/* * libvo common functions, variables used by many/all drivers. * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include #include #include #include "talloc.h" #include "config.h" #include "osdep/timer.h" #include "mpvcore/options.h" #include "mpvcore/bstr.h" #include "vo.h" #include "aspect.h" #include "mpvcore/input/input.h" #include "mpvcore/m_config.h" #include "mpvcore/mp_msg.h" #include "mpvcore/mpv_global.h" #include "video/mp_image.h" #include "video/vfcap.h" #include "sub/sub.h" // // Externally visible list of all vo drivers // extern struct vo_driver video_out_x11; extern struct vo_driver video_out_vdpau; extern struct vo_driver video_out_xv; extern struct vo_driver video_out_opengl; extern struct vo_driver video_out_opengl_hq; extern struct vo_driver video_out_opengl_old; extern struct vo_driver video_out_null; extern struct vo_driver video_out_image; extern struct vo_driver video_out_lavc; extern struct vo_driver video_out_caca; extern struct vo_driver video_out_direct3d; extern struct vo_driver video_out_direct3d_shaders; extern struct vo_driver video_out_sdl; extern struct vo_driver video_out_corevideo; extern struct vo_driver video_out_vaapi; extern struct vo_driver video_out_wayland; const struct vo_driver *video_out_drivers[] = { #if HAVE_VDPAU &video_out_vdpau, #endif #if HAVE_GL &video_out_opengl, #endif #if HAVE_DIRECT3D &video_out_direct3d_shaders, &video_out_direct3d, #endif #if HAVE_COREVIDEO &video_out_corevideo, #endif #if HAVE_XV &video_out_xv, #endif #if HAVE_SDL2 &video_out_sdl, #endif #if HAVE_GL &video_out_opengl_old, #endif #if HAVE_VAAPI &video_out_vaapi, #endif #if HAVE_X11 &video_out_x11, #endif &video_out_null, // should not be auto-selected &video_out_image, #if HAVE_CACA &video_out_caca, #endif #if HAVE_ENCODING &video_out_lavc, #endif #if HAVE_GL &video_out_opengl_hq, #endif #if HAVE_WAYLAND &video_out_wayland, #endif NULL }; static bool get_desc(struct m_obj_desc *dst, int index) { if (index >= MP_ARRAY_SIZE(video_out_drivers) - 1) return false; const struct vo_driver *vo = video_out_drivers[index]; *dst = (struct m_obj_desc) { .name = vo->name, .description = vo->description, .priv_size = vo->priv_size, .priv_defaults = vo->priv_defaults, .options = vo->options, .hidden = vo->encode, .p = vo, }; return true; } // For the vo option const struct m_obj_list vo_obj_list = { .get_desc = get_desc, .description = "video outputs", .aliases = { {"gl", "opengl"}, {"gl3", "opengl-hq"}, {0} }, .allow_unknown_entries = true, .allow_trailer = true, }; static struct vo *vo_create(struct mpv_global *global, struct input_ctx *input_ctx, struct encode_lavc_context *encode_lavc_ctx, char *name, char **args) { struct mp_log *log = mp_log_new(NULL, global->log, "vo"); struct m_obj_desc desc; if (!m_obj_list_find(&desc, &vo_obj_list, bstr0(name))) { mp_msg_log(log, MSGL_ERR, "Video output %s not found!\n", name); talloc_free(log); return NULL; }; struct vo *vo = talloc_ptrtype(NULL, vo); *vo = (struct vo) { .vo_log = { .log = talloc_steal(vo, log) }, .log = mp_log_new(vo, log, name), .driver = desc.p, .opts = &global->opts->vo, .encode_lavc_ctx = encode_lavc_ctx, .input_ctx = input_ctx, .event_fd = -1, .registered_fd = -1, .aspdat = { .monitor_par = 1 }, }; if (vo->driver->encode != !!vo->encode_lavc_ctx) goto error; struct m_config *config = m_config_from_obj_desc(vo, &desc); if (m_config_set_obj_params(config, args) < 0) goto error; vo->priv = config->optstruct; if (vo->driver->preinit(vo)) goto error; return vo; error: talloc_free(vo); return NULL; } int vo_control(struct vo *vo, uint32_t request, void *data) { return vo->driver->control(vo, request, data); } void vo_queue_image(struct vo *vo, struct mp_image *mpi) { if (!vo->config_ok) return; if (vo->driver->buffer_frames) { vo->driver->draw_image(vo, mpi); return; } vo->frame_loaded = true; vo->next_pts = mpi->pts; assert(!vo->waiting_mpi); vo->waiting_mpi = mp_image_new_ref(mpi); } int vo_redraw_frame(struct vo *vo) { if (!vo->config_ok) return -1; if (vo_control(vo, VOCTRL_REDRAW_FRAME, NULL) == true) { vo->want_redraw = false; vo->redrawing = true; return 0; } return -1; } bool vo_get_want_redraw(struct vo *vo) { if (!vo->config_ok) return false; return vo->want_redraw; } int vo_get_buffered_frame(struct vo *vo, bool eof) { if (!vo->config_ok) return -1; if (vo->frame_loaded) return 0; if (!vo->driver->buffer_frames) return -1; vo->driver->get_buffered_frame(vo, eof); return vo->frame_loaded ? 0 : -1; } void vo_skip_frame(struct vo *vo) { vo_control(vo, VOCTRL_SKIPFRAME, NULL); vo->frame_loaded = false; mp_image_unrefp(&vo->waiting_mpi); } void vo_new_frame_imminent(struct vo *vo) { if (vo->driver->buffer_frames) vo_control(vo, VOCTRL_NEWFRAME, NULL); else { assert(vo->frame_loaded); assert(vo->waiting_mpi); assert(vo->waiting_mpi->pts == vo->next_pts); vo->driver->draw_image(vo, vo->waiting_mpi); mp_image_unrefp(&vo->waiting_mpi); } } void vo_draw_osd(struct vo *vo, struct osd_state *osd) { if (vo->config_ok && vo->driver->draw_osd) vo->driver->draw_osd(vo, osd); } void vo_flip_page(struct vo *vo, unsigned int pts_us, int duration) { if (!vo->config_ok) return; if (!vo->redrawing) { vo->frame_loaded = false; vo->next_pts = MP_NOPTS_VALUE; } vo->want_redraw = false; vo->redrawing = false; if (vo->driver->flip_page_timed) vo->driver->flip_page_timed(vo, pts_us, duration); else vo->driver->flip_page(vo); vo->hasframe = true; } void vo_check_events(struct vo *vo) { if (!vo->config_ok) { if (vo->registered_fd != -1) mp_input_rm_key_fd(vo->input_ctx, vo->registered_fd); vo->registered_fd = -1; return; } vo_control(vo, VOCTRL_CHECK_EVENTS, NULL); } void vo_seek_reset(struct vo *vo) { vo_control(vo, VOCTRL_RESET, NULL); vo->frame_loaded = false; vo->hasframe = false; mp_image_unrefp(&vo->waiting_mpi); } void vo_destroy(struct vo *vo) { if (vo->registered_fd != -1) mp_input_rm_key_fd(vo->input_ctx, vo->registered_fd); mp_image_unrefp(&vo->waiting_mpi); vo->driver->uninit(vo); talloc_free(vo); } struct vo *init_best_video_out(struct mpv_global *global, struct input_ctx *input_ctx, struct encode_lavc_context *encode_lavc_ctx) { struct m_obj_settings *vo_list = global->opts->vo.video_driver_list; // first try the preferred drivers, with their optional subdevice param: if (vo_list && vo_list[0].name) { for (int n = 0; vo_list[n].name; n++) { // Something like "-vo name," allows fallback to autoprobing. if (strlen(vo_list[n].name) == 0) goto autoprobe; struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx, vo_list[n].name, vo_list[n].attribs); if (vo) return vo; } return NULL; } autoprobe: // now try the rest... for (int i = 0; video_out_drivers[i]; i++) { struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx, (char *)video_out_drivers[i]->name, NULL); if (vo) return vo; } return NULL; } // Fit *w/*h into the size specified by geo. static void apply_autofit(int *w, int *h, int scr_w, int scr_h, struct m_geometry *geo, bool allow_upscale) { if (!geo->wh_valid) return; int dummy; int n_w = *w, n_h = *h; m_geometry_apply(&dummy, &dummy, &n_w, &n_h, scr_w, scr_h, geo); if (!allow_upscale && *w <= n_w && *h <= n_h) return; // If aspect mismatches, always make the window smaller than the fit box double asp = (double)*w / *h; double n_asp = (double)n_w / n_h; if (n_asp <= asp) { *w = n_w; *h = n_w / asp; } else { *w = n_h * asp; *h = n_h; } } // Set window size (vo->dwidth/dheight) and position (vo->dx/dy) according to // the video display size d_w/d_h. // NOTE: currently, all GUI backends do their own handling of window geometry // additional to this code. This is to deal with initial window placement, // fullscreen handling, avoiding resize on config() with no size change, // multi-monitor stuff, and possibly more. static void determine_window_geometry(struct vo *vo, int d_w, int d_h) { struct mp_vo_opts *opts = vo->opts; int scr_w = opts->screenwidth; int scr_h = opts->screenheight; aspect_calc_monitor(vo, &d_w, &d_h); apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit, true); apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit_larger, false); vo->dx = (int)(opts->screenwidth - d_w) / 2; vo->dy = (int)(opts->screenheight - d_h) / 2; m_geometry_apply(&vo->dx, &vo->dy, &d_w, &d_h, scr_w, scr_h, &opts->geometry); vo->dx += vo->xinerama_x; vo->dy += vo->xinerama_y; vo->dwidth = d_w; vo->dheight = d_h; } static int event_fd_callback(void *ctx, int fd) { struct vo *vo = ctx; vo_check_events(vo); return MP_INPUT_NOTHING; } int vo_reconfig(struct vo *vo, struct mp_image_params *params, int flags) { int d_width = params->d_w; int d_height = params->d_h; aspect_save_videores(vo, params->w, params->h, d_width, d_height); if (vo_control(vo, VOCTRL_UPDATE_SCREENINFO, NULL) == VO_TRUE) { determine_window_geometry(vo, params->d_w, params->d_h); d_width = vo->dwidth; d_height = vo->dheight; } vo->dwidth = d_width; vo->dheight = d_height; talloc_free(vo->params); vo->params = NULL; struct mp_image_params p2 = *params; int ret; if (vo->driver->reconfig) { ret = vo->driver->reconfig(vo, &p2, flags); } else { // Old config() takes window size, while reconfig() takes aspect (!) ret = vo->driver->config(vo, p2.w, p2.h, d_width, d_height, flags, p2.imgfmt); ret = ret ? -1 : 0; } vo->config_ok = (ret >= 0); vo->config_count += vo->config_ok; if (vo->config_ok) vo->params = talloc_memdup(vo, &p2, sizeof(p2)); if (vo->registered_fd == -1 && vo->event_fd != -1 && vo->config_ok) { mp_input_add_key_fd(vo->input_ctx, vo->event_fd, 1, event_fd_callback, NULL, vo); vo->registered_fd = vo->event_fd; } vo->frame_loaded = false; vo->waiting_mpi = NULL; vo->redrawing = false; vo->hasframe = false; if (vo->config_ok) { // Legacy struct mp_csp_details csp; if (vo_control(vo, VOCTRL_GET_YUV_COLORSPACE, &csp) > 0) { csp.levels_in = params->colorlevels; csp.levels_out = params->outputlevels; csp.format = params->colorspace; vo_control(vo, VOCTRL_SET_YUV_COLORSPACE, &csp); } } return ret; } /** * \brief lookup an integer in a table, table must have 0 as the last key * \param key key to search for * \result translation corresponding to key or "to" value of last mapping * if not found. */ int lookup_keymap_table(const struct mp_keymap *map, int key) { while (map->from && map->from != key) map++; return map->to; } static void print_video_rect(struct vo *vo, struct mp_rect src, struct mp_rect dst, struct mp_osd_res osd) { int sw = src.x1 - src.x0, sh = src.y1 - src.y0; int dw = dst.x1 - dst.x0, dh = dst.y1 - dst.y0; MP_VERBOSE(&vo->vo_log, "Window size: %dx%d\n", vo->dwidth, vo->dheight); MP_VERBOSE(&vo->vo_log, "Video source: %dx%d (%dx%d)\n", vo->aspdat.orgw, vo->aspdat.orgh, vo->aspdat.prew, vo->aspdat.preh); MP_VERBOSE(&vo->vo_log, "Video display: (%d, %d) %dx%d -> (%d, %d) %dx%d\n", src.x0, src.y0, sw, sh, dst.x0, dst.y0, dw, dh); MP_VERBOSE(&vo->vo_log, "Video scale: %f/%f\n", (double)dw / sw, (double)dh / sh); MP_VERBOSE(&vo->vo_log, "OSD borders: l=%d t=%d r=%d b=%d\n", osd.ml, osd.mt, osd.mr, osd.mb); MP_VERBOSE(&vo->vo_log, "Video borders: l=%d t=%d r=%d b=%d\n", dst.x0, dst.y0, vo->dwidth - dst.x1, vo->dheight - dst.y1); } // Clamp [start, end) to