/* * This file is part of MPlayer. * * Based on vo_gl.c by Reimar Doeffinger. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * You can alternatively redistribute this file and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. */ #include #include #include #include #include #include #include #include "config.h" #include "talloc.h" #include "common/common.h" #include "bstr/bstr.h" #include "common/msg.h" #include "options/m_config.h" #include "vo.h" #include "video/vfcap.h" #include "video/mp_image.h" #include "sub/osd.h" #include "gl_common.h" #include "gl_osd.h" #include "filter_kernels.h" #include "video/memcpy_pic.h" #include "video/hwdec.h" #include "gl_video.h" #include "gl_lcms.h" struct gl_priv { struct vo *vo; MPGLContext *glctx; GL *gl; struct gl_video *renderer; struct gl_hwdec *hwdec; // Options struct gl_video_opts *renderer_opts; struct mp_icc_opts *icc_opts; int use_glFinish; int use_gl_debug; int allow_sw; int swap_interval; char *backend; int vo_flipped; int frames_rendered; }; // Always called under mpgl_lock static void resize(struct gl_priv *p) { struct vo *vo = p->vo; MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight); struct mp_rect wnd = {0, 0, vo->dwidth, vo->dheight}; struct mp_rect src, dst; struct mp_osd_res osd; vo_get_src_dst_rects(vo, &src, &dst, &osd); gl_video_resize(p->renderer, &wnd, &src, &dst, &osd); vo->want_redraw = true; } static void flip_page(struct vo *vo) { struct gl_priv *p = vo->priv; GL *gl = p->gl; mpgl_lock(p->glctx); if (p->use_glFinish) gl->Finish(); p->glctx->swapGlBuffers(p->glctx); p->frames_rendered++; if (p->frames_rendered > 5) gl_video_set_debug(p->renderer, false); mpgl_unlock(p->glctx); } static void draw_image(struct vo *vo, mp_image_t *mpi) { struct gl_priv *p = vo->priv; if (p->vo_flipped) mp_image_vflip(mpi); mpgl_lock(p->glctx); gl_video_upload_image(p->renderer, mpi); gl_video_render_frame(p->renderer); mpgl_unlock(p->glctx); } static int query_format(struct vo *vo, uint32_t format) { struct gl_priv *p = vo->priv; int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; if (!gl_video_check_format(p->renderer, format)) return 0; return caps; } static bool config_window(struct gl_priv *p, int flags) { if (p->renderer_opts->stereo_mode == GL_3D_QUADBUFFER) flags |= VOFLAG_STEREO; if (p->renderer_opts->alpha_mode == 1) flags |= VOFLAG_ALPHA; if (p->use_gl_debug) flags |= VOFLAG_GL_DEBUG; int mpgl_caps = MPGL_CAP_GL21 | MPGL_CAP_TEX_RG; if (!p->allow_sw) mpgl_caps |= MPGL_CAP_NO_SW; return mpgl_config_window(p->glctx, mpgl_caps, flags); } static void video_resize_redraw_callback(struct vo *vo, int w, int h) { struct gl_priv *p = vo->priv; gl_video_resize_redraw(p->renderer, w, h); } static int reconfig(struct vo *vo, struct mp_image_params *params, int flags) { struct gl_priv *p = vo->priv; mpgl_lock(p->glctx); if (!config_window(p, flags)) { mpgl_unlock(p->glctx); return -1; } if (p->glctx->register_resize_callback) { p->glctx->register_resize_callback(vo, video_resize_redraw_callback); } gl_video_config(p->renderer, params); p->vo_flipped = !!