/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * You can alternatively redistribute this file and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. */ #ifdef MP_GET_GL_WORKAROUNDS // workaround for some gl.h headers #ifndef GLAPIENTRY #ifdef APIENTRY #define GLAPIENTRY APIENTRY #elif HAVE_GL_WIN32 #define GLAPIENTRY __stdcall #else #define GLAPIENTRY #endif #endif /** * \defgroup glextdefines OpenGL extension defines * * conditionally define all extension defines used. * vendor specific extensions should be marked as such * (e.g. _NV), _ARB is not used to ease readability. * \{ */ #ifndef GL_TEXTURE_3D #define GL_TEXTURE_3D 0x806F #endif #ifndef GL_TEXTURE_WRAP_R #define GL_TEXTURE_WRAP_R 0x8072 #endif #ifndef GL_CLAMP_TO_EDGE #define GL_CLAMP_TO_EDGE 0x812F #endif #ifndef GL_GENERATE_MIPMAP #define GL_GENERATE_MIPMAP 0x8191 #endif #ifndef GL_TEXT_FRAGMENT_SHADER_ATI #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 #endif #ifndef GL_FRAGMENT_SHADER_ATI #define GL_FRAGMENT_SHADER_ATI 0x8920 #endif #ifndef GL_NUM_FRAGMENT_REGISTERS_ATI #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E #endif #ifndef GL_REG_0_ATI #define GL_REG_0_ATI 0x8921 #endif #ifndef GL_REG_1_ATI #define GL_REG_1_ATI 0x8922 #endif #ifndef GL_REG_2_ATI #define GL_REG_2_ATI 0x8923 #endif #ifndef GL_CON_0_ATI #define GL_CON_0_ATI 0x8941 #endif #ifndef GL_CON_1_ATI #define GL_CON_1_ATI 0x8942 #endif #ifndef GL_CON_2_ATI #define GL_CON_2_ATI 0x8943 #endif #ifndef GL_CON_3_ATI #define GL_CON_3_ATI 0x8944 #endif #ifndef GL_ADD_ATI #define GL_ADD_ATI 0x8963 #endif #ifndef GL_MUL_ATI #define GL_MUL_ATI 0x8964 #endif #ifndef GL_MAD_ATI #define GL_MAD_ATI 0x8968 #endif #ifndef GL_SWIZZLE_STR_ATI #define GL_SWIZZLE_STR_ATI 0x8976 #endif #ifndef GL_4X_BIT_ATI #define GL_4X_BIT_ATI 2 #endif #ifndef GL_8X_BIT_ATI #define GL_8X_BIT_ATI 4 #endif #ifndef GL_BIAS_BIT_ATI #define GL_BIAS_BIT_ATI 8 #endif #ifndef GL_MAX_TEXTURE_UNITS #define GL_MAX_TEXTURE_UNITS 0x84E2 #endif #ifndef GL_TEXTURE0 #define GL_TEXTURE0 0x84C0 #endif #ifndef GL_TEXTURE1 #define GL_TEXTURE1 0x84C1 #endif #ifndef GL_TEXTURE2 #define GL_TEXTURE2 0x84C2 #endif #ifndef GL_TEXTURE3 #define GL_TEXTURE3 0x84C3 #endif #ifndef GL_TEXTURE_RECTANGLE #define GL_TEXTURE_RECTANGLE 0x84F5 #endif #ifndef GL_PIXEL_UNPACK_BUFFER #define GL_PIXEL_UNPACK_BUFFER 0x88EC #endif #ifndef GL_STREAM_DRAW #define GL_STREAM_DRAW 0x88E0 #endif #ifndef GL_DYNAMIC_DRAW #define GL_DYNAMIC_DRAW 0x88E8 #endif #ifndef GL_WRITE_ONLY #define GL_WRITE_ONLY 0x88B9 #endif #ifndef GL_BGR #define GL_BGR 0x80E0 #endif #ifndef GL_BGRA #define GL_BGRA 0x80E1 #endif #ifndef GL_UNSIGNED_BYTE_3_3_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #endif #ifndef GL_UNSIGNED_BYTE_2_3_3_REV #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #endif #ifndef GL_UNSIGNED_SHORT_4_4_4_4 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #endif #ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #endif #ifndef GL_UNSIGNED_SHORT_5_6_5 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #endif #ifndef GL_UNSIGNED_INT_8_8_8_8 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #endif #ifndef GL_UNSIGNED_INT_8_8_8_8_REV #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #endif #ifndef GL_UNSIGNED_SHORT_5_6_5_REV #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #endif #ifndef GL_UNSIGNED_INT_10_10_10_2 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #endif #ifndef GL_UNSIGNED_INT_2_10_10_10_REV #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #endif #ifndef GL_UNSIGNED_SHORT_5_5_5_1 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #endif #ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #endif #ifndef GL_UNSIGNED_SHORT_8_8 #define GL_UNSIGNED_SHORT_8_8 0x85BA #endif #ifndef GL_UNSIGNED_SHORT_8_8_REV #define GL_UNSIGNED_SHORT_8_8_REV 0x85BB #endif #ifndef GL_YCBCR_MESA #define GL_YCBCR_MESA 0x8757 #endif #ifndef GL_RGB32F #define GL_RGB32F 0x8815 #endif #ifndef GL_FLOAT_RGB32_NV #define GL_FLOAT_RGB32_NV 0x8889 #endif #ifndef GL_LUMINANCE16 #define GL_LUMINANCE16 0x8042 #endif #ifndef GL_R16 #define GL_R16 0x822A #endif #ifndef GL_UNPACK_CLIENT_STORAGE_APPLE #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 #endif #ifndef GL_FRAGMENT_PROGRAM #define GL_FRAGMENT_PROGRAM 0x8804 #endif #ifndef GL_PROGRAM_FORMAT_ASCII #define GL_PROGRAM_FORMAT_ASCII 0x8875 #endif #ifndef GL_PROGRAM_ERROR_POSITION #define GL_PROGRAM_ERROR_POSITION 0x864B #endif #ifndef GL_MAX_TEXTURE_IMAGE_UNITS #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #endif #ifndef GL_PROGRAM_ERROR_STRING #define GL_PROGRAM_ERROR_STRING 0x8874 #endif #ifndef GL_RGBA32F #define GL_RGBA32F 0x8814 #endif /** \} */ // end of glextdefines group #if HAVE_GL_WIN32 && !defined(WGL_CONTEXT_MAJOR_VERSION_ARB) /* these are supposed to be defined in wingdi.h but mingw's is too old */ /* only the bits actually used by mplayer are defined */ /* reference: http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt */ #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_FLAGS_ARB 0x2094 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #endif // Define just enough constants to make the OpenGL 3 code compile against // older SDKs. Values are taken straight from OpenGL/gl3.h #if defined __APPLE__ && !(defined GL_VERSION_3_0) #define GL_RGBA16F 0x881A #define GL_RGB16F 0x881B #define GL_MAJOR_VERSION 0x821B #define GL_MINOR_VERSION 0x821C #define GL_NUM_EXTENSIONS 0x821D #ifndef GL_ARB_framebuffer_sRGB #define GL_FRAMEBUFFER_SRGB 0x8DB9 #endif #endif #ifndef GL_NV_vdpau_interop #define GLvdpauSurfaceNV GLintptr #endif #undef MP_GET_GL_WORKAROUNDS #endif #ifdef MP_GET_GLX_WORKAROUNDS // FreeBSD 10.0-CURRENT lacks the GLX_ARB_create_context extension completely #ifndef GLX_CONTEXT_MAJOR_VERSION_ARB #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 #define GLX_CONTEXT_FLAGS_ARB 0x2094 #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 #ifndef __APPLE__ // These are respectively 0x00000001 and 0x00000002 on OSX #define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 #define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 #endif #define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 #endif #undef MP_GET_GLX_WORKAROUNDS #endif