/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include // FreeBSD 10.0-CURRENT lacks the GLX_ARB_create_context extension completely #ifndef GLX_CONTEXT_MAJOR_VERSION_ARB #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 #define GLX_CONTEXT_FLAGS_ARB 0x2094 #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 #ifndef __APPLE__ // These are respectively 0x00000001 and 0x00000002 on OSX #define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 #define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 #endif #define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 #endif // GLX_EXT_create_context_es2_profile #ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT #define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 #endif #include "video/out/x11_common.h" #include "context.h" struct glx_context { XVisualInfo *vinfo; GLXContext context; GLXFBConfig fbc; }; static void glx_uninit(MPGLContext *ctx) { struct glx_context *glx_ctx = ctx->priv; if (glx_ctx->vinfo) XFree(glx_ctx->vinfo); if (glx_ctx->context) { Display *display = ctx->vo->x11->display; glXMakeCurrent(display, None, NULL); glXDestroyContext(display, glx_ctx->context); } vo_x11_uninit(ctx->vo); } static bool create_context_x11_old(struct MPGLContext *ctx) { struct glx_context *glx_ctx = ctx->priv; Display *display = ctx->vo->x11->display; struct vo *vo = ctx->vo; GL *gl = ctx->gl; if (glx_ctx->context) return true; if (!glx_ctx->vinfo) { MP_FATAL(vo, "Can't create a legacy GLX context without X visual\n"); return false; } GLXContext new_context = glXCreateContext(display, glx_ctx->vinfo, NULL, True); if (!new_context) { MP_FATAL(vo, "Could not create GLX context!\n"); return false; } if (!glXMakeCurrent(display, ctx->vo->x11->window, new_context)) { MP_FATAL(vo, "Could not set GLX context!\n"); glXDestroyContext(display, new_context); return false; } const char *glxstr = glXQueryExtensionsString(display, ctx->vo->x11->screen); mpgl_load_functions(gl, (void *)glXGetProcAddressARB, glxstr, vo->log); glx_ctx->context = new_context; return true; } typedef GLXContext (*glXCreateContextAttribsARBProc) (Display*, GLXFBConfig, GLXContext, Bool, const int*); static bool create_context_x11_gl3(struct MPGLContext *ctx, int vo_flags, int gl_version, bool es) { struct glx_context *glx_ctx = ctx->priv; struct vo *vo = ctx->vo; if (glx_ctx->context) return true; glXCreateContextAttribsARBProc glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc) glXGetProcAddressARB((const GLubyte *)"glXCreateContextAttribsARB"); const char *glxstr = glXQueryExtensionsString(vo->x11->display, vo->x11->screen); bool have_ctx_ext = glxstr && !!strstr(glxstr, "GLX_ARB_create_context"); if (!(have_ctx_ext && glXCreateContextAttribsARB)) { return false; } int ctx_flags = vo_flags & VOFLAG_GL_DEBUG ? GLX_CONTEXT_DEBUG_BIT_ARB : 0; int profile_mask = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; if (es) { profile_mask = GLX_CONTEXT_ES2_PROFILE_BIT_EXT; if (!(glxstr && strstr(glxstr, "GLX_EXT_create_context_es2_profile"))) return false; } int context_attribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, MPGL_VER_GET_MAJOR(gl_version), GLX_CONTEXT_MINOR_VERSION_ARB, MPGL_VER_GET_MINOR(gl_version), GLX_CONTEXT_PROFILE_MASK_ARB, profile_mask, GLX_CONTEXT_FLAGS_ARB, ctx_flags, None }; vo_x11_silence_xlib(1); GLXContext context = glXCreateContextAttribsARB(vo->x11->display, glx_ctx->fbc, 0, True, context_attribs); vo_x11_silence_xlib(-1); if (!context) return false; // set context if (!glXMakeCurrent(vo->x11->display, vo->x11->window, context)) { MP_FATAL(vo, "Could not set GLX context!