/* * This file is part of mpv. * Parts based on MPlayer code by Reimar Döffinger. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #ifndef MP_GL_UTILS_ #define MP_GL_UTILS_ #include #include "video/out/gpu/utils.h" #include "common.h" struct mp_log; void gl_check_error(GL *gl, struct mp_log *log, const char *info); void gl_upload_tex(GL *gl, GLenum target, GLenum format, GLenum type, const void *dataptr, int stride, int x, int y, int w, int h); bool gl_read_fbo_contents(GL *gl, int fbo, int dir, GLenum format, GLenum type, int w, int h, uint8_t *dst, int dst_stride); struct gl_vao { GL *gl; GLuint vao; // the VAO object, or 0 if unsupported by driver GLuint buffer; // GL_ARRAY_BUFFER used for the data int stride; // size of each element (interleaved elements are assumed) const struct ra_renderpass_input *entries; int num_entries; }; void gl_vao_init(struct gl_vao *vao, GL *gl, int stride, const struct ra_renderpass_input *entries, int num_entries); void gl_vao_uninit(struct gl_vao *vao); void gl_vao_draw_data(struct gl_vao *vao, GLenum prim, void *ptr, size_t num); void gl_set_debug_logger(GL *gl, struct mp_log *log); bool gl_check_extension(const char *extensions, const char *ext); #endif