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/* Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

/*
 * Note: the client API is licensed under ISC (see above) to ease
 * interoperability with other licenses. But keep in mind that the
 * mpv core is still mostly GPLv2+. It's up to lawyers to decide
 * whether applications using this API are affected by the GPL.
 * One argument against this is that proprietary applications
 * using mplayer in slave mode is apparently tolerated, and this
 * API is basically equivalent to slave mode.
 */

#ifndef MPV_CLIENT_API_H_
#define MPV_CLIENT_API_H_

#include <stdint.h>

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Warning: this API is still work in progress. This notice will be removed
 * once the API is considered reasonably stable.
 */

/**
 * Mechanisms provided by this API
 * -------------------------------
 *
 * This API provides general control over mpv playback. It does not give you
 * direct access to individual components of the player, only the whole thing.
 * It's somewhat equivalent to MPlayer's slave mode. You can send commands,
 * retrieve or set playback status or settings with properties, and receive
 * events.
 *
 * The API can be used in two ways:
 * 1) Internally in mpv, to provide additional features to the command line
 *    player. Lua scripting uses this. (Currently there is no plugin API to
 *    get a client API handle in external user code. It has to be a fixed
 *    part of the player at compilation time.)
 * 2) Using mpv as a library with mpv_create(). This basically allows embedding
 *    mpv in other applications.
 *
 * Event loop
 * ----------
 *
 * In general, the API user should run an event loop in order to receive events.
 * This even loop should call mpv_wait_event(), which will return once a new
 * mpv client API is available. It should also be possible to integrate client
 * API usage in other event loops (e.g. GUI toolkits) with the
 * mpv_set_wakeup_callback() function, and then polling for events by calling
 * mpv_wait_event() with a 0 timeout.
 *
 * Note that the event loop is detached from the actual player. Not calling
 * mpv_wait_event() will not stop playback. It will eventually congest the
 * event queue of your API handle, though.
 *
 * Synchronous vs. asynchronous calls
 * ----------------------------------
 *
 * The API allows both synchronous and asynchronous calls. Synchronous calls
 * have to wait until the playback core is ready, which currently can take
 * an unbounded time (e.g. if network is slow or unresponsive). Asynchronous
 * calls just queue operations as requests, and return the result of the
 * operation as events.
 *
 * Asynchronous calls
 * ------------------
 *
 * The client API includes asynchronous functions. These allow you to send
 * requests instantly, and get replies as events at a later point. The
 * requests are made with functions carrying the _async suffix, and replies
 * are returned by mpv_wait_event() (interleaved with the normal event stream).
 *
 * A 64 bit userdata value is used to allow the user to associate requests
 * with replies. The value is passed as reply_userdata parameter to the request
 * function. The reply to the request will have the reply
 * mpv_event->reply_userdata field set to the same value as the
 * reply_userdata parameter of the corresponding request.
 *
 * This userdata value is arbitrary and is never interpreted by the API. Note
 * that the userdata value 0 is also allowed, but then the client must be
 * careful not accidentally interpret the mpv_event->reply_userdata if an
 * event is not a reply. (For non-replies, this field is set to 0.)
 *
 * Currently, asynchronous calls are always strictly ordered (even with
 * synchronous calls) for each client, although that may change in the future.
 *
 * Multithreading
 * --------------
 *
 * The client API is generally fully thread-safe, unless otherwise noted.
 * Currently, there is no real advantage in using more than 1 thread to access
 * the client API, since everything is serialized through a single lock in the
 * playback core.
 *
 * Basic environment requirements
 * ------------------------------
 *
 * This documents basic requirements on the C environment. This is especially
 * important if mpv is used as library with mpv_create().
 *
 * - The LC_NUMERIC locale category must be set to "C". If your program calls
 *   setlocale(), be sure not to use LC_ALL, or if you do, reset LC_NUMERIC
 *   to its sane default: setlocale(LC_NUMERIC, "C").
 * - If a X11 based VO is used, mpv will set the xlib error handler. This error
 *   handler is process-wide, and there's no proper way to share it with other
 *   xlib users within the same process. This might confuse GUI toolkits.
 * - The FPU precision must be set at least to double precision.
 * - On Windows, mpv will call timeBeginPeriod(1).
 *
 * Embedding the video window
 * --------------------------
 *
 * Currently you have to get the raw window handle, and set it as "wid" option.
 * This works on X11 and win32 only. In addition, it works with a few VOs only,
 * and VOs which do not support this will just create a freestanding window.
 *
 * Both on X11 and win32, the player will fill the window referenced by the
 * "wid" option fully and letterbox the video (i.e. add black bars if the
 * aspect ratio of the window and the video mismatch).
 */