\n"); glXDestroyContext(vo->x11->display, context); return false; } glx_ctx->context = context; mpgl_load_functions(ctx->gl, (void *)glXGetProcAddressARB, glxstr, vo->log); return true; } // The GL3/FBC initialization code roughly follows/copies from: // http://www.opengl.org/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX) // but also uses some of the old code. static GLXFBConfig select_fb_config(struct vo *vo, const int *attribs, int flags) { int fbcount; GLXFBConfig *fbc = glXChooseFBConfig(vo->x11->display, vo->x11->screen, attribs, &fbcount); if (!fbc) return NULL; // The list in fbc is sorted (so that the first element is the best). GLXFBConfig fbconfig = fbcount > 0 ? fbc[0] : NULL; if (flags & VOFLAG_ALPHA) { for (int n = 0; n < fbcount; n++) { XVisualInfo *v = glXGetVisualFromFBConfig(vo->x11->display, fbc[n]); if (v) { bool is_rgba = vo_x11_is_rgba_visual(v); XFree(v); if (is_rgba) { fbconfig = fbc[n]; break; } } } } XFree(fbc); return fbconfig; } static void set_glx_attrib(int *attribs, int name, int value) { for (int n = 0; attribs[n * 2 + 0] != None; n++) { if (attribs[n * 2 + 0] == name) { attribs[n * 2 + 1] = value; break; } } } static int glx_init(struct MPGLContext *ctx, int flags) { struct vo *vo = ctx->vo; struct glx_context *glx_ctx = ctx->priv; if (!vo_x11_init(ctx->vo)) goto uninit; int glx_major, glx_minor; if (!glXQueryVersion(vo->x11->display, &glx_major, &glx_minor)) { MP_ERR(vo, "GLX not found.\n"); goto uninit; } // FBConfigs were added in GLX version 1.3. if (MPGL_VER(glx_major, glx_minor) < MPGL_VER(1, 3)) { MP_ERR(vo, "GLX version older than 1.3.\n"); goto uninit; } int glx_attribs[] = { GLX_X_RENDERABLE, True, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_ALPHA_SIZE, 0, GLX_DOUBLEBUFFER, True, None }; GLXFBConfig fbc = NULL; if (flags & VOFLAG_ALPHA) { set_glx_attrib(glx_attribs, GLX_ALPHA_SIZE, 1); fbc = select_fb_config(vo, glx_attribs, flags); if (!fbc) { set_glx_attrib(glx_attribs, GLX_ALPHA_SIZE, 0); flags &= ~VOFLAG_ALPHA; } } if (!fbc) fbc = select_fb_config(vo, glx_attribs, flags); if (!fbc) { MP_ERR(vo, "no GLX support present\n"); goto uninit; } int fbid = -1; if (!glXGetFBConfigAttrib(vo->x11->display, fbc, GLX_FBCONFIG_ID, &fbid)) MP_VERBOSE(vo, "GLX chose FB config with ID 0x%x\n", fbid); glx_ctx->fbc = fbc; glx_ctx->vinfo = glXGetVisualFromFBConfig(vo->x11->display, fbc); if (glx_ctx->vinfo) { MP_VERBOSE(vo, "GLX chose visual with ID 0x%x\n", (int)glx_ctx->vinfo->visualid); } else { MP_WARN(vo, "Selected GLX FB config has no associated X visual\n"); } if (!vo_x11_create_vo_window(vo, glx_ctx->vinfo, "gl")) goto uninit; bool success = false; if (!(flags & VOFLAG_GLES)) { for (int n = 0; mpgl_preferred_gl_versions[n]; n++) { int version = mpgl_preferred_gl_versions[n]; MP_VERBOSE(vo, "Creating OpenGL %d.%d context...\n", MPGL_VER_P(version)); if (version >= 300) { success = create_context_x11_gl3(ctx, flags, version, false); } else { success = create_context_x11_old(ctx); } if (success) break; } } if (!success) // try ES success = create_context_x11_gl3(ctx, flags, 200, true); if (success && !glXIsDirect(vo->x11->display, glx_ctx->context)) ctx->gl->mpgl_caps |= MPGL_CAP_SW; if (!success) goto uninit; return 0; uninit: glx_uninit(ctx); return -1; } static int glx_init_probe(struct MPGLContext *ctx, int flags) { int r = glx_init(ctx, flags); if (r >= 0) { if (!(ctx->gl->mpgl_caps & MPGL_CAP_VDPAU)) { MP_VERBOSE(ctx->vo, "No vdpau support found - probing more things.\n"); glx_uninit(ctx); r = -1; } } return r; } static int glx_reconfig(struct MPGLContext *ctx) { vo_x11_config_vo_window(ctx->vo); return 0; } static int glx_control(struct MPGLContext *ctx, int *events, int request, void *arg) { return vo_x11_control(ctx->vo, events, request, arg); } static void glx_swap_buffers(struct MPGLContext *ctx) { glXSwapBuffers(ctx->vo->x11->display, ctx->vo->x11->window); } static void glx_wakeup(struct MPGLContext *ctx) { vo_x11_wakeup(ctx->vo); } static void glx_wait_events(struct MPGLContext *ctx, int64_t until_time_us) { vo_x11_wait_events(ctx->vo, until_time_us); } const struct mpgl_driver mpgl_driver_x11 = { .name = "x11", .priv_size = sizeof(struct glx_context), .init = glx_init, .reconfig = glx_reconfig, .swap_buffers = glx_swap_buffers, .control = glx_control, .wakeup = glx_wakeup, .wait_events = glx_wait_events, .uninit = glx_uninit, }; const struct mpgl_driver mpgl_driver_x11_probe = { .name = "x11probe", .priv_size = sizeof(struct glx_context), .init = glx_init_probe, .reconfig = glx_reconfig, .swap_buffers = glx_swap_buffers, .control = glx_control, .wakeup = glx_wakeup, .wait_events = glx_wait_events, .uninit = glx_uninit, };