(flags & VOFLAG_FLIPPING); resize(p); mpgl_unlock(p->glctx); return 0; } static void load_hwdec_driver(struct gl_priv *p, const struct gl_hwdec_driver *drv) { assert(!p->hwdec); struct gl_hwdec *hwdec = talloc(NULL, struct gl_hwdec); *hwdec = (struct gl_hwdec) { .driver = drv, .log = mp_log_new(hwdec, p->vo->log, drv->api_name), .mpgl = p->glctx, .info = talloc_zero(hwdec, struct mp_hwdec_info), .gl_texture_target = GL_TEXTURE_2D, }; mpgl_lock(p->glctx); if (hwdec->driver->create(hwdec) < 0) { mpgl_unlock(p->glctx); talloc_free(hwdec); MP_ERR(p->vo, "Couldn't load hwdec driver '%s'\n", drv->api_name); return; } p->hwdec = hwdec; gl_video_set_hwdec(p->renderer, p->hwdec); mpgl_unlock(p->glctx); } static void request_hwdec_api(struct mp_hwdec_info *info, const char *api_name) { struct gl_priv *p = info->load_api_ctx; // Load at most one hwdec API if (p->hwdec) return; for (int n = 0; mpgl_hwdec_drivers[n]; n++) { const struct gl_hwdec_driver *drv = mpgl_hwdec_drivers[n]; if (api_name && strcmp(drv->api_name, api_name) == 0) { load_hwdec_driver(p, drv); if (p->hwdec) { *info = *p->hwdec->info; return; } } } } static void get_hwdec_info(struct gl_priv *p, struct mp_hwdec_info *info) { if (p->hwdec) { *info = *p->hwdec->info; } else { *info = (struct mp_hwdec_info) { .load_api = request_hwdec_api, .load_api_ctx = p, }; } } static void unload_hwdec_driver(struct gl_priv *p) { if (p->hwdec) { mpgl_lock(p->glctx); gl_video_set_hwdec(p->renderer, NULL); p->hwdec->driver->destroy(p->hwdec); talloc_free(p->hwdec); p->hwdec = NULL; mpgl_unlock(p->glctx); } } static bool update_icc_profile(struct gl_priv *p, struct mp_icc_opts *opts) { struct lut3d *lut3d = NULL; if (opts->profile) { lut3d = mp_load_icc(opts, p->vo->log, p->vo->global); if (!lut3d) return false; } gl_video_set_lut3d(p->renderer, lut3d); talloc_free(lut3d); return true; } static bool get_and_update_icc_profile(struct vo *vo, struct mp_icc_opts *opts) { struct gl_priv *p = vo->priv; if (!opts->profile_auto) return update_icc_profile(p, opts); char *icc = NULL; int r = p->glctx->vo_control(vo, NULL, VOCTRL_GET_ICC_PROFILE_PATH, &icc); if (r != VO_TRUE) return false; if (mp_icc_set_profile(opts, icc)) return update_icc_profile(p, opts); return true; } static bool reparse_cmdline(struct gl_priv *p, char *args) { struct m_config *cfg = NULL; struct gl_priv *opts = NULL; int r = 0; // list of options which can be changed at runtime #define OPT_BASE_STRUCT struct gl_priv static const struct m_option change_otps[] = { OPT_SUBSTRUCT("", renderer_opts, gl_video_conf, 0), OPT_SUBSTRUCT("", icc_opts, mp_icc_conf, 0), {0} }; #undef OPT_BASE_STRUCT if (strcmp(args, "-") == 0) { opts = p; } else { const struct gl_priv *vodef = p->vo->driver->priv_defaults; cfg = m_config_new(NULL, p->vo->log, sizeof(*opts), vodef, change_otps); opts = cfg->optstruct; r = m_config_parse_suboptions(cfg, "opengl", args); } if (r >= 0) { mpgl_lock(p->glctx); gl_video_set_options(p->renderer, opts->renderer_opts); update_icc_profile(p, opts->icc_opts); resize(p); mpgl_unlock(p->glctx); } talloc_free(cfg); return r >= 0; } static int control(struct vo *vo, uint32_t request, void *data) { struct gl_priv *p = vo->priv; switch (request) { case VOCTRL_GET_PANSCAN: return VO_TRUE; case VOCTRL_SET_PANSCAN: mpgl_lock(p->glctx); resize(p); mpgl_unlock(p->glctx); return VO_TRUE; case VOCTRL_GET_EQUALIZER: { struct voctrl_get_equalizer_args *args = data; mpgl_lock(p->glctx); bool r = gl_video_get_equalizer(p->renderer, args->name, args->valueptr); mpgl_unlock(p->glctx); return r ? VO_TRUE : VO_NOTIMPL; } case VOCTRL_SET_EQUALIZER: { struct voctrl_set_equalizer_args *args = data; mpgl_lock(p->glctx); bool r = gl_video_set_equalizer(p->renderer, args->name, args->value); mpgl_unlock(p->glctx); if (r) vo->want_redraw = true; return r ? VO_TRUE : VO_NOTIMPL; } case VOCTRL_GET_COLORSPACE: mpgl_lock(p->glctx); gl_video_get_colorspace(p->renderer, data); mpgl_unlock(p->glctx); return VO_TRUE; case VOCTRL_SCREENSHOT: { struct voctrl_screenshot_args *args = data; mpgl_lock(p->glctx); if (args->full_window) args->out_image = glGetWindowScreenshot(p->gl); else args->out_image = gl_video_download_image(p->renderer); mpgl_unlock(p->glctx); return true; } case VOCTRL_GET_HWDEC_INFO: { get_hwdec_info(p, data); return true; } case VOCTRL_REDRAW_FRAME: mpgl_lock(p->glctx); gl_video_render_frame(p->renderer); mpgl_unlock(p->glctx); return true; case VOCTRL_SET_COMMAND_LINE: { char *arg = data; return reparse_cmdline(p, arg); } } mpgl_lock(p->glctx); int events = 0; int r = p->glctx->vo_control(vo, &events, request, data); if (events & VO_EVENT_RESIZE) resize(p); if (events & VO_EVENT_EXPOSE) vo->want_redraw = true; if (events & VO_EVENT_ICC_PROFILE_PATH_CHANGED) { get_and_update_icc_profile(vo, p->icc_opts); vo->want_redraw = true; } mpgl_unlock(p->glctx); return r; } static void uninit(struct vo *vo) { struct gl_priv *p = vo->priv; if (p->glctx) { unload_hwdec_driver(p); if (p->renderer) gl_video_uninit(p->renderer); mpgl_uninit(p->glctx); } } static int preinit(struct vo *vo) { struct gl_priv *p = vo->priv; p->vo = vo; p->glctx = mpgl_init(vo, p->backend); if (!p->glctx) goto err_out; p->gl = p->glctx->gl; if (!config_window(p, VOFLAG_HIDDEN)) goto err_out; mpgl_set_context(p->glctx); if (p->gl->SwapInterval) p->gl->SwapInterval(p->swap_interval); p->renderer = gl_video_init(p->gl, vo->log, vo->osd); gl_video_set_output_depth(p->renderer, p->glctx->depth_r, p->glctx->depth_g, p->glctx->depth_b); gl_video_set_options(p->renderer, p->renderer_opts); if (!get_and_update_icc_profile(vo, p->icc_opts)) goto err_out; mpgl_unset_context(p->glctx); return 0; err_out: uninit(vo); return -1; } #define OPT_BASE_STRUCT struct gl_priv const struct m_option options[] = { OPT_FLAG("glfinish", use_glFinish, 0), OPT_INT("swapinterval", swap_interval, 0, OPTDEF_INT(1)), OPT_FLAG("debug", use_gl_debug, 0), OPT_STRING_VALIDATE("backend", backend, 0, mpgl_validate_backend_opt), OPT_FLAG("sw", allow_sw, 0), OPT_SUBSTRUCT("", renderer_opts, gl_video_conf, 0), OPT_SUBSTRUCT("", icc_opts, mp_icc_conf, 0), {0}, }; #define CAPS VO_CAP_ROTATE90 const struct vo_driver video_out_opengl = { .description = "Extended OpenGL Renderer", .name = "opengl", .caps = CAPS, .preinit = preinit, .query_format = query_format, .reconfig = reconfig, .control = control, .draw_image = draw_image, .flip_page = flip_page, .uninit = uninit, .priv_size = sizeof(struct gl_priv), .options = options, }; const struct vo_driver video_out_opengl_hq = { .description = "Extended OpenGL Renderer (high quality rendering preset)", .name = "opengl-hq", .caps = CAPS, .preinit = preinit, .query_format = query_format, .reconfig = reconfig, .control = control, .draw_image = draw_image, .flip_page = flip_page, .uninit = uninit, .priv_size = sizeof(struct gl_priv), .priv_defaults = &(const struct gl_priv){ .renderer_opts = (struct gl_video_opts *)&gl_video_opts_hq_def, }, .options = options, };