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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <assert.h>
#include "demux/codec_tags.h"
#include "config.h"
#include "core/codecs.h"
#include "core/mp_msg.h"
#include "core/bstr.h"
#include "stream/stream.h"
#include "demux/demux.h"
#include "demux/stheader.h"
#include "dec_audio.h"
#include "ad.h"
#include "audio/format.h"
#include "audio/filter/af.h"
struct af_cfg af_cfg = {0}; // Configuration for audio filters
static int init_audio_codec(sh_audio_t *sh_audio, const char *decoder)
{
assert(!sh_audio->initialized);
resync_audio_stream(sh_audio);
sh_audio->samplesize = 4;
sh_audio->sample_format = AF_FORMAT_FLOAT_NE;
sh_audio->audio_out_minsize = 8192; // default, preinit() may change it
if (!sh_audio->ad_driver->preinit(sh_audio)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder preinit failed.\n");
return 0;
}
/* allocate audio in buffer: */
if (sh_audio->audio_in_minsize > 0) {
sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
mp_tmsg(MSGT_DECAUDIO, MSGL_V,
"dec_audio: Allocating %d bytes for input buffer.\n",
sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
}
const int base_size = 65536;
// At least 64 KiB plus rounding up to next decodable unit size
sh_audio->a_buffer_size = base_size + sh_audio->audio_out_minsize;
mp_tmsg(MSGT_DECAUDIO, MSGL_V,
"dec_audio: Allocating %d + %d = %d bytes for output buffer.\n",
sh_audio->audio_out_minsize, base_size,
sh_audio->a_buffer_size);
sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
if (!sh_audio->a_buffer)
abort();
sh_audio->a_buffer_len = 0;
if (!sh_audio->ad_driver->init(sh_audio, decoder)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Audio decoder init failed.\n");
uninit_audio(sh_audio); // free buffers
return 0;
}
sh_audio->initialized = 1;
if (mp_chmap_is_empty(&sh_audio->channels) || !sh_audio->samplerate) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder did not specify "
"audio format!\n");
uninit_audio(sh_audio); // free buffers
return 0;
}
if (!sh_audio->o_bps)
sh_audio->o_bps = sh_audio->channels.num * sh_audio->samplerate
* sh_audio->samplesize;
return 1;
}
struct mp_decoder_list *mp_audio_decoder_list(void)
{
struct mp_decoder_list *list = talloc_zero(NULL, struct mp_decoder_list);
for (int i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
mpcodecs_ad_drivers[i]->add_decoders(list);
return list;
}
static struct mp_decoder_list *mp_select_audio_decoders(const char *codec,
char *selection)
{
struct mp_decoder_list *list = mp_audio_decoder_list();
struct mp_decoder_list *new = mp_select_decoders(list, codec, selection);
talloc_free(list);
return new;
}
static const struct ad_functions *find_driver(const char *name)
{
for (int i = 0; mpcodecs_ad_drivers[i] != NULL; i++) {
if (strcmp(mpcodecs_ad_drivers[i]->name, name) == 0)
return mpcodecs_ad_drivers[i];
}
return NULL;
}
int init_best_audio_codec(sh_audio_t *sh_audio, char *audio_decoders)
{
assert(!sh_audio->initialized);
struct mp_decoder_entry *decoder = NULL;
struct mp_decoder_list *list =
mp_select_audio_decoders(sh_audio->gsh->codec, audio_decoders);
