1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
|
/*
* Windows DirectSound interface
*
* Copyright (c) 2004 Gabor Szecsi <deje@miki.hu>
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/**
\todo verify/extend multichannel support
*/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#define DIRECTSOUND_VERSION 0x0600
#include <dsound.h>
#include <math.h>
#include <libavutil/avutil.h>
#include <libavutil/common.h>
#include "config.h"
#include "audio/format.h"
#include "ao.h"
#include "audio/reorder_ch.h"
#include "core/mp_msg.h"
#include "osdep/timer.h"
#include "core/subopt-helper.h"
/**
\todo use the definitions from the win32 api headers when they define these
*/
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE
static const GUID KSDATAFORMAT_SUBTYPE_PCM = {
0x1, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
};
#if 0
#define DSSPEAKER_HEADPHONE 0x00000001
#define DSSPEAKER_MONO 0x00000002
#define DSSPEAKER_QUAD 0x00000003
#define DSSPEAKER_STEREO 0x00000004
#define DSSPEAKER_SURROUND 0x00000005
#define DSSPEAKER_5POINT1 0x00000006
#endif
#ifndef _WAVEFORMATEXTENSIBLE_
typedef struct {
WAVEFORMATEX Format;
union {
WORD wValidBitsPerSample; /* bits of precision */
WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */
WORD wReserved; /* If neither applies, set to zero. */
} Samples;
DWORD dwChannelMask; /* which channels are */
/* present in stream */
GUID SubFormat;
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
#endif
struct priv {
HINSTANCE hdsound_dll; ///handle to the dll
LPDIRECTSOUND hds; ///direct sound object
LPDIRECTSOUNDBUFFER hdspribuf; ///primary direct sound buffer
LPDIRECTSOUNDBUFFER hdsbuf; ///secondary direct sound buffer (stream buffer)
int buffer_size; ///size in bytes of the direct sound buffer
int write_offset; ///offset of the write cursor in the direct sound buffer
int min_free_space; ///if the free space is below this value get_space() will return 0
///there will always be at least this amout of free space to prevent
///get_space() from returning wrong values when buffer is 100% full.
///will be replaced with nBlockAlign in init()
int underrun_check; ///0 or last reported free space (underrun detection)
int device_num; ///wanted device number
GUID device; ///guid of the device
int audio_volume;
int device_index;
int outburst; ///play in multiple of chunks of this size
};
static float get_delay(struct ao *ao);
/***************************************************************************************/
/**
\brief output error message
\param err error code
\return string with the error message
*/
static char * dserr2str(int err)
{
switch (err) {
case DS_OK: return "DS_OK";
case DS_NO_VIRTUALIZATION: return "DS_NO_VIRTUALIZATION";
case DSERR_ALLOCATED: return "DS_NO_VIRTUALIZATION";
case DSERR_CONTROLUNAVAIL: return "DSERR_CONTROLUNAVAIL";
case DSERR_INVALIDPARAM: return "DSERR_INVALIDPARAM";
case DSERR_INVALIDCALL: return "DSERR_INVALIDCALL";
case DSERR_GENERIC: return "DSERR_GENERIC";
case DSERR_PRIOLEVELNEEDED: return "DSERR_PRIOLEVELNEEDED";
case DSERR_OUTOFMEMORY: return "DSERR_OUTOFMEMORY";
case DSERR_BADFORMAT: return "DSERR_BADFORMAT";
case DSERR_UNSUPPORTED: return "DSERR_UNSUPPORTED";
case DSERR_NODRIVER: return "DSERR_NODRIVER";
case DSERR_ALREADYINITIALIZED: return "DSERR_ALREADYINITIALIZED";
case DSERR_NOAGGREGATION: return "DSERR_NOAGGREGATION";
case DSERR_BUFFERLOST: return "DSERR_BUFFERLOST";