range [0, size) with various fallbacks. static void clamp_size(int size, int *start, int *end) { *start = FFMAX(0, *start); *end = FFMIN(size, *end); if (*start >= *end) { *start = 0; *end = 1; } } // Round source to a multiple of 2, this is at least needed for vo_direct3d // and ATI cards. #define VID_SRC_ROUND_UP(x) (((x) + 1) & ~1) static void src_dst_split_scaling(int src_size, int dst_size, int scaled_src_size, bool unscaled, float zoom, float align, float pan, int *src_start, int *src_end, int *dst_start, int *dst_end, int *osd_margin_a, int *osd_margin_b) { if (unscaled) scaled_src_size = src_size; scaled_src_size += zoom * src_size; align = (align + 1) / 2; *src_start = 0; *src_end = src_size; *dst_start = (dst_size - scaled_src_size) * align + pan * scaled_src_size; *dst_end = *dst_start + scaled_src_size; // Distance of screen frame to video *osd_margin_a = *dst_start; *osd_margin_b = dst_size - *dst_end; // Clip to screen int s_src = *src_end - *src_start; int s_dst = *dst_end - *dst_start; if (*dst_start < 0) { int border = -(*dst_start) * s_src / s_dst; *src_start += VID_SRC_ROUND_UP(border); *dst_start = 0; } if (*dst_end > dst_size) { int border = (*dst_end - dst_size) * s_src / s_dst; *src_end -= VID_SRC_ROUND_UP(border); *dst_end = dst_size; } if (unscaled && zoom == 1.0) { // Force unscaled by reducing the range for src or dst int src_s = *src_end - *src_start; int dst_s = *dst_end - *dst_start; if (src_s > dst_s) { *src_end = *src_start + dst_s; } else if (src_s < dst_s) { *dst_end = *dst_start + src_s; } } // For sanity: avoid bothering VOs with corner cases clamp_size(src_size, src_start, src_end); clamp_size(dst_size, dst_start, dst_end); } // Calculate the appropriate source and destination rectangle to // get a correctly scaled picture, including pan-scan. // out_src: visible part of the video // out_dst: area of screen covered by the video source rectangle // out_osd: OSD size, OSD margins, etc. void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src, struct mp_rect *out_dst, struct mp_osd_res *out_osd) { struct mp_vo_opts *opts = vo->opts; int src_w = vo->aspdat.orgw; int src_h = vo->aspdat.orgh; struct mp_rect dst = {0, 0, vo->dwidth, vo->dheight}; struct mp_rect src = {0, 0, src_w, src_h}; struct mp_osd_res osd = { .w = vo->dwidth, .h = vo->dheight, .display_par = vo->aspdat.monitor_par, .video_par = vo->aspdat.par, }; if (opts->keepaspect) { int scaled_width, scaled_height; aspect_calc_panscan(vo, &scaled_width, &scaled_height); src_dst_split_scaling(src_w, vo->dwidth, scaled_width, opts->unscaled, opts->zoom, opts->align_x, opts->pan_x, &src.x0, &src.x1, &dst.x0, &dst.x1, &osd.ml, &osd.mr); src_dst_split_scaling(src_h, vo->dheight, scaled_height, opts->unscaled, opts->zoom, opts->align_y, opts->pan_y, &src.y0, &src.y1, &dst.y0, &dst.y1, &osd.mt, &osd.mb); } *out_src = src; *out_dst = dst; *out_osd = osd; print_video_rect(vo, src, dst, osd); } // Return the window title the VO should set. Always returns a null terminated // string. The string is valid until frontend code is invoked again. Copy it if // you need to keep the string for an extended period of time. const char *vo_get_window_title(struct vo *vo) { if (!vo->window_title) vo->window_title = talloc_strdup(vo, ""); return vo->window_title; } /** * Generates a mouse movement message if those are enable and sends it * to the "main" MPlayer. * * \param posx new x position of mouse * \param posy new y position of mouse */ void vo_mouse_movement(struct vo *vo, int posx, int posy) { if (!vo->opts->enable_mouse_movements) return; float p[2] = {posx, posy}; vo_control(vo, VOCTRL_WINDOW_TO_OSD_COORDS, p); mp_input_set_mouse_pos(vo->input_ctx, p[0], p[1]); }