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// EDL version 0.6
#ifndef EDLH
#define EDLH
#define EDL_SKIP 0
#define EDL_MUTE 1
#define EDL_ERROR -1
#define EDL_MUTE_START 1
#define EDL_MUTE_END 0
struct edl_record {
float start_sec;
long start_frame;
float stop_sec;
long stop_frame;
float length_sec;
long length_frame;
short action;
short mute_state;
struct edl_record* next;
};
typedef struct edl_record* edl_record_ptr;
char *edl_filename; // file to extract edl entries from (-edl)
char *edl_output_filename; // file to put edl entries in (-edlout)
int edl_check_mode(void); // we cannot do -edl and -edlout at the same time
int edl_count_entries(void); // returns total No of entries needed
int edl_parse_file(edl_record_ptr edl_records); // fills edl stack
#endif
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