/* * Based on vo_gl.c by Reimar Doeffinger. * * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include #include #include #include #include "config.h" #include "mpv_talloc.h" #include "common/common.h" #include "misc/bstr.h" #include "common/msg.h" #include "common/global.h" #include "options/m_config.h" #include "vo.h" #include "video/mp_image.h" #include "sub/osd.h" #include "opengl/context.h" #include "opengl/utils.h" #include "opengl/hwdec.h" #include "opengl/osd.h" #include "filter_kernels.h" #include "video/hwdec.h" #include "opengl/video.h" #include "opengl/ra_gl.h" #define NUM_VSYNC_FENCES 10 struct vo_opengl_opts { int use_glFinish; int waitvsync; int use_gl_debug; int allow_sw; int swap_interval; int vsync_fences; char *backend; int es; int pattern[2]; }; struct gl_priv { struct vo *vo; struct mp_log *log; MPGLContext *glctx; GL *gl; struct ra *ra; struct vo_opengl_opts opts; struct gl_video *renderer; struct ra_hwdec *hwdec; int events; int frames_rendered; unsigned int prev_sgi_sync_count; // check-pattern sub-option; for testing/debugging int last_pattern; int matches, mismatches; GLsync vsync_fences[NUM_VSYNC_FENCES]; int num_vsync_fences; }; static void resize(struct gl_priv *p) { struct vo *vo = p->vo; MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight); struct mp_rect src, dst; struct mp_osd_res osd; vo_get_src_dst_rects(vo, &src, &dst, &osd); gl_video_resize(p->renderer, &src, &dst, &osd); vo->want_redraw = true; } static void check_pattern(struct vo *vo, int item) { struct gl_priv *p = vo->priv; int expected = p->opts.pattern[p->last_pattern]; if (item == expected) { p->last_pattern++; if (p->last_pattern >= 2) p->last_pattern = 0; p->matches++; } else { p->mismatches++; MP_WARN(vo, "wrong pattern, expected %d got %d (hit: %d, mis: %d)\n", expected, item, p->matches, p->mismatches); } } static void draw_frame(struct vo *vo, struct vo_frame *frame) { struct gl_priv *p = vo->priv; GL *gl = p->gl; mpgl_start_frame(p->glctx); if (gl->FenceSync && p->num_vsync_fences < p->opts.vsync_fences) { GLsync fence = gl->FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);; if (fence) p->vsync_fences[p->num_vsync_fences++] = fence; } struct fbodst target = { .tex = ra_create_wrapped_fb(p->ra, p->glctx->main_fb, vo->dwidth, vo->dheight), .flip = !p->glctx->flip_v, }; gl_video_render_frame(p->renderer, frame, target); ra_tex_free(p->ra, &target.tex); if (p->opts.use_glFinish) gl->Finish(); } static void flip_page(struct vo *vo) { struct gl_priv *p = vo->priv; GL *gl = p->gl; mpgl_swap_buffers(p->glctx); p->frames_rendered++; if (p->frames_rendered > 5 && !p->opts.use_gl_debug) ra_gl_set_debug(p->ra, false); if (p->opts.use_glFinish) gl->Finish(); if (p->opts.waitvsync || p->opts.pattern[0]) { if (gl->GetVideoSync) { unsigned int n1 = 0, n2 = 0; gl->GetVideoSync(&n1); if (p->opts.waitvsync) gl->WaitVideoSync(2, (n1 + 1) % 2, &n2); int step = n1 - p->prev_sgi_sync_count; p->prev_sgi_sync_count = n1; MP_DBG(vo, "Flip counts: %u->%u, step=%d\n", n1, n2, step); if (p->opts.pattern[0]) check_pattern(vo, step); } else { MP_WARN(vo, "GLX_SGI_video_sync not available, disabling.