1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
/*
* Network layer for MPlayer
* by Bertrand BAUDET <bertrand_baudet@yahoo.com>
* (C) 2001, MPlayer team.
*/
#ifndef __NETWORK_H
#define __NETWORK_H
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include "url.h"
#define BUFFER_SIZE 2048
typedef enum {
streaming_stopped_e,
streaming_playing_e
} streaming_status;
typedef struct streaming_control {
URL_t *url;
streaming_status status;
int buffering; // boolean
unsigned int prebuffer_size;
char *buffer;
unsigned int buffer_size;
unsigned int buffer_pos;
int (*streaming_read)( int fd, char *buffer, int buffer_size, struct streaming_control *stream_ctrl );
int (*streaming_seek)( int fd, off_t pos, struct streaming_control *stream_ctrl );
} streaming_ctrl_t;
int streaming_bufferize( streaming_ctrl_t *streaming_ctrl, char *buffer, int size);
int nop_streaming_read( int fd, char *buffer, int size, streaming_ctrl_t *stream_ctrl );
int nop_streaming_seek( int fd, off_t pos, streaming_ctrl_t *stream_ctrl );
int connect2Server(char *host, int port);
#endif
|