mp_print_decoders(MSGT_DECAUDIO, MSGL_V, "Codec list:", list);
for (int n = 0; n < list->num_entries; n++) {
struct mp_decoder_entry *sel = &list->entries[n];
const struct ad_functions *driver = find_driver(sel->family);
if (!driver)
continue;
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Opening audio decoder %s:%s\n",
sel->family, sel->decoder);
sh_audio->ad_driver = driver;
if (init_audio_codec(sh_audio, sel->decoder)) {
decoder = sel;
break;
}
sh_audio->ad_driver = NULL;
mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Audio decoder init failed for "
"%s:%s\n", sel->family, sel->decoder);
}
if (sh_audio->initialized) {
sh_audio->gsh->decoder_desc =
talloc_asprintf(NULL, "%s [%s:%s]", decoder->desc, decoder->family,
decoder->decoder);
mp_msg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: %s\n",
sh_audio->gsh->decoder_desc);
mp_msg(MSGT_DECAUDIO, MSGL_V,
"AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
sh_audio->samplerate, sh_audio->channels.num,
af_fmt2str_short(sh_audio->sample_format),
sh_audio->i_bps * 8 * 0.001,
((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
sh_audio->i_bps, sh_audio->o_bps);
mp_msg(MSGT_IDENTIFY, MSGL_INFO,
"ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels.num);
} else {
mp_msg(MSGT_DECAUDIO, MSGL_ERR,
"Failed to initialize an audio decoder for codec '%s'.\n",
sh_audio->gsh->codec ? sh_audio->gsh->codec : "<unknown>");
}
talloc_free(list);
return sh_audio->initialized;
}
void uninit_audio(sh_audio_t *sh_audio)
{
if (sh_audio->afilter) {
mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
af_uninit(sh_audio->afilter);
af_destroy(sh_audio->afilter);
sh_audio->afilter = NULL;
}
if (sh_audio->initialized) {
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio.\n");
sh_audio->ad_driver->uninit(sh_audio);
sh_audio->initialized = 0;
}
talloc_free(sh_audio->gsh->decoder_desc);
sh_audio->gsh->decoder_desc = NULL;
av_freep(&sh_audio->a_buffer);
av_freep(&sh_audio->a_in_buffer);
}
int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
int *out_samplerate, struct mp_chmap *out_channels,
int *out_format)
{
struct af_stream *afs = sh_audio->afilter;
if (!afs)
afs = af_new(sh_audio->opts);
// input format: same as codec's output format:
afs->input.rate = in_samplerate;
mp_audio_set_channels(&afs->input, &sh_audio->channels);
mp_audio_set_format(&afs->input, sh_audio->sample_format);
// output format: same as ao driver's input format (if missing, fallback to input)
afs->output.rate = *out_samplerate;
mp_audio_set_channels(&afs->output, out_channels);
mp_audio_set_format(&afs->output, *out_format);
// filter config:
memcpy(&afs->cfg, &af_cfg, sizeof(struct af_cfg));
char *s_from = mp_audio_config_to_str(&afs->input);
char *s_to = mp_audio_config_to_str(&afs->output);
mp_tmsg(MSGT_DECAUDIO, MSGL_V,
"Building audio filter chain for %s -> %s...\n", s_from, s_to);
talloc_free(s_from);
talloc_free(s_to);
// let's autoprobe it!
if (0 != af_init(afs)) {
sh_audio->afilter = NULL;
af_destroy(afs);
return 0; // failed :(
}
*out_samplerate = afs->output.rate;
*out_channels = afs->output.channels;
*out_format = afs->output.format;
// ok!