/**
 * The version is incremented on each change. The 16 lower bits are incremented
 * if something in mpv is changed that might affect the client API, but doesn't
 * change C API itself (like the removal of an option or a property). The higher
 * 16 bits are incremented if the C API itself changes.
 */
#define MPV_CLIENT_API_VERSION 0x00000000UL

/**
 * Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
 */
unsigned long mpv_client_api_version(void);

/**
 * Client context used by the client API. Every client has its own private
 * handle.
 */
typedef struct mpv_handle mpv_handle;

/**
 * List of error codes than can be returned by API functions. 0 and positive
 * return values always mean success, negative values are always errors.
 */
typedef enum mpv_error {
    /**
     * No error happened (used to signal successful operation).
     * Keep in mind that many API functions returning error codes can also
     * return positive values, which also indicate success. API users can
     * hardcode the fact that ">= 0" means success.
     */
    MPV_ERROR_SUCCESS           = 0,
    /**
     * The event ringbuffer is full. This means the client is choked, and can't
     * receive any events. This can happen when too many asynchronous requests
     * have been made, but not answered. Probably never happens in practice,
     * unless the mpv core is frozen for some reason, and the client keeps
     * making asynchronous requests. (Bugs in the client API implementation
     * could also trigger this, e.g. if events become "lost".)
     */
    MPV_ERROR_EVENT_QUEUE_FULL = -1,
    /**
     * Memory allocation failed.
     */
    MPV_ERROR_NOMEM             = -2,
    /**
     * The mpv core wasn't configured and initialized yet. See the notes in
     * mpv_create().
     */
    MPV_ERROR_UNINITIALIZED     = -3,
    /**
     * Generic catch-all error if a parameter is set to an invalid or
     * unsupported value. This is used if there is no better error code.
     */
    MPV_ERROR_INVALID_PARAMETER = -4,
    /**
     * Trying to set an option that doesn't exist.
     */
    MPV_ERROR_OPTION_NOT_FOUND  = -5,
    /**
     * Trying to set an option using an unsupported MPV_FORMAT.
     */
    MPV_ERROR_OPTION_FORMAT     = -6,
    /**
     * Setting the option failed. Typically this happens if the provided option
     * value could not be parsed.
     */
    MPV_ERROR_OPTION_ERROR      = -7,
    /**
     * The accessed property doesn't exist.
     */
    MPV_ERROR_PROPERTY_NOT_FOUND = -8,
    /**
     * Trying to set or get a property using an unsupported MPV_FORMAT.
     */
    MPV_ERROR_PROPERTY_FORMAT    = -9,
    /**
     * The property exists, but is not available. This usually happens when the
     * associated subsystem is not active, e.g. querying audio parameters while
     * audio is disabled.
     */
    MPV_ERROR_PROPERTY_UNAVAILABLE = -10,
    /**
     * Error setting or getting a property.
     */
    MPV_ERROR_PROPERTY_ERROR    = -11
} mpv_error;

/**
 * Return a string describing the error. For unknown errors, the string
 * "unknown error" is returned.
 *
 * @param error error number, see enum mpv_error
 * @return A static string describing the error. The string is completely
 *         static, i.e. doesn't need to be deallocated, and is valid forever.
 */
const char *mpv_error_string(int error);

/**
 * General function to deallocate memory returned by some of the API functions.
 * Call this only if it's explicitly documented as allowed. Calling this on
 * mpv memory not owned by the caller will lead to undefined behavior.
 *
 * @param data A valid pointer returned by the API, or NULL.
 */
void mpv_free(void *data);

/**
 * Return the name of this client handle. Every client has its own unique
 * name, which is mostly used for user interface purposes.
 *
 * @return The client name. The string is read-only and is valid until
 *         mpv_destroy() is called.
 */
const char *mpv_client_name(mpv_handle *ctx);

