/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include #include #include #include #include "config.h" #include "common/common.h" #include "common/msg.h" #include "options/options.h" #include "options/m_option.h" #include "video/out/vo.h" #include "context.h" #include "spirv.h" /* OpenGL */ extern const struct ra_ctx_fns ra_ctx_glx; extern const struct ra_ctx_fns ra_ctx_x11_egl; extern const struct ra_ctx_fns ra_ctx_drm_egl; extern const struct ra_ctx_fns ra_ctx_wayland_egl; extern const struct ra_ctx_fns ra_ctx_wgl; extern const struct ra_ctx_fns ra_ctx_angle; extern const struct ra_ctx_fns ra_ctx_dxgl; extern const struct ra_ctx_fns ra_ctx_android; /* Vulkan */ extern const struct ra_ctx_fns ra_ctx_vulkan_wayland; extern const struct ra_ctx_fns ra_ctx_vulkan_win; extern const struct ra_ctx_fns ra_ctx_vulkan_xlib; extern const struct ra_ctx_fns ra_ctx_vulkan_android; extern const struct ra_ctx_fns ra_ctx_vulkan_display; extern const struct ra_ctx_fns ra_ctx_vulkan_mac; /* Direct3D 11 */ extern const struct ra_ctx_fns ra_ctx_d3d11; /* No API */ extern const struct ra_ctx_fns ra_ctx_wldmabuf; /* Autoprobe dummy. Always fails to create. */ static bool dummy_init(struct ra_ctx *ctx) { return false; } static void dummy_uninit(struct ra_ctx *ctx) { } static const struct ra_ctx_fns ra_ctx_dummy = { .type = "auto", .name = "auto", .description = "Auto detect", .init = dummy_init, .uninit = dummy_uninit, }; static const struct ra_ctx_fns *contexts[] = { &ra_ctx_dummy, // Direct3D contexts: #if HAVE_D3D11 &ra_ctx_d3d11, #endif // OpenGL contexts: #if HAVE_EGL_ANDROID &ra_ctx_android, #endif #if HAVE_EGL_ANGLE_WIN32 &ra_ctx_angle, #endif #if HAVE_GL_WIN32 &ra_ctx_wgl, #endif #if HAVE_GL_DXINTEROP &ra_ctx_dxgl, #endif #if HAVE_EGL_WAYLAND &ra_ctx_wayland_egl, #endif #if HAVE_EGL_X11 &ra_ctx_x11_egl, #endif #if HAVE_GL_X11 &ra_ctx_glx, #endif #if HAVE_EGL_DRM &ra_ctx_drm_egl, #endif // Vulkan contexts: #if HAVE_VULKAN #if HAVE_ANDROID &ra_ctx_vulkan_android, #endif #if HAVE_WIN32_DESKTOP &ra_ctx_vulkan_win, #endif #if HAVE_WAYLAND &ra_ctx_vulkan_wayland, #endif #if HAVE_X11 &ra_ctx_vulkan_xlib, #endif #if HAVE_VK_KHR_DISPLAY &ra_ctx_vulkan_display, #endif #if HAVE_COCOA && HAVE_SWIFT &ra_ctx_vulkan_mac, #endif #endif }; static const struct ra_ctx_fns *no_api_contexts[] = { &ra_ctx_dummy, /* No API contexts: */ #if HAVE_DMABUF_WAYLAND &ra_ctx_wldmabuf, #endif }; static bool get_desc(struct m_obj_desc *dst, int index) { if (index >= MP_ARRAY_SIZE(contexts)) return false; const struct ra_ctx_fns *ctx = contexts[index]; *dst = (struct m_obj_desc) { .name = ctx->name, .description = ctx->description, }; return true; } static bool check_unknown_entry(const char *name) { struct bstr param = bstr0(name); for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { if (bstr_equals0(param, contexts[i]->name)) return true; } return false; } const struct m_obj_list ra_ctx_obj_list = { .get_desc = get_desc, .check_unknown_entry = check_unknown_entry, .description = "GPU contexts", .allow_trailer = true, .disallow_positional_parameters = true, .use_global_options = true, }; static int ra_ctx_api_help(struct mp_log *log, const struct m_option *opt, struct bstr name) { mp_info(log, "GPU APIs (contexts):\n"); for (int n = 0; n < MP_ARRAY_SIZE(contexts); n++) { mp_info(log, " %s (%s)\n", contexts[n]->type, contexts[n]->name); } return M_OPT_EXIT; } static inline OPT_STRING_VALIDATE_FUNC(ra_ctx_validate_api) { struct bstr param = bstr0(*value); for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { if (bstr_equals0(param, contexts[i]->type)) return 1; } return M_OPT_INVALID; } #define OPT_BASE_STRUCT struct ra_ctx_opts const struct m_sub_options ra_ctx_conf = { .opts = (const m_option_t[]) { {"gpu-context", OPT_SETTINGSLIST(context_list, &ra_ctx_obj_list)}, {"gpu-api", OPT_STRING_VALIDATE(context_type, ra_ctx_validate_api), .help = ra_ctx_api_help}, {"gpu-debug", OPT_BOOL(debug)}, {"gpu-sw", OPT_BOOL(allow_sw)}, {0} }, .size = sizeof(struct ra_ctx_opts), }; static struct ra_ctx *create_in_contexts(struct vo *vo, const char *name, bool api_auto, const struct ra_ctx_fns *ctxs[], size_t size, struct ra_ctx_opts opts) { for (int i = 0; i < size; i++) { if (strcmp(name, ctxs[i]->name) != 0) continue; if (!api_auto && strcmp(ctxs[i]->type, opts.context_type) != 0) continue; struct ra_ctx *ctx = talloc_ptrtype(NULL, ctx); *ctx = (struct ra_ctx) { .vo = vo, .global = vo->global, .log = mp_log_new(ctx, vo->log, ctxs[i]->type), .opts = opts, .fns = ctxs[i], }; MP_VERBOSE(ctx, "Initializing GPU context '%s'\n", ctx->fns->name); if (ctxs[i]->init(ctx)) return ctx; talloc_free(ctx); } return NULL; } struct ra_ctx *ra_ctx_create_by_name(struct vo *vo, const char *name) { struct ra_ctx_opts dummy = {0}; struct ra_ctx *ctx = create_in_contexts(vo, name, true, contexts, MP_ARRAY_SIZE(contexts), dummy); if (ctx) return ctx; return create_in_contexts(vo, name, true, no_api_contexts, MP_ARRAY_SIZE(no_api_contexts), dummy); } // Create a VO window and create a RA context on it. // vo_flags: passed to the backend's create window function struct ra_ctx *ra_ctx_create(struct vo *vo, struct ra_ctx_opts opts) { bool api_auto = !opts.context_type || strcmp(opts.context_type, "auto") == 0; bool ctx_auto = !opts.context_list || (opts.context_list[0].name && strcmp(opts.context_list[0].name, "auto") == 0); if (ctx_auto) { MP_VERBOSE(vo, "Probing for best GPU context.\n"); opts.probing = true; } // Hack to silence backend (X11/Wayland/etc.) errors. Kill it once backends // are separate from `struct vo` bool old_probing = vo->probing; vo->probing = opts.probing; struct ra_ctx *ctx = NULL; if (opts.probing) { for (int i = 0; i < MP_ARRAY_SIZE(contexts); i++) { ctx = create_in_contexts(vo, contexts[i]->name, api_auto, contexts, MP_ARRAY_SIZE(contexts), opts); if (ctx) goto done; } } for (int i = 0; opts.context_list && opts.context_list[i].name; i++) { ctx = create_in_contexts(vo, opts.context_list[i].name, api_auto, contexts, MP_ARRAY_SIZE(contexts), opts); if (ctx) goto done; } done: if (ctx) { vo->probing = old_probing; vo->context_name = ctx->fns->name; return ctx; } vo->probing = old_probing; // If we've reached this point, then none of the contexts matched the name // requested, or the backend creation failed for all of them. if (!vo->probing) MP_ERR(vo, "Failed initializing any suitable GPU context!\n"); return NULL; } void ra_ctx_destroy(struct ra_ctx **ctx_ptr) { struct ra_ctx *ctx = *ctx_ptr; if (!ctx) return; if (ctx->spirv && ctx->spirv->fns->uninit) ctx->spirv->fns->uninit(ctx); ctx->fns->uninit(ctx); talloc_free(ctx); *ctx_ptr = NULL; }