/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include "config.h" #if HAVE_LIBDL #include #endif #include "common/common.h" #include "egl_helpers.h" #include "common.h" #include "utils.h" #include "context.h" #if HAVE_EGL_ANGLE // On Windows, egl_helpers.c is only used by ANGLE, where the EGL functions may // be loaded dynamically from ANGLE DLLs #include "angle_dynamic.h" #endif // EGL 1.5 #ifndef EGL_CONTEXT_OPENGL_PROFILE_MASK #define EGL_CONTEXT_MAJOR_VERSION 0x3098 #define EGL_CONTEXT_MINOR_VERSION 0x30FB #define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 #define EGL_OPENGL_ES3_BIT 0x00000040 #endif // es_version: 0 (core), 2 or 3 static bool create_context(struct ra_ctx *ctx, EGLDisplay display, int es_version, struct mpegl_cb cb, EGLContext *out_context, EGLConfig *out_config) { int msgl = ctx->opts.probing ? MSGL_V : MSGL_FATAL; EGLenum api; EGLint rend; const char *name; switch (es_version) { case 0: api = EGL_OPENGL_API; rend = EGL_OPENGL_BIT; name = "Desktop OpenGL"; break; case 2: api = EGL_OPENGL_ES_API; rend = EGL_OPENGL_ES2_BIT; name = "GLES 2.x"; break; case 3: api = EGL_OPENGL_ES_API; rend = EGL_OPENGL_ES3_BIT; name = "GLES 3.x"; break; default: abort(); } MP_VERBOSE(ctx, "Trying to create %s context.\n", name); if (!eglBindAPI(api)) { MP_VERBOSE(ctx, "Could not bind API!\n"); return false; } EGLint attributes[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_ALPHA_SIZE, ctx->opts.want_alpha ? 1 : 0, EGL_RENDERABLE_TYPE, rend, EGL_NONE }; EGLint num_configs; if (!eglChooseConfig(display, attributes, NULL, 0, &num_configs)) num_configs = 0; EGLConfig *configs = talloc_array(NULL, EGLConfig, num_configs); if (!eglChooseConfig(display, attributes, configs, num_configs, &num_configs)) num_configs = 0; if (!num_configs) { talloc_free(configs); MP_MSG(ctx, msgl, "Could not choose EGLConfig for %s!\n", name); return false; } int chosen = 0; if (cb.refine_config) chosen = cb.refine_config(cb.user_data, configs, num_configs); if (chosen < 0) { talloc_free(configs); MP_MSG(ctx, msgl, "Could not refine EGLConfig for %s!\n", name); return false; } EGLConfig config = configs[chosen]; talloc_free(configs); EGLContext *egl_ctx = NULL; if (es_version) { if (!ra_gl_ctx_test_version(ctx, MPGL_VER(es_version, 0), true)) return false; EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, es_version, EGL_NONE }; egl_ctx = eglCreateContext(display, config, EGL_NO_CONTEXT, attrs); } else { for (int n = 0; mpgl_preferred_gl_versions[n]; n++) { int ver = mpgl_preferred_gl_versions[n]; if (!ra_gl_ctx_test_version(ctx, ver, false)) continue; EGLint attrs[] = { EGL_CONTEXT_MAJOR_VERSION, MPGL_VER_GET_MAJOR(ver), EGL_CONTEXT_MINOR_VERSION, MPGL_VER_GET_MINOR(ver), EGL_CONTEXT_OPENGL_PROFILE_MASK, ver >= 320 ? EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT : 0, EGL_NONE }; egl_ctx = eglCreateContext(display, config, EGL_NO_CONTEXT, attrs); if (egl_ctx) break; } if (!egl_ctx && ra_gl_ctx_test_version(ctx, 140, false)) { // Fallback for EGL 1.4 without EGL_KHR_create_context. EGLint attrs[] = { EGL_NONE }; egl_ctx = eglCreateContext(display, config, EGL_NO_CONTEXT, attrs); } } if (!egl_ctx) { MP_MSG(ctx, msgl, "Could not create EGL context for %s!\n", name); return false; } *out_context = egl_ctx; *out_config = config; return true; } #define STR_OR_ERR(s) ((s) ? (s) : "(error)") // Create a context and return it and the config it was created with. If it // returns false, the out_* pointers are set to NULL. // vo_flags is a combination of VOFLAG_* values. bool mpegl_create_context(struct ra_ctx *ctx, EGLDisplay display, EGLContext *out_context, EGLConfig *out_config) { return mpegl_create_context_cb(ctx, display, (struct mpegl_cb){0}, out_context, out_config); } // Create a context and return it and the config it was created with. If it // returns false, the out_* pointers are set to NULL. bool mpegl_create_context_cb(struct ra_ctx *ctx, EGLDisplay display, struct mpegl_cb cb, EGLContext *out_context, EGLConfig *out_config) { *out_context = NULL; *out_config = NULL; const char *version = eglQueryString(display, EGL_VERSION); const char *vendor = eglQueryString(display, EGL_VENDOR); const char *apis = eglQueryString(display, EGL_CLIENT_APIS); MP_VERBOSE(ctx, "EGL_VERSION=%s\nEGL_VENDOR=%s\nEGL_CLIENT_APIS=%s\n", STR_OR_ERR(version), STR_OR_ERR(vendor), STR_OR_ERR(apis)); int es[] = {0, 3, 2}; // preference order for (int i = 0; i < MP_ARRAY_SIZE(es); i++) { if (create_context(ctx, display, es[i], cb, out_context, out_config)) return true; } int msgl = ctx->opts.probing ? MSGL_V : MSGL_ERR; MP_MSG(ctx, msgl, "Could not create a GL context.\n"); return false; } static int GLAPIENTRY swap_interval(int interval) { EGLDisplay display = eglGetCurrentDisplay(); if (!display) return 1; return !eglSwapInterval(display, interval); } static void *mpegl_get_proc_address(void *ctx, const char *name) { void *p = eglGetProcAddress(name); #if defined(__GLIBC__) && HAVE_LIBDL // Some crappy ARM/Linux things do not provide EGL 1.5, so above call does // not necessarily return function pointers for core functions. Try to get // them from a loaded GLES lib. As POSIX leaves RTLD_DEFAULT "reserved", // use it only with glibc. if (!p) p = dlsym(RTLD_DEFAULT, name); #endif return p; } // Load gl version and function pointers into *gl. // Expects a current EGL context set. void mpegl_load_functions(struct GL *gl, struct mp_log *log) { const char *egl_exts = ""; EGLDisplay display = eglGetCurrentDisplay(); if (display != EGL_NO_DISPLAY) egl_exts = eglQueryString(display, EGL_EXTENSIONS); mpgl_load_functions2(gl, mpegl_get_proc_address, NULL, egl_exts, log); if (!gl->SwapInterval) gl->SwapInterval = swap_interval; }