\n"); p->opts.waitvsync = 0; p->opts.pattern[0] = 0; } } while (p->opts.vsync_fences > 0 && p->num_vsync_fences >= p->opts.vsync_fences) { gl->ClientWaitSync(p->vsync_fences[0], GL_SYNC_FLUSH_COMMANDS_BIT, 1e9); gl->DeleteSync(p->vsync_fences[0]); MP_TARRAY_REMOVE_AT(p->vsync_fences, p->num_vsync_fences, 0); } } static int query_format(struct vo *vo, int format) { struct gl_priv *p = vo->priv; if (!gl_video_check_format(p->renderer, format)) return 0; return 1; } static int reconfig(struct vo *vo, struct mp_image_params *params) { struct gl_priv *p = vo->priv; if (mpgl_reconfig_window(p->glctx) < 0) return -1; resize(p); gl_video_config(p->renderer, params); return 0; } static void request_hwdec_api(struct vo *vo, void *api) { struct gl_priv *p = vo->priv; if (p->hwdec) return; p->hwdec = ra_hwdec_load_api(p->vo->log, p->ra, p->vo->global, vo->hwdec_devs, (intptr_t)api); gl_video_set_hwdec(p->renderer, p->hwdec); } static void call_request_hwdec_api(void *ctx, enum hwdec_type type) { // Roundabout way to run hwdec loading on the VO thread. // Redirects to request_hwdec_api(). vo_control(ctx, VOCTRL_LOAD_HWDEC_API, (void *)(intptr_t)type); } static void get_and_update_icc_profile(struct gl_priv *p) { if (gl_video_icc_auto_enabled(p->renderer)) { MP_VERBOSE(p, "Querying ICC profile...\n"); bstr icc = bstr0(NULL); int r = mpgl_control(p->glctx, &p->events, VOCTRL_GET_ICC_PROFILE, &icc); if (r != VO_NOTAVAIL) { if (r == VO_FALSE) { MP_WARN(p, "Could not retrieve an ICC profile.\n"); } else if (r == VO_NOTIMPL) { MP_ERR(p, "icc-profile-auto not implemented on this platform.\n"); } gl_video_set_icc_profile(p->renderer, icc); } } } static void get_and_update_ambient_lighting(struct gl_priv *p) { int lux; int r = mpgl_control(p->glctx, &p->events, VOCTRL_GET_AMBIENT_LUX, &lux); if (r == VO_TRUE) { gl_video_set_ambient_lux(p->renderer, lux); } if (r != VO_TRUE && gl_video_gamma_auto_enabled(p->renderer)) { MP_ERR(p, "gamma_auto option provided, but querying for ambient" " lighting is not supported on this platform\n"); } } static int control(struct vo *vo, uint32_t request, void *data) { struct gl_priv *p = vo->priv; switch (request) { case VOCTRL_SET_PANSCAN: resize(p); return VO_TRUE; case VOCTRL_SET_EQUALIZER: vo->want_redraw = true; return VO_TRUE; case VOCTRL_SCREENSHOT_WIN: { struct mp_image *screen = gl_read_fbo_contents(p->gl, p->glctx->main_fb, vo->dwidth, vo->dheight); if (!screen) break; // redirect to backend // set image parameters according to the display, if possible screen->params.color = gl_video_get_output_colorspace(p->renderer); if (p->glctx->flip_v) mp_image_vflip(screen); *(struct mp_image **)data = screen; return true; } case VOCTRL_LOAD_HWDEC_API: request_hwdec_api(vo, data); return true; case VOCTRL_UPDATE_RENDER_OPTS: { gl_video_update_options(p->renderer); get_and_update_icc_profile(p); gl_video_configure_queue(p->renderer, p->vo); p->vo->want_redraw = true; return true; } case VOCTRL_RESET: gl_video_reset(p->renderer); return true; case VOCTRL_PAUSE: if (gl_video_showing_interpolated_frame(p->renderer)) vo->want_redraw = true; return true; case VOCTRL_PERFORMANCE_DATA: gl_video_perfdata(p->renderer, (struct voctrl_performance_data *)data); return true; } int events = 0; int r = mpgl_control(p->glctx, &events, request, data); if (events & VO_EVENT_ICC_PROFILE_CHANGED) { get_and_update_icc_profile(p); vo->want_redraw = true; } if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) { get_and_update_ambient_lighting(p); vo->want_redraw = true; } events |= p->events; p->events = 0; if (events & VO_EVENT_RESIZE) resize(p); if (events & VO_EVENT_EXPOSE) vo->want_redraw = true; vo_event(vo, events); return r; } static void wakeup(struct vo *vo) { struct gl_priv *p = vo->priv; if (p->glctx && p->glctx->driver->wakeup) p->glctx->driver->wakeup(p->glctx); } static void wait_events(struct vo *vo, int64_t until_time_us) { struct gl_priv *p = vo->priv; if (p->glctx->driver->wait_events) { p->glctx->driver->wait_events(p->glctx, until_time_us); } else { vo_wait_default(vo, until_time_us); } } static struct mp_image *get_image(struct vo *vo, int imgfmt, int w, int h, int stride_align) { struct gl_priv *p = vo->priv; return gl_video_get_image(p->renderer, imgfmt, w, h, stride_align); } static void uninit(struct vo *vo) { struct gl_priv *p = vo->priv; gl_video_uninit(p->renderer); ra_hwdec_uninit(p->hwdec); if (vo->hwdec_devs) { hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL); hwdec_devices_destroy(vo->hwdec_devs); } ra_free(&p->ra); mpgl_uninit(p->glctx); } static int preinit(struct vo *vo) { struct gl_priv *p = vo->priv; p->vo = vo; p->log = vo->log; int vo_flags = 0; int alpha_mode; mp_read_option_raw(vo->global, "alpha", &m_option_type_choice, &alpha_mode); if (alpha_mode == 1) vo_flags |= VOFLAG_ALPHA; if (p->opts.use_gl_debug) vo_flags |= VOFLAG_GL_DEBUG; if (p->opts.es == 1) vo_flags |= VOFLAG_GLES; if (p->opts.es == 2) vo_flags |= VOFLAG_GLES | VOFLAG_GLES2; if (p->opts.es == -1) vo_flags |= VOFLAG_NO_GLES; if (p->opts.allow_sw) vo_flags |= VOFLAG_SW; p->glctx = mpgl_init(vo, p->opts.backend, vo_flags); if (!p->glctx) goto err_out; p->gl = p->glctx->gl; if (p->gl->SwapInterval) { p->gl->SwapInterval(p->opts.swap_interval); } else { MP_VERBOSE(vo, "swap_control extension missing.\n"); } p->ra = ra_create_gl(p->gl, vo->log); if (!p->ra) goto err_out; p->renderer = gl_video_init(p->ra, vo->log, vo->global); gl_video_set_osd_source(p->renderer, vo->osd); gl_video_configure_queue(p->renderer, vo); get_and_update_icc_profile(p); vo->hwdec_devs = hwdec_devices_create(); hwdec_devices_set_loader(vo->hwdec_devs, call_request_hwdec_api, vo); p->hwdec = ra_hwdec_load(p->vo->log, p->ra, vo->global, vo->hwdec_devs, vo->opts->gl_hwdec_interop); gl_video_set_hwdec(p->renderer, p->hwdec); gl_check_error(p->gl, p->log, "before retrieving framebuffer depth"); int fb_depth = gl_get_fb_depth(p->gl, p->glctx->main_fb); gl_check_error(p->gl, p->log, "retrieving framebuffer depth"); if (fb_depth) MP_VERBOSE(p, "Reported display depth: %d\n", fb_depth); gl_video_set_fb_depth(p->renderer, fb_depth); return 0; err_out: uninit(vo); return -1; } #define OPT_BASE_STRUCT struct gl_priv const struct vo_driver video_out_opengl = { .description = "Extended OpenGL Renderer", .name = "opengl", .caps = VO_CAP_ROTATE90, .preinit = preinit, .query_format = query_format, .reconfig = reconfig, .control = control, .get_image = get_image, .draw_frame = draw_frame, .flip_page = flip_page, .wait_events = wait_events, .wakeup = wakeup, .uninit = uninit, .priv_size = sizeof(struct gl_priv), .options = (const m_option_t[]) { OPT_FLAG("opengl-glfinish", opts.use_glFinish, 0), OPT_FLAG("opengl-waitvsync", opts.waitvsync, 0), OPT_INT("opengl-swapinterval", opts.swap_interval, 0), OPT_FLAG("opengl-debug", opts.use_gl_debug, 0), OPT_STRING_VALIDATE("opengl-backend", opts.backend, 0, mpgl_validate_backend_opt), OPT_FLAG("opengl-sw", opts.allow_sw, 0), OPT_CHOICE("opengl-es", opts.es, 0, ({"no", -1}, {"auto", 0}, {"yes", 1}, {"force2", 2})), OPT_INTPAIR("opengl-check-pattern", opts.pattern, 0), OPT_INTRANGE("opengl-vsync-fences", opts.vsync_fences, 0, 0, NUM_VSYNC_FENCES), {0} }, .priv_defaults = &(const struct gl_priv){ .opts = { .swap_interval = 1, }, }, };