case DSERR_OTHERAPPHASPRIO: return "DSERR_OTHERAPPHASPRIO";
case DSERR_UNINITIALIZED: return "DSERR_UNINITIALIZED";
case DSERR_NOINTERFACE: return "DSERR_NOINTERFACE";
case DSERR_ACCESSDENIED: return "DSERR_ACCESSDENIED";
}
return "unknown";
}
/**
\brief uninitialize direct sound
*/
static void UninitDirectSound(struct ao *ao)
{
struct priv *p = ao->priv;
// finally release the DirectSound object
if (p->hds) {
IDirectSound_Release(p->hds);
p->hds = NULL;
}
// free DSOUND.DLL
if (p->hdsound_dll) {
FreeLibrary(p->hdsound_dll);
p->hdsound_dll = NULL;
}
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound uninitialized\n");
}
/**
\brief print the commandline help
*/
static void print_help(void)
{
mp_msg(MSGT_AO, MSGL_FATAL,
"\n-ao dsound commandline help:\n"
"Example: mpv -ao dsound:device=1\n"
" sets 1st device\n"
"\nOptions:\n"
" device=<device-number>\n"
" Sets device number, use -v to get a list\n");
}
/**
\brief enumerate direct sound devices
\return TRUE to continue with the enumeration
*/
static BOOL CALLBACK DirectSoundEnum(LPGUID guid, LPCSTR desc, LPCSTR module,
LPVOID context)
{
struct ao *ao = context;
struct priv *p = ao->priv;
mp_msg(MSGT_AO, MSGL_V, "%i %s ", p->device_index, desc);
if (p->device_num == p->device_index) {
mp_msg(MSGT_AO, MSGL_V, "<--");
if (guid)
memcpy(&p->device, guid, sizeof(GUID));
}
mp_msg(MSGT_AO, MSGL_V, "\n");
p->device_index++;
return TRUE;
}
/**
\brief initilize direct sound
\return 0 if error, 1 if ok
*/
static int InitDirectSound(struct ao *ao, char *params)
{
struct priv *p = ao->priv;
DSCAPS dscaps;
// initialize directsound
HRESULT (WINAPI *OurDirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
HRESULT (WINAPI *OurDirectSoundEnumerate)(LPDSENUMCALLBACKA, LPVOID);
p->device_index = 0;
const opt_t subopts[] = {
{"device", OPT_ARG_INT, &p->device_num, NULL},
{NULL}
};
if (subopt_parse(params, subopts) != 0) {
print_help();
return 0;
}
p->hdsound_dll = LoadLibrary("DSOUND.DLL");
if (p->hdsound_dll == NULL) {
mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot load DSOUND.DLL\n");
return 0;
}
OurDirectSoundCreate = (void *)GetProcAddress(p->hdsound_dll,
"DirectSoundCreate");
OurDirectSoundEnumerate = (void *)GetProcAddress(p->hdsound_dll,
"DirectSoundEnumerateA");
if (OurDirectSoundCreate == NULL || OurDirectSoundEnumerate == NULL) {
mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: GetProcAddress FAILED\n");
FreeLibrary(p->hdsound_dll);
return 0;
}
// Enumerate all directsound p->devices
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: Output Devices:\n");
OurDirectSoundEnumerate(DirectSoundEnum, ao);
// Create the direct sound object
if (FAILED(OurDirectSoundCreate((p->device_num) ? &p->device : NULL,
&p->hds, NULL)))
{
mp_msg(MSGT_AO, MSGL_ERR,
"ao_dsound: cannot create a DirectSound device\n");
FreeLibrary(p->hdsound_dll);
return 0;
}
/* Set DirectSound Cooperative level, ie what control we want over Windows
* sound device. In our case, DSSCL_EXCLUSIVE means that we can modify the
* settings of the primary buffer, but also that only the sound of our
* application will be hearable when it will have the focus.
* !!! (this is not really working as intended yet because to set the
* cooperative level you need the window handle of your application, and
* I don't know of any easy way to get it. Especially since we might play
* sound without any video, and so what window handle should we use ???
