_SETTINGS, &dm)) {
        mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to enumerate display settings!\n");
        return;
    }

    vo_screenwidth = dm.dmPelsWidth;
    vo_screenheight = dm.dmPelsHeight;
    depthonscreen = dm.dmBitsPerPel;
    w32_update_xinerama_info();
}

static void changeMode(void) {
    DEVMODE dm;
    dm.dmSize = sizeof dm;
    dm.dmDriverExtra = 0;

    dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
    dm.dmBitsPerPel = depthonscreen;
    dm.dmPelsWidth = vo_screenwidth;
    dm.dmPelsHeight = vo_screenheight;

    if (vo_vm) {
        int bestMode = -1;
        int bestScore = INT_MAX;
        int i;
        for (i = 0; EnumDisplaySettings(0, i, &dm); ++i) {
            int score = (dm.dmPelsWidth - o_dwidth) * (dm.dmPelsHeight - o_dheight);
            if (dm.dmBitsPerPel != depthonscreen) continue;
            if (dm.dmPelsWidth < o_dwidth) continue;
            if (dm.dmPelsHeight < o_dheight) continue;

            if (score < bestScore) {
                bestScore = score;
                bestMode = i;
            }
        }

        if (bestMode != -1)
            EnumDisplaySettings(0, bestMode, &dm);

    ChangeDisplaySettings(&dm, CDS_FULLSCREEN);
    }
}

static void resetMode(void) {
    if (vo_vm)
    ChangeDisplaySettings(0, 0);
}

static int createRenderingContext(void) {
    HWND layer = HWND_NOTOPMOST;
    PIXELFORMATDESCRIPTOR pfd;
    HDC vo_hdc = GetDC(vo_window);
    RECT r;
    int pf;
  if (WinID < 0) {
    int style = (vo_border && !vo_fs) ?
                (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP;

    if (vo_fs || vo_ontop) layer = HWND_TOPMOST;
    if (vo_fs) {
        changeMode();
        while (ShowCursor(0) >= 0) /**/ ;
    } else {
        resetMode();
        while (ShowCursor(1) < 0) /**/ ;
    }
    updateScreenProperties();
    ShowWindow(vo_window, SW_HIDE);
    SetWindowLong(vo_window, GWL_STYLE, style);
    if (vo_fs) {
        prev_width = vo_dwidth;
        prev_height = vo_dheight;
        prev_x = vo_dx;
        prev_y = vo_dy;
        vo_dwidth = vo_screenwidth;
        vo_dheight = vo_screenheight;
        vo_dx = xinerama_x;
        vo_dy = xinerama_y;
    } else {
        // make sure there are no "stale" resize events
        // that would set vo_d* to wrong values
        vo_w32_check_events();
        vo_dwidth = prev_width;
        vo_dheight = prev_height;
        vo_dx = prev_x;
        vo_dy = prev_y;
        // HACK around what probably is a windows focus bug:
        // when pressing 'f' on the console, then 'f' again to
        // return to windowed mode, any input into the video
        // window is lost forever.
        SetFocus(vo_window);
    }
    r.left = vo_dx;
    r.right = r.left + vo_dwidth;
    r.top = vo_dy;
    r.bottom = r.top + vo_dheight;
    AdjustWindowRect(&r, style, 0);
    SetWindowPos(vo_window, layer, r.left, r.top, r.right - r.left, r.bottom - r.top, SWP_SHOWWINDOW);
  }

    memset(&pfd, 0, sizeof pfd);
    pfd.nSize = sizeof pfd;
    pfd.nVersion = 1;
    pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
    pfd.iPixelType = PFD_TYPE_RGBA;
    pfd.cColorBits = 24;
    pfd.iLayerType = PFD_MAIN_PLANE;
    pf = ChoosePixelFormat(vo_hdc, &pfd);
    if (!pf) {
            mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to select a valid pixel format!\n");
        ReleaseDC(vo_window, vo_hdc);
        return 0;
    }

    SetPixelFormat(vo_hdc, pf, &pfd);
    
    mp_msg(MSGT_VO, MSGL_V, "vo: win32: running at %dx%d with depth %d\n", vo_screenwidth, vo_screenheight, depthonscreen);