/**
 * Create a new mpv instance and an associated client API handle to control
 * the mpv instance. This instance is in a pre-initialized state,
 * and needs to be initialized to be actually used with most other API
 * functions.
 *
 * Most API functions will return MPV_ERROR_UNINITIALIZED in the uninitialized
 * state. You can call mpv_set_option() (or mpv_set_option_string() and other
 * variants) to set initial options. After this, call mpv_initialize() to start
 * the player, and then use e.g. mpv_command() to start playback of a file.
 *
 * The point of separating handle creation and actual initialization is that
 * you can configure things which can't be changed during runtime.
 *
 * Unlike the command line player, this will have initial settings suitable
 * for embedding in applications. The following settings are different:
 * - stdin/stdout/stderr and the terminal will never be accessed. This is
 *   equivalent to setting the --no-terminal option.
 *   (Technically, this also suppresses C signal handling.)
 * - No config files will be loaded. This is roughly equivalent to using
 *   --no-config (but actually the code path for loading config files is
 *   disabled).
 * - Idle mode is enabled, which means the playback core will enter idle mode
 *   if there are no more files to play on the internal playlist, instead of
 *   exiting. This is equivalent to the --idle option.
 * - Disable parts of input handling.
 *
 * All this assumes that API users want a mpv instance that is strictly
 * isolated from the command line player's configuration, user settings, and
 * so on. You can re-enable disabled features by setting the appropriate
 * options.
 *
 * The mpv command line parser is not available through this API, but you can
 * set individual options with mpv_set_option(). Files for playback must be
 * loaded with mpv_command() or others.
 *
 * Note that you should avoid doing concurrent accesses on the uninitialized
 * client handle. (Whether concurrent access is definitely allowed or not has
 * yet to be decided.)
 *
 * @return a new mpv client API handle
 */
mpv_handle *mpv_create(void);

/**
 * Initialize an uninitialized mpv instance. If the mpv instance is already
 * running, an error is retuned.
 *
 * This function needs to be called to make full use of the client API if the
 * client API handle was created with mpv_create().
 *
 * @return error code
 */
int mpv_initialize(mpv_handle *ctx);

/**
 * Disconnect and destroy the client context. ctx will be deallocated with this
 * API call. This leaves the player running. If you want to be sure that the
 * player is terminated, send a "quit" command, and wait until the
 * MPV_EVENT_SHUTDOWN event is received.
 */
void mpv_destroy(mpv_handle *ctx);

/**
 * Stop the playback thread. Normally, the client API stops the playback thread
 * automatically in order to process requests. However, the playback thread is
 * restarted again after the request was processed. Then the playback thread
 * will continue to display the next video frame, during which it will not
 * reply to any requests. (This takes up to 50ms.)
 *
 * (Internally, it first renders the video and other things, and then blocks
 * until it can be displayed - and it won't react to anything else in that
 * time. The main reason for that is that the VO is in a "in between" state,
 * in which it can't process normal requests - for example, OSD redrawing or
 * screenshots would be broken.)
 *
 * This is usually a problem: only 1 request per video frame will be executed,
 * which will make the client API to appear extremely slow.
 *
 * Suspending the playback thread allows you to prevent the playback thread from
 * running, so that you can make multiple accesses without being blocked.
 *
 * Suspension is reentrant and recursive for convenience. Any thread can call
 * the suspend function multiple times, and the playback thread will remain
 * suspended until the last thread resumes it. Note that during suspension,
 * clients still have concurrent access to the core, which is serialized through
 * a single mutex.
 *
 * Call mpv_resume() to resume the playback thread. You must call mpv_resume()
 * for each mpv_suspend() call. Calling mpv_resume() more often than
 * mpv_suspend() is not allowed.
 *
 * Calling this on an uninitialized player (see mpv_create()) will deadlock.
 *
 * Note: the need for this call might go away at some point.
 */
void mpv_suspend(mpv_handle *ctx);

/**
 * See mpv_suspend().
 */
void mpv_resume(mpv_handle *ctx);

/**
 * Return the internal time in microseconds. This has an arbitrary start offset,
 * but will never wrap or go backwards.
 *
 * Note that this is always the real time, and doesn't necessarily have to do
 * with playback time. For example, playback could go faster or slower due to
 * playback speed, or due to playback being paused. Use the "time-pos" property
 * instead to get the playback status.
 */
int64_t mpv_get_time_us(mpv_handle *ctx);