sh_audio->afilter = (void *) afs;
return 1;
}
static void set_min_out_buffer_size(struct bstr *outbuf, int len)
{
size_t oldlen = talloc_get_size(outbuf->start);
if (oldlen < len) {
assert(outbuf->start); // talloc context should be already set
mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
"from %zd to %d\n", oldlen, len);
outbuf->start = talloc_realloc_size(NULL, outbuf->start, len);
}
}
static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len)
{
assert(len - 1 + sh->audio_out_minsize <= sh->a_buffer_size);
int error = 0;
// Decode more bytes if needed
int old_samplerate = sh->samplerate;
struct mp_chmap old_channels = sh->channels;
int old_sample_format = sh->sample_format;
while (sh->a_buffer_len < len) {
unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
int minlen = len - sh->a_buffer_len;
int maxlen = sh->a_buffer_size - sh->a_buffer_len;
int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
int format_change = sh->samplerate != old_samplerate
|| !mp_chmap_equals(&sh->channels, &old_channels)
|| sh->sample_format != old_sample_format;
if (ret <= 0 || format_change) {
error = format_change ? -2 : -1;
// samples from format-changing call get discarded too
len = sh->a_buffer_len;
break;
}
sh->a_buffer_len += ret;
}
// Filter
struct mp_audio filter_input = {
.audio = sh->a_buffer,
.len = len,
.rate = sh->samplerate,
};
mp_audio_set_format(&filter_input, sh->sample_format);
mp_audio_set_channels(&filter_input, &sh->channels);
struct mp_audio *filter_output = af_play(sh->afilter, &filter_input);
if (!filter_output)
return -1;
set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len);
memcpy(outbuf->start + outbuf->len, filter_output->audio,
filter_output->len);
outbuf->len += filter_output->len;
// remove processed data from decoder buffer:
sh->a_buffer_len -= len;
memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);
return error;
}
/* Try to get at least minlen decoded+filtered bytes in outbuf
* (total length including possible existing data).
* Return 0 on success, -1 on error/EOF (not distinguished).
* In the former case outbuf->len is always >= minlen on return.
* In case of EOF/error it might or might not be.
* Outbuf.start must be talloc-allocated, and will be reallocated
* if needed to fit all filter output. */
int decode_audio(sh_audio_t *sh_audio, struct bstr *outbuf, int minlen)
{
// Indicates that a filter seems to be buffering large amounts of data
int huge_filter_buffer = 0;
// Decoded audio must be cut at boundaries of this many bytes
int unitsize = sh_audio->channels.num * sh_audio->samplesize * 16;
/* Filter output size will be about filter_multiplier times input size.
* If some filter buffers audio in big blocks this might only hold
* as average over time. */
double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);
/* If the decoder set audio_out_minsize then it can do the equivalent of
* "while (output_len < target_len) output_len += audio_out_minsize;",
* so we must guarantee there is at least audio_out_minsize-1 bytes
* more space in the output buffer than the minimum length we try to
* decode. */
int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
if (!unitsize)
return -1;
max_decode_len -= max_decode_len % unitsize;
while (minlen >= 0 && outbuf->len < minlen) {
// + some extra for possible filter buffering
int declen = (minlen - outbuf->len) / filter_multiplier + (unitsize << 5);
if (huge_filter_buffer)
/* Some filter must be doing significant buffering if the estimated
* input length didn't produce enough output from filters.
* Feed the filters 2k bytes at a time until we have enough output.
* Very small amounts could make filtering inefficient while large
* amounts can make MPlayer demux the file unnecessarily far ahead
* to get audio data and buffer video frames in memory while doing
* so. However the performance impact of either is probably not too
* significant as long as the value is not completely insane. */
declen = 2000;
declen -= declen % unitsize;
if (declen > max_decode_len)
declen = max_decode_len;
else
/* if this iteration does not fill buffer, we must have lots
* of buffering in filters */
huge_filter_buffer = 1;
int res = filter_n_bytes(sh_audio, outbuf, declen);
if (res < 0)
return res;
}
return 0;
}
void decode_audio_prepend_bytes(struct bstr *outbuf, int count, int byte)
{
set_min_out_buffer_size(outbuf, outbuf->len + count);
memmove(outbuf->start + count, outbuf->start, outbuf->len);
memset(outbuf->start, byte, count);
outbuf->len += count;
}
void resync_audio_stream(sh_audio_t *sh_audio)
{
sh_audio->a_in_buffer_len = 0; // clear audio input buffer
sh_audio->pts = MP_NOPTS_VALUE;
if (!sh_audio->initialized)
return;
sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
}
void skip_audio_frame(sh_audio_t *sh_audio)
{
if (!sh_audio->initialized)
return;
if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL)
== CONTROL_TRUE)
return;
// default skip code:
ds_fill_buffer(sh_audio->ds); // skip block
}
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