/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #ifndef MP_GL_NNEDI3_H #define MP_GL_NNEDI3_H #include "config.h" #include "common.h" #include "utils.h" #define HAVE_NNEDI HAVE_GPL3 #define NNEDI3_UPLOAD_UBO 0 #define NNEDI3_UPLOAD_SHADER 1 struct nnedi3_opts { int neurons; int window; int upload; }; extern const struct nnedi3_opts nnedi3_opts_def; extern const struct m_sub_options nnedi3_conf; const float* get_nnedi3_weights(const struct nnedi3_opts *conf, int *size); void pass_nnedi3(GL *gl, struct gl_shader_cache *sc, int step, const struct nnedi3_opts *conf, struct gl_transform *transform); #endif