#ifndef MPLAYER_GL_OSD_H #define MPLAYER_GL_OSD_H #include #include #include "gl_utils.h" #include "sub/osd.h" struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd); void mpgl_osd_destroy(struct mpgl_osd *ctx); void mpgl_osd_set_options(struct mpgl_osd *ctx, bool pbo); void mpgl_osd_generate(struct mpgl_osd *ctx, struct mp_osd_res res, double pts, int stereo_mode); enum sub_bitmap_format mpgl_osd_get_part_format(struct mpgl_osd *ctx, int index); struct gl_vao *mpgl_osd_get_vao(struct mpgl_osd *ctx); void mpgl_osd_draw_part(struct mpgl_osd *ctx, int vp_w, int vp_h, int index); #endif