/* * This file is part of mpv video player. * Copyright © 2013 Alexander Preisinger * * mpv is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with mpv. If not, see . */ #ifndef MPLAYER_WAYLAND_COMMON_H #define MPLAYER_WAYLAND_COMMON_H #include #include #include #include #include #include "config.h" struct vo; struct vo_wayland_output { uint32_t id; /* unique name */ struct wl_output *output; uint32_t flags; int32_t width; int32_t height; struct wl_list link; }; struct vo_wayland_state { struct vo *vo; struct mp_log* log; struct { int fd; struct wl_display *display; struct wl_registry *registry; struct wl_compositor *compositor; struct wl_shell *shell; struct wl_list output_list; struct wl_output *fs_output; /* fullscreen output */ int output_mode_received; int display_fd; struct wl_shm *shm; } display; struct { int32_t width; int32_t height; int32_t p_width; // previous sizes for leaving fullscreen int32_t p_height; int32_t sh_width; // sheduled width for resizing int32_t sh_height; int32_t sh_x; // x, y calculated with the drag edges for moving int32_t sh_y; float aspect; bool is_fullscreen; // don't keep aspect ratio in fullscreen mode struct wl_surface *surface; int32_t mouse_x; // mouse position inside the surface int32_t mouse_y; struct wl_shell_surface *shell_surface; int events; /* mplayer events (VO_EVENT_RESIZE) */ } window; struct { struct wl_cursor *default_cursor; struct wl_cursor_theme *theme; struct wl_surface *surface; /* pointer for fading out */ bool visible; struct wl_pointer *pointer; uint32_t serial; } cursor; struct { struct wl_seat *seat; struct wl_keyboard *keyboard; struct wl_pointer *pointer; struct { struct xkb_context *context; struct xkb_keymap *keymap; struct xkb_state *state; } xkb; } input; }; int vo_wayland_init(struct vo *vo); void vo_wayland_uninit(struct vo *vo); bool vo_wayland_config(struct vo *vo, uint32_t d_width, uint32_t d_height, uint32_t flags); int vo_wayland_control(struct vo *vo, int *events, int request, void *arg); #endif /* MPLAYER_WAYLAND_COMMON_H */