#ifndef MP_WIN_STATE_H_ #define MP_WIN_STATE_H_ #include "common/common.h" struct vo; enum { // By user settings, the window manager's chosen window position should // be overridden. VO_WIN_FORCE_POS = (1 << 0), }; struct vo_win_geometry { // Bitfield of VO_WIN_* flags int flags; // Position & size of the window. In xinerama coordinates, i.e. they're // relative to the virtual desktop encompassing all screens, not the // current screen. struct mp_rect win; // Aspect ratio of the current monitor. // (calculated from screen size and options.) double monitor_par; }; void vo_calc_window_geometry(struct vo *vo, const struct mp_rect *screen, struct vo_win_geometry *out_geo); void vo_calc_window_geometry2(struct vo *vo, const struct mp_rect *screen, double dpi_scale, struct vo_win_geometry *out_geo); void vo_apply_window_geometry(struct vo *vo, const struct vo_win_geometry *geo); #endif