    ReleaseDC(vo_window, vo_hdc);
    return 1;
}

/**
 * \brief Configure and show window on the screen.
 *
 * This function should be called in libvo's "config" callback.
 * It configures a window and shows it on the screen.
 *
 * Global libvo variables changed:
 * vo_fs
 * vo_vm
 *
 * \return 1 - Success, 0 - Failure
 */
int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
    // store original size for videomode switching
    o_dwidth = width;
    o_dheight = height;

    if (WinID < 0) {
        // the desired size is ignored in wid mode, it always matches the window size.
        prev_width = vo_dwidth = width;
        prev_height = vo_dheight = height;
        prev_x = vo_dx;
        prev_y = vo_dy;
    }

    vo_fs = flags & VOFLAG_FULLSCREEN;
    vo_vm = flags & VOFLAG_MODESWITCHING;
    return createRenderingContext();
}

/**
 * \brief Initialize w32_common framework.
 *
 * The first function that should be called from the w32_common framework.
 * It handles window creation on the screen with proper title and attributes.
 * It also initializes the framework's internal variables. The function should
 * be called after your own preinit initialization and you shouldn't do any
 * window management on your own.
 *
 * Global libvo variables changed:
 * vo_w32_window
 * vo_depthonscreen
 * vo_screenwidth
 * vo_screenheight
 *
 * \return 1 = Success, 0 = Failure
 */
int vo_w32_init(void) {
    HICON mplayerIcon = 0;
    char exedir[MAX_PATH];
    HINSTANCE user32;

    if (vo_window)
        return 1;

    hInstance = GetModuleHandle(0);
    
    if (GetModuleFileName(0, exedir, MAX_PATH))
        mplayerIcon = ExtractIcon(hInstance, exedir, 0);
    if (!mplayerIcon)
        mplayerIcon = LoadIcon(0, IDI_APPLICATION);

  {
    WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), NULL, 0, classname, mplayerIcon };

    if (!RegisterClassEx(&wcex)) {
        mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to register window class!\n");
        return 0;
    }
  }

    if (WinID >= 0)
    {
        RECT r;
        GetClientRect(WinID, &r);
        vo_dwidth = r.right; vo_dheight = r.bottom;
        vo_window = CreateWindowEx(WS_EX_NOPARENTNOTIFY, classname, classname,
                     WS_CHILD | WS_VISIBLE,
                     0, 0, vo_dwidth, vo_dheight, WinID, 0, hInstance, 0);
        EnableWindow(vo_window, 0);
    } else
    vo_window = CreateWindowEx(0, classname, classname,
                  vo_border ? (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP,
                  CW_USEDEFAULT, 0, 100, 100, 0, 0, hInstance, 0);
    if (!vo_window) {
        mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to create window!\n");
        return 0;
    }

    myMonitorFromWindow = NULL;
    myGetMonitorInfo = NULL;
    myEnumDisplayMonitors = NULL;
    user32 = GetModuleHandle("user32.dll");
    if (user32) {
        myMonitorFromWindow = (void *)GetProcAddress(user32, "MonitorFromWindow");
        myGetMonitorInfo = GetProcAddress(user32, "GetMonitorInfoA");
        myEnumDisplayMonitors = GetProcAddress(user32, "EnumDisplayMonitors");
    }
    updateScreenProperties();

    return 1;
}

/**
 * \brief Toogle fullscreen / windowed mode.
 *
 * Should be called on VOCTRL_FULLSCREEN event. The window is
 * always resized after this call, so the rendering context
 * should be reinitialized with the new dimensions.
 * It is unspecified if vo_check_events will create a resize
 * event in addition or not.
 *
 * Global libvo variables changed:
 * vo_dwidth
 * vo_dheight
 * vo_fs
 */

void vo_w32_fullscreen(void) {
    vo_fs = !vo_fs;

    createRenderingContext();
}

/**
 * \brief Toogle window border attribute.
 *
 * Should be called on VOCTRL_BORDER event.
 *
 * Global libvo variables changed:
 * vo_border
 */
void vo_w32_border(void) {
    vo_border = !vo_border;
    createRenderingContext();
}

/**
 * \brief Toogle window ontop attribute.
 *
 * Should be called on VOCTRL_ONTOP event.
 *
 * Global libvo variables changed:
 * vo_ontop
 */
void vo_w32_ontop( void )
{
    vo_ontop = !vo_ontop;
    if (!vo_fs) {
        createRenderingContext();
    }
}

/**
 * \brief Uninitialize w32_common framework.
 *
 * Should be called last in video driver's uninit function. First release
 * anything built on top of the created window e.g. rendering context inside
 * and call vo_w32_uninit at the end.
 */
void vo_w32_uninit(void) {
    mp_msg(MSGT_VO, MSGL_V, "vo: win32: uninit\n");
    resetMode();
    ShowCursor(1);
    depthonscreen = 0;
    DestroyWindow(vo_window);
    vo_window = 0;
    UnregisterClass(classname, 0);
}