* The hack for now is to use the Desktop window handle - it seems to be
* working */
if (IDirectSound_SetCooperativeLevel(p->hds, GetDesktopWindow(),
DSSCL_EXCLUSIVE))
{
mp_msg(MSGT_AO, MSGL_ERR,
"ao_dsound: cannot set direct sound cooperative level\n");
IDirectSound_Release(p->hds);
FreeLibrary(p->hdsound_dll);
return 0;
}
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound initialized\n");
memset(&dscaps, 0, sizeof(DSCAPS));
dscaps.dwSize = sizeof(DSCAPS);
if (DS_OK == IDirectSound_GetCaps(p->hds, &dscaps)) {
if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
mp_msg(MSGT_AO, MSGL_V,
"ao_dsound: DirectSound is emulated, waveOut may give better performance\n");
} else {
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: cannot get device capabilities\n");
}
return 1;
}
/**
\brief destroy the direct sound buffer
*/
static void DestroyBuffer(struct ao *ao)
{
struct priv *p = ao->priv;
if (p->hdsbuf) {
IDirectSoundBuffer_Release(p->hdsbuf);
p->hdsbuf = NULL;
}
if (p->hdspribuf) {
IDirectSoundBuffer_Release(p->hdspribuf);
p->hdspribuf = NULL;
}
}
/**
\brief fill sound buffer
\param data pointer to the sound data to copy
\param len length of the data to copy in bytes
\return number of copyed bytes
*/
static int write_buffer(struct ao *ao, unsigned char *data, int len)
{
struct priv *p = ao->priv;
HRESULT res;
LPVOID lpvPtr1;
DWORD dwBytes1;
LPVOID lpvPtr2;
DWORD dwBytes2;
p->underrun_check = 0;
// Lock the buffer
res = IDirectSoundBuffer_Lock(p->hdsbuf, p->write_offset, len, &lpvPtr1,
&dwBytes1, &lpvPtr2, &dwBytes2, 0);
// If the buffer was lost, restore and retry lock.
if (DSERR_BUFFERLOST == res) {
IDirectSoundBuffer_Restore(p->hdsbuf);
res = IDirectSoundBuffer_Lock(p->hdsbuf, p->write_offset, len, &lpvPtr1,
&dwBytes1, &lpvPtr2, &dwBytes2, 0);
}
if (SUCCEEDED(res)) {
if (!AF_FORMAT_IS_AC3(ao->format)) {
memcpy(lpvPtr1, data, dwBytes1);
if (lpvPtr2 != NULL)
memcpy(lpvPtr2, (char *)data + dwBytes1, dwBytes2);
p->write_offset += dwBytes1 + dwBytes2;
if (p->write_offset >= p->buffer_size)
p->write_offset = dwBytes2;
} else {
// Write to pointers without reordering.
memcpy(lpvPtr1, data, dwBytes1);
if (NULL != lpvPtr2)
memcpy(lpvPtr2, data + dwBytes1, dwBytes2);
p->write_offset += dwBytes1 + dwBytes2;
if (p->write_offset >= p->buffer_size)
p->write_offset = dwBytes2;
}
// Release the data back to DirectSound.
res = IDirectSoundBuffer_Unlock(p->hdsbuf, lpvPtr1, dwBytes1, lpvPtr2,
dwBytes2);
if (SUCCEEDED(res)) {
// Success.
DWORD status;
IDirectSoundBuffer_GetStatus(p->hdsbuf, &status);
if (!(status & DSBSTATUS_PLAYING))
res = IDirectSoundBuffer_Play(p->hdsbuf, 0, 0, DSBPLAY_LOOPING);
return dwBytes1 + dwBytes2;
}
}
// Lock, Unlock, or Restore failed.
return 0;
}
/***************************************************************************************/
/**
\brief handle control commands
\param cmd command
\param arg argument
\return CONTROL_OK or CONTROL_UNKNOWN in case the command is not supported
*/
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
struct priv *p = ao->priv;
DWORD volume;
switch (cmd) {
case AOCONTROL_GET_VOLUME: {
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
vol->left = vol->right = p->audio_volume;
return CONTROL_OK;
}
case AOCONTROL_SET_VOLUME: {
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
volume = p->audio_volume = vol->right;
if (volume < 1)
volume = 1;
volume = (DWORD)(log10(volume) * 5000.0) - 10000;
IDirectSoundBuffer_SetVolume(p->hdsbuf, volume);
return CONTROL_OK;
}
}
return CONTROL_UNKNOWN;
}
/**
\brief setup sound device
\param rate samplerate
\param channels number of channels
\param format format
\param flags unused
\return 0=success -1=fail
*/
static int init(struct ao *ao, char *params)
{
struct priv *p = talloc_zero(ao, struct priv);
