#ifndef MPLAYER_PACK_RECTANGLES_H #define MPLAYER_PACK_RECTANGLES_H struct pos { int x; int y; }; struct bitmap_packer { int w; int h; int w_max; int h_max; int padding; int count; struct pos *in; struct pos *result; int used_width; int used_height; // internal int *scratch; int asize; }; struct sub_bitmaps; // Clear all internal state. Leave the following fields: w_max, h_max void packer_reset(struct bitmap_packer *packer); // Get the bounding box used for bitmap data (including padding). // The bounding box doesn't exceed (0,0)-(packer->w,packer->h). void packer_get_bb(struct bitmap_packer *packer, struct pos out_bb[2]); /* Reallocate packer->in for at least to desired number of items. * Also sets packer->count to the same value. */ void packer_set_size(struct bitmap_packer *packer, int size); /* To use this, set packer->count to number of rectangles, w_max and h_max * to maximum output rectangle size, and w and h to start size (may be 0). * Write input sizes in packer->in. * Resulting packing will be written in packer->result. * w and h will be increased if necessary for successful packing. * There is a strong guarantee that w and h will be powers of 2 (or set to 0). * Return value is -1 if packing failed because w and h were set to max * values but that wasn't enough, 1 if w or h was increased, and 0 otherwise. */ int packer_pack(struct bitmap_packer *packer); #endif