/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with mpv. If not, see . */ #ifndef MP_GL_VIDEO_H #define MP_GL_VIDEO_H #include #include "options/m_option.h" #include "sub/osd.h" #include "gl_common.h" struct lut3d { uint16_t *data; int size[3]; }; struct gl_video_opts { char *scalers[2]; char *dscaler; float scaler_params[2][2]; float scaler_radius[2]; float scaler_antiring[2]; float gamma; int gamma_auto; int srgb; int linear_scaling; int fancy_downscaling; int sigmoid_upscaling; float sigmoid_center; float sigmoid_slope; int scaler_resizes_only; int npot; int pbo; int dither_depth; int dither_algo; int dither_size; int temporal_dither; int fbo_format; int alpha_mode; int chroma_location; int use_rectangle; struct m_color background; int smoothmotion; float smoothmotion_threshold; }; extern const struct m_sub_options gl_video_conf; extern const struct gl_video_opts gl_video_opts_hq_def; extern const struct gl_video_opts gl_video_opts_def; struct gl_video; struct gl_video *gl_video_init(GL *gl, struct mp_log *log, struct osd_state *osd); void gl_video_uninit(struct gl_video *p); void gl_video_set_options(struct gl_video *p, struct gl_video_opts *opts); bool gl_video_check_format(struct gl_video *p, int mp_format); void gl_video_config(struct gl_video *p, struct mp_image_params *params); void gl_video_set_output_depth(struct gl_video *p, int r, int g, int b); void gl_video_set_lut3d(struct gl_video *p, struct lut3d *lut3d); void gl_video_upload_image(struct gl_video *p, struct mp_image *img); void gl_video_render_frame(struct gl_video *p, int fbo, struct frame_timing *t); void gl_video_resize(struct gl_video *p, int vp_w, int vp_h, struct mp_rect *src, struct mp_rect *dst, struct mp_osd_res *osd); void gl_video_get_colorspace(struct gl_video *p, struct mp_image_params *params); struct mp_csp_equalizer; struct mp_csp_equalizer *gl_video_eq_ptr(struct gl_video *p); void gl_video_eq_update(struct gl_video *p); void gl_video_set_debug(struct gl_video *p, bool enable); void gl_video_resize_redraw(struct gl_video *p, int w, int h); float gl_video_scale_ambient_lux(float lmin, float lmax, float rmin, float rmax, float lux); void gl_video_set_ambient_lux(struct gl_video *p, int lux); void gl_video_set_gl_state(struct gl_video *p); void gl_video_unset_gl_state(struct gl_video *p); void gl_video_reset(struct gl_video *p); bool gl_video_showing_interpolated_frame(struct gl_video *p); struct gl_hwdec; void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec); #endif