int res;
ao->priv = p;
if (!InitDirectSound(ao, params))
return -1;
ao->no_persistent_volume = true;
p->audio_volume = 100;
// ok, now create the buffers
WAVEFORMATEXTENSIBLE wformat;
DSBUFFERDESC dsbpridesc;
DSBUFFERDESC dsbdesc;
int format = ao->format;
int rate = ao->samplerate;
if (AF_FORMAT_IS_AC3(format))
format = AF_FORMAT_AC3_NE;
else {
struct mp_chmap_sel sel = {0};
mp_chmap_sel_add_waveext(&sel);
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
return -1;
}
switch (format) {
case AF_FORMAT_AC3_NE:
case AF_FORMAT_S24_LE:
case AF_FORMAT_S16_LE:
case AF_FORMAT_U8:
break;
default:
mp_msg(MSGT_AO, MSGL_V,
"ao_dsound: format %s not supported defaulting to Signed 16-bit Little-Endian\n",
af_fmt2str_short(format));
format = AF_FORMAT_S16_LE;
}
//set our audio parameters
ao->samplerate = rate;
ao->format = format;
ao->bps = ao->channels.num * rate * (af_fmt2bits(format) >> 3);
int buffersize = ao->bps; // space for 1 sec
mp_msg(MSGT_AO, MSGL_V,
"ao_dsound: Samplerate:%iHz Channels:%i Format:%s\n", rate,
ao->channels.num, af_fmt2str_short(format));
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: Buffersize:%d bytes (%d msec)\n",
buffersize, buffersize / ao->bps * 1000);
//fill waveformatex
ZeroMemory(&wformat, sizeof(WAVEFORMATEXTENSIBLE));
wformat.Format.cbSize = (ao->channels.num > 2)
? sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX) : 0;
wformat.Format.nChannels = ao->channels.num;
wformat.Format.nSamplesPerSec = rate;
if (AF_FORMAT_IS_AC3(format)) {
wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
wformat.Format.wBitsPerSample = 16;
wformat.Format.nBlockAlign = 4;
} else {
wformat.Format.wFormatTag = (ao->channels.num > 2)
? WAVE_FORMAT_EXTENSIBLE : WAVE_FORMAT_PCM;
wformat.Format.wBitsPerSample = af_fmt2bits(format);
wformat.Format.nBlockAlign = wformat.Format.nChannels *
(wformat.Format.wBitsPerSample >> 3);
}
// fill in primary sound buffer descriptor
memset(&dsbpridesc, 0, sizeof(DSBUFFERDESC));
dsbpridesc.dwSize = sizeof(DSBUFFERDESC);
dsbpridesc.dwFlags = DSBCAPS_PRIMARYBUFFER;
dsbpridesc.dwBufferBytes = 0;
dsbpridesc.lpwfxFormat = NULL;
// fill in the secondary sound buffer (=stream buffer) descriptor
memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 /** Better position accuracy */
| DSBCAPS_GLOBALFOCUS /** Allows background playing */
| DSBCAPS_CTRLVOLUME; /** volume control enabled */
if (ao->channels.num > 2) {
wformat.dwChannelMask = mp_chmap_to_waveext(&ao->channels);
wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample;
// Needed for 5.1 on emu101k - shit soundblaster
dsbdesc.dwFlags |= DSBCAPS_LOCHARDWARE;
}
wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec *
wformat.Format.nBlockAlign;
dsbdesc.dwBufferBytes = buffersize;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wformat;
p->buffer_size = dsbdesc.dwBufferBytes;
p->write_offset = 0;
p->min_free_space = wformat.Format.nBlockAlign;
p->outburst = wformat.Format.nBlockAlign * 512;
// create primary buffer and set its format
res = IDirectSound_CreateSoundBuffer(p->hds, &dsbpridesc, &p->hdspribuf, NULL);
if (res != DS_OK) {
UninitDirectSound(ao);
mp_msg(MSGT_AO, MSGL_ERR,
"ao_dsound: cannot create primary buffer (%s)\n",
dserr2str(res));
return -1;
}
res = IDirectSoundBuffer_SetFormat(p->hdspribuf, (WAVEFORMATEX *)&wformat);
if (res != DS_OK) {
mp_msg(MSGT_AO, MSGL_WARN,
"ao_dsound: cannot set primary buffer format (%s), using "
"standard setting (bad quality)", dserr2str(res));
}
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: primary buffer created\n");
// now create the stream buffer
res = IDirectSound_CreateSoundBuffer(p->hds, &dsbdesc, &p->hdsbuf, NULL);
if (res != DS_OK) {
if (dsbdesc.dwFlags & DSBCAPS_LOCHARDWARE) {
// Try without DSBCAPS_LOCHARDWARE
