/* * Copyright (c) 2013 Stefano Pigozzi * * This file is part of mpv. * * mpv is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with mpv. If not, see . */ #include #include #include #include #include "video/decode/dec_video.h" #include "cocoa_common.h" #include "gl_common.h" struct priv { CVPixelBufferRef pbuf; GLuint gl_texture; }; static bool check_hwdec(struct gl_hwdec *hw) { struct vo *vo = hw->mpgl->vo; if (hw->gl_texture_target != GL_TEXTURE_RECTANGLE) { MP_ERR(hw, "must use rectangle video textures with VDA\n"); return false; } if (!vo->cocoa) { MP_ERR(hw, "need cocoa opengl backend to be active"); return false; } return true; } static int create(struct gl_hwdec *hw) { struct priv *p = talloc_zero(hw, struct priv); hw->priv = p; hw->converted_imgfmt = IMGFMT_UYVY; hw->gl_texture_target = GL_TEXTURE_RECTANGLE; if (!check_hwdec(hw)) return -1; GL *gl = hw->mpgl->gl; gl->GenTextures(1, &p->gl_texture); return 0; } static int reinit(struct gl_hwdec *hw, const struct mp_image_params *params) { return 0; } static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image, GLuint *out_textures) { if (!check_hwdec(hw)) return -1; struct priv *p = hw->priv; struct vo *vo = hw->mpgl->vo; GL *gl = hw->mpgl->gl; CVPixelBufferRelease(p->pbuf); p->pbuf = (CVPixelBufferRef)hw_image->planes[3]; CVPixelBufferRetain(p->pbuf); IOSurfaceRef surface = CVPixelBufferGetIOSurface(p->pbuf); gl->BindTexture(hw->gl_texture_target, p->gl_texture); CGLError err = CGLTexImageIOSurface2D( vo_cocoa_cgl_context(vo), hw->gl_texture_target, GL_RGB, CVPixelBufferGetWidth(p->pbuf), CVPixelBufferGetHeight(p->pbuf), GL_RGB_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, surface, 0); if (err != kCGLNoError) MP_ERR(vo, "error creating IOSurface texture: %s (%x)\n", CGLErrorString(err), gl->GetError()); gl->BindTexture(hw->gl_texture_target, 0); out_textures[0] = p->gl_texture; return 0; } static void unmap_image(struct gl_hwdec *hw) { } static struct mp_image *download_image(struct gl_hwdec *hw, struct mp_image *hw_image) { CVPixelBufferRef pbuf = (CVPixelBufferRef)hw_image->planes[3]; CVPixelBufferLockBaseAddress(pbuf, 0); void *base = CVPixelBufferGetBaseAddress(pbuf); size_t width = CVPixelBufferGetWidth(pbuf); size_t height = CVPixelBufferGetHeight(pbuf); size_t stride = CVPixelBufferGetBytesPerRow(pbuf); struct mp_image img = {0}; mp_image_setfmt(&img, IMGFMT_UYVY); mp_image_set_size(&img, width, height); img.planes[0] = base; img.stride[0] = stride; struct mp_image *image = mp_image_new_copy(&img); CVPixelBufferUnlockBaseAddress(pbuf, 0); return image; } static void destroy(struct gl_hwdec *hw) { struct priv *p = hw->priv; GL *gl = hw->mpgl->gl; CVPixelBufferRelease(p->pbuf); gl->DeleteTextures(1, &p->gl_texture); p->gl_texture = 0; } const struct gl_hwdec_driver gl_hwdec_vda = { .api_name = "vda", .imgfmt = IMGFMT_VDA, .create = create, .reinit = reinit, .map_image = map_image, .unmap_image = unmap_image, .download_image = download_image, .destroy = destroy, };