/**
 * Data format for options and properties. The API functions to get/set
 * properties and options support multiple formats, and this enum describes
 * them.
 */
typedef enum mpv_format {
    /**
     * Invalid. Sometimes used for empty values.
     */
    MPV_FORMAT_NONE             = 0,
    /**
     * The basic type is char*. It returns the raw property string, like
     * using ${=property} in input.conf (see input.rst).
     *
     * NULL isn't an allowed value.
     *
     * Warning: although the encoding is usually UTF-8, this is not always the
     *          case. File tags often store strings in some legacy codepage,
     *          and even filenames don't necessarily have to be in UTF-8 (at
     *          least on Linux). If you pass the strings to code that requires
     *          valid UTF-8, you have to sanitize it in some way.
     *
     * Example for reading:
     *
     *     char *result = NULL;
     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_STRING, &result) < 0)
     *         goto error;
     *     printf("%s\n", result);
     *     mpv_free(result);
     *
     * Or just use mpv_get_property_string().
     *
     * Example for writing:
     *
     *     char *value = "the new value";
     *     // yep, you pass the address to the variable
     *     // (needed for symmetry with other types and mpv_get_property)
     *     mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &value);
     *
     * Or just use mpv_set_property_string().
     *
     */
    MPV_FORMAT_STRING           = 1,
    /**
     * The basic type is char*. It returns the OSD property string, like
     * using ${property} in input.conf (see input.rst). In many cases, this
     * is the same as the raw string, but in other cases it's formatted for
     * display on OSD. It's intended to be human readable. Do not attempt to
     * parse these strings.
     *
     * Only valid when doing read access. The rest works like MPV_FORMAT_STRING.
     */
    MPV_FORMAT_OSD_STRING       = 2,
    /**
     * The basic type is int. The only allowed values are 0 ("no")
     * and 1 ("yes").
     *
     * Example for reading:
     *
     *     int result;
     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_FLAG, &result) < 0)
     *         goto error;
     *     printf("%s\n", result ? "true" : "false");
     *
     * Example for writing:
     *
     *     int flag = 1;
     *     mpv_set_property(ctx, "property", MPV_FORMAT_STRING, &flag);
     */
    MPV_FORMAT_FLAG             = 3,
    /**
     * The basic type is int64_t.
     */
    MPV_FORMAT_INT64            = 4,
    /**
     * The basic type is double.
     */
    MPV_FORMAT_DOUBLE           = 5,
    /**
     * The type is mpv_node.
     *
     * For reading, you usually would pass a pointer to a stack-allocated
     * mpv_node value to mpv, and when you're done you call
     * mpv_free_node_contents(&node).
     * You're expected not to write to the data - if you have to, copy it
     * first (which you have to do manually).
     *
     * For writing, you construct your own mpv_node, and pass a pointer to the
     * API. The API will never write to your data (and copy it if needed), so
     * you're free to use any form of allocation or memory management you like.
     *
     * Warning: when reading, always check the mpv_node.format member. For
     *          example, properties might change their type in future versions
     *          of mpv, or sometimes even during runtime.
     *
     * Example for reading:
     *
     *     mpv_node result;
     *     if (mpv_get_property(ctx, "property", MPV_FORMAT_NODE, &result) < 0)
     *         goto error;
     *     printf("format=%d\n", (int)result.format);
     *     mpv_free_node_contents(&result).
     *
     * Example for writing:
     *
     *     mpv_node value;
     *     value.format = MPV_FORMAT_STRING;
     *     value.u.string = "hello";
     *     mpv_set_property(ctx, "property", MPV_FORMAT_NODE, &value);
     */
    MPV_FORMAT_NODE             = 6,
    /**
     * Used with mpv_node only. Can usually not be used directly.
     */
    MPV_FORMAT_NODE_ARRAY       = 7,
    /**
     * See MPV_FORMAT_NODE_ARRAY.
     */
    MPV_FORMAT_NODE_MAP         = 8
} mpv_format;

/**
 * Generic data storage.
 *
 * If mpv writes this struct (e.g. via mpv_get_property()), you must not change
 * the data. In some cases (mpv_get_property()), you have to free it with
 * mpv_free_node_contents(). If you fill this struct yourself, you're also
 * responsible for freeing it, and you must not call mpv_free_node_contents().
 */
typedef struct mpv_node {
    union {
        char *string;   /** valid if format==MPV_FORMAT_STRING */
        int flag;       /** valid if format==MPV_FORMAT_FLAG   */
        int64_t int64;  /** valid if format==MPV_FORMAT_INT64  */
        double double_; /** valid if format==MPV_FORMAT_DOUBLE */
        /**
         * valid if format==MPV_FORMAT_NODE_ARRAY
         *    or if format==MPV_FORMAT_NODE_MAP
         */
        struct mpv_node_list *list;
    } u;
    /**
     * Type of the data stored in this struct. This value rules what members in
     * the given union can be acce