dsbdesc.dwFlags &= ~DSBCAPS_LOCHARDWARE;
res = IDirectSound_CreateSoundBuffer(p->hds, &dsbdesc, &p->hdsbuf, NULL);
}
if (res != DS_OK) {
UninitDirectSound(ao);
mp_msg(MSGT_AO, MSGL_ERR,
"ao_dsound: cannot create secondary (stream)buffer (%s)\n",
dserr2str(res));
return -1;
}
}
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: secondary (stream)buffer created\n");
return 0;
}
/**
\brief stop playing and empty buffers (for seeking/pause)
*/
static void reset(struct ao *ao)
{
struct priv *p = ao->priv;
IDirectSoundBuffer_Stop(p->hdsbuf);
// reset directsound buffer
IDirectSoundBuffer_SetCurrentPosition(p->hdsbuf, 0);
p->write_offset = 0;
p->underrun_check = 0;
}
/**
\brief stop playing, keep buffers (for pause)
*/
static void audio_pause(struct ao *ao)
{
struct priv *p = ao->priv;
IDirectSoundBuffer_Stop(p->hdsbuf);
}
/**
\brief resume playing, after audio_pause()
*/
static void audio_resume(struct ao *ao)
{
struct priv *p = ao->priv;
IDirectSoundBuffer_Play(p->hdsbuf, 0, 0, DSBPLAY_LOOPING);
}
/**
\brief close audio device
\param immed stop playback immediately
*/
static void uninit(struct ao *ao, bool immed)
{
if (!immed)
mp_sleep_us(get_delay(ao) * 1000000);
reset(ao);
DestroyBuffer(ao);
UninitDirectSound(ao);
}
// return exact number of free (safe to write) bytes
static int check_free_buffer_size(struct ao *ao)
{
struct priv *p = ao->priv;
int space;
DWORD play_offset;
IDirectSoundBuffer_GetCurrentPosition(p->hdsbuf, &play_offset, NULL);
space = p->buffer_size - (p->write_offset - play_offset);
// | | <-- const --> | | |
// buffer start play_cursor write_cursor p->write_offset buffer end
// play_cursor is the actual postion of the play cursor
// write_cursor is the position after which it is assumed to be save to write data
// p->write_offset is the postion where we actually write the data to
if (space > p->buffer_size)
space -= p->buffer_size; // p->write_offset < play_offset
// Check for buffer underruns. An underrun happens if DirectSound
// started to play old data beyond the current p->write_offset. Detect this
// by checking whether the free space shrinks, even though no data was
// written (i.e. no write_buffer). Doesn't always work, but the only
// reason we need this is to deal with the situation when playback ends,
// and the buffer is only half-filled.
if (space < p->underrun_check) {
// there's no useful data in the buffers
space = p->buffer_size;
reset(ao);
}
p->underrun_check = space;
return space;
}
/**
\brief find out how many bytes can be written into the audio buffer without
\return free space in bytes, has to return 0 if the buffer is almost full
*/
static int get_space(struct ao *ao)
{
struct priv *p = ao->priv;
int space = check_free_buffer_size(ao);
if (space < p->min_free_space)
return 0;
return space - p->min_free_space;
}
/**
\brief play 'len' bytes of 'data'
\param data pointer to the data to play
\param len size in bytes of the data buffer, gets rounded down to outburst*n
\param flags currently unused
\return number of played bytes
*/
static int play(struct ao *ao, void *data, int len, int flags)
{
int space = check_free_buffer_size(ao);
if (space < len)
len = space;
if (!(flags & AOPLAY_FINAL_CHUNK))
len = (len / p->outburst) * p->outburst;
return write_buffer(ao, data, len);
}
/**
\brief get the delay between the first and last sample in the buffer
\return delay in seconds
*/
static float get_delay(struct ao *ao)
{
struct priv *p = ao->priv;
int space = check_free_buffer_size(ao);
return (float)(p->buffer_size - space) / (float)ao->bps;
}
const struct ao_driver audio_out_dsound = {
.info = &(const struct ao_info) {
"Windows DirectSound audio output",
"dsound",
"Gabor Szecsi <deje@miki.hu>",
""
},
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
};
|