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// EDL version 0.5

#ifndef EDLH
#define EDLH

#define EDL_SKIP 0
#define EDL_MUTE 1

#define MAX_EDL_ENTRIES 1000

struct edl_record {
  float start_sec;
  long start_frame;
  float stop_sec;
  long stop_frame;
  float length_sec;
  long length_frame;
  short action;
  struct edl_record* next;
};

typedef struct edl_record* edl_record_ptr;

#endif