/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ import Cocoa import OpenGL.GL import OpenGL.GL3 class VideoLayer: CAOpenGLLayer { weak var cocoaCB: CocoaCB! var mpv: MPVHelper! { get { return cocoaCB == nil ? nil : cocoaCB.mpv } } let videoLock = NSLock() let displayLock = NSLock() var needsFlip: Bool = false var forceDraw: Bool = false var cglContext: CGLContextObj? = nil var cglPixelFormat: CGLPixelFormatObj? = nil var surfaceSize: NSSize? enum Draw: Int { case normal = 1, atomic, atomicEnd } var draw: Draw = .normal let queue: DispatchQueue = DispatchQueue(label: "io.mpv.queue.draw") let glVersions: [CGLOpenGLProfile] = [ kCGLOGLPVersion_3_2_Core, kCGLOGLPVersion_Legacy ] let glFormatBase: [CGLPixelFormatAttribute] = [ kCGLPFAOpenGLProfile, kCGLPFAAccelerated, kCGLPFADoubleBuffer ] let glFormatSoftwareBase: [CGLPixelFormatAttribute] = [ kCGLPFAOpenGLProfile, kCGLPFARendererID, CGLPixelFormatAttribute(UInt32(kCGLRendererGenericFloatID)), kCGLPFADoubleBuffer ] let glFormatOptional: [CGLPixelFormatAttribute] = [ kCGLPFABackingStore, kCGLPFAAllowOfflineRenderers, kCGLPFASupportsAutomaticGraphicsSwitching ] let attributeLookUp: [UInt32:String] = [ kCGLOGLPVersion_3_2_Core.rawValue: "kCGLOGLPVersion_3_2_Core", kCGLOGLPVersion_Legacy.rawValue: "kCGLOGLPVersion_Legacy", kCGLPFAOpenGLProfile.rawValue: "kCGLPFAOpenGLProfile", UInt32(kCGLRendererGenericFloatID): "kCGLRendererGenericFloatID", kCGLPFARendererID.rawValue: "kCGLPFARendererID", kCGLPFAAccelerated.rawValue: "kCGLPFAAccelerated", kCGLPFADoubleBuffer.rawValue: "kCGLPFADoubleBuffer", kCGLPFABackingStore.rawValue: "kCGLPFABackingStore", kCGLPFAAllowOfflineRenderers.rawValue: "kCGLPFAAllowOfflineRenderers", kCGLPFASupportsAutomaticGraphicsSwitching.rawValue: "kCGLPFASupportsAutomaticGraphicsSwitching", ] var needsICCUpdate: Bool = false { didSet { if needsICCUpdate == true { update() } } } var inLiveResize: Bool = false { didSet { if inLiveResize { isAsynchronous = true } update(force: true) } } init(cocoaCB ccb: CocoaCB) { cocoaCB = ccb super.init() autoresizingMask = [.layerWidthSizable, .layerHeightSizable] backgroundColor = NSColor.black.cgColor cglPixelFormat = copyCGLPixelFormat(forDisplayMask: 0) CGLCreateContext(cglPixelFormat!, nil, &cglContext) var i: GLint = 1 CGLSetParameter(cglContext!, kCGLCPSwapInterval, &i) CGLSetCurrentContext(cglContext!) mpv.initRender() mpv.setRenderUpdateCallback(updateCallback, context: self) mpv.setRenderControlCallback(cocoaCB.controlCallback, context: cocoaCB) } override init(layer: Any) { let oldLayer = layer as! VideoLayer cocoaCB = oldLayer.cocoaCB super.init() } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func canDraw(inCGLContext ctx: CGLContextObj, pixelFormat pf: CGLPixelFormatObj, forLayerTime t: CFTimeInterval, displayTime ts: UnsafePointer?) -> Bool { if inLiveResize == false { isAsynchronous = false } return mpv != nil && cocoaCB.backendState == .initialized && (forceDraw || mpv.isRenderUpdateFrame()) } override func draw(inCGLContext ctx: CGLContextObj, pixelFormat pf: CGLPixelFormatObj, forLayerTime t: CFTimeInterval, displayTime ts: UnsafePointer?) { needsFlip = false forceDraw = false if draw.rawValue >= Draw.atomic.rawValue { if draw == .atomic { draw = .atomicEnd } else { atomicDrawingEnd() } } updateSurfaceSize() mpv.drawRender(surfaceSize!, ctx) if needsICCUpdate { needsICCUpdate = false cocoaCB.updateICCProfile() } } func updateSurfaceSize() { var dims: [GLint] = [0, 0, 0, 0] glGetIntegerv(GLenum(GL_VIEWPORT), &dims) surfaceSize = NSMakeSize(CGFloat(dims[2]), CGFloat(dims[3])) if NSEqualSizes(surfaceSize!, NSZeroSize) { surfaceSize = bounds.size surfaceSize!.width *= contentsScale surfaceSize!.height *= contentsScale } } func atomicDrawingStart() { if draw == .normal { NSDisableScreenUpdates() draw = .atomic } } func atomicDrawingEnd() { if draw.rawValue >= Draw.atomic.rawValue { NSEnableScreenUpdates() draw = .normal } } override func copyCGLPixelFormat(forDisplayMask mask: UInt32) -> CGLPixelFormatObj { if cglPixelFormat != nil { return cglPixelFormat! } var pix: CGLPixelFormatObj? var err: CGLError = CGLError(rawValue: 0) if mpv.macOpts!.cocoa_cb_sw_renderer != 1 { (pix, err) = createPixelFormat() } if (err != kCGLNoError || pix == nil) && mpv.macOpts!.cocoa_cb_sw_renderer != 0 { (pix, err) = createPixelFormat(software: true) } if err != kCGLNoError || pix == nil { mpv.sendError("Couldn't create any CGL pixel format") exit(1) } return pix! } func createPixelFormat(software: Bool = false) -> (CGLPixelFormatObj?, CGLError) { var pix: CGLPixelFormatObj? var err: CGLError = CGLError(rawValue: 0) var npix: GLint = 0 for ver in glVersions { var glBase = software ? glFormatSoftwareBase : glFormatBase glBase.insert(CGLPixelFormatAttribute(ver.rawValue), at: 1) var glFormat = glBase + glFormatOptional for index in stride(from: glFormat.count-1, through: glBase.count-1, by: -1) { let format = glFormat + [_CGLPixelFormatAttribute(rawValue: 0)] err = CGLChoosePixelFormat(format, &pix, &npix) if err == kCGLBadAttribute || err == kCGLBadPixelFormat || pix == nil { glFormat.remove(at: index) } else { let attArray = glFormat.map({ (value: _CGLPixelFormatAttribute) -> String in return attributeLookUp[value.rawValue]! }) mpv.sendVerbose("Created CGL pixel format with attributes: " + "\(attArray.joined(separator: ", "))") return (pix, err) } } } let errS = String(cString: CGLErrorString(err)) mpv.sendWarning("Couldn't create a " + "\(software ? "software" : "hardware accelerated") " + "CGL pixel format: \(errS) (\(err.rawValue))") if software == false && mpv.macOpts!.cocoa_cb_sw_renderer == -1 { mpv.sendWarning("Falling back to software renderer") } return (pix, err) } override func copyCGLContext(forPixelFormat pf: CGLPixelFormatObj) -> CGLContextObj { contentsScale = cocoaCB.window.backingScaleFactor return cglContext! } let updateCallback: mpv_render_update_fn = { (ctx) in let layer: VideoLayer = MPVHelper.bridge(ptr: ctx!) layer.update() } override func display() { displayLock.lock() let isUpdate = needsFlip super.display() CATransaction.flush() if isUpdate && needsFlip { CGLSetCurrentContext(cglContext!) if mpv.isRenderUpdateFrame() { mpv.drawRender(NSZeroSize, cglContext!, skip: true) } } displayLock.unlock() } func update(force: Bool = false) { if force { forceDraw = true } queue.async { if self.forceDraw || !self.inLiveResize { self.needsFlip = true self.display() } } } }