/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with mpv; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include #include #include #include #include "talloc.h" #include "common/common.h" #include "video/mp_image.h" #include "mp_image_pool.h" static pthread_mutex_t pool_mutex = PTHREAD_MUTEX_INITIALIZER; #define pool_lock() pthread_mutex_lock(&pool_mutex) #define pool_unlock() pthread_mutex_unlock(&pool_mutex) // Thread-safety: the pool itself is not thread-safe, but pool-allocated images // can be referenced and unreferenced from other threads. (As long as the image // destructors are thread-safe.) struct mp_image_pool { int max_count; struct mp_image **images; int num_images; }; // Used to gracefully handle the case when the pool is freed while image // references allocated from the image pool are still held by someone. struct image_flags { // If both of these are false, the image must be freed. bool referenced; // outside mp_image reference exists bool pool_alive; // the mp_image_pool references this }; static void image_pool_destructor(void *ptr) { struct mp_image_pool *pool = ptr; mp_image_pool_clear(pool); } struct mp_image_pool *mp_image_pool_new(int max_count) { struct mp_image_pool *pool = talloc_ptrtype(NULL, pool); talloc_set_destructor(pool, image_pool_destructor); *pool = (struct mp_image_pool) { .max_count = max_count, }; return pool; } void mp_image_pool_clear(struct mp_image_pool *pool) { for (int n = 0; n < pool->num_images; n++) { struct mp_image *img = pool->images[n]; struct image_flags *it = img->priv; bool referenced; pool_lock(); assert(it->pool_alive); it->pool_alive = false; referenced = it->referenced; pool_unlock(); if (!referenced) talloc_free(img); } pool->num_images = 0; } // This is the only function that is allowed to run in a different thread. // (Consider passing an image to another thread, which frees it.) static void unref_image(void *ptr) { struct mp_image *img = ptr; struct image_flags *it = img->priv; bool alive; pool_lock(); assert(it->referenced); it->referenced = false; alive = it->pool_alive; pool_unlock(); if (!alive) talloc_free(img); } // Return a new image of given format/size. The only difference to // mp_image_alloc() is that there is a transparent mechanism to recycle image // data allocations through this pool. // The image can be free'd with talloc_free(). struct mp_image *mp_image_pool_get(struct mp_image_pool *pool, unsigned int fmt, int w, int h) { struct mp_image *new = NULL; pool_lock(); for (int n = 0; n < pool->num_images; n++) { struct mp_image *img = pool->images[n]; struct image_flags *it = img->priv; assert(it->pool_alive); if (!it->referenced) { if (img->imgfmt == fmt && img->w == w && img->h == h) { new = img; break; } } } pool_unlock(); if (!new) { if (pool->num_images >= pool->max_count) mp_image_pool_clear(pool); new = mp_image_alloc(fmt, w, h); struct image_flags *it = talloc_ptrtype(new, it); *it = (struct image_flags) { .pool_alive = true }; new->priv = it; MP_TARRAY_APPEND(pool, pool->images, pool->num_images, new); } struct image_flags *it = new->priv; assert(!it->referenced && it->pool_alive); it->referenced = true; return mp_image_new_custom_ref(new, new, unref_image); } // Like mp_image_new_copy(), but allocate the image out of the pool. struct mp_image *mp_image_pool_new_copy(struct mp_image_pool *pool, struct mp_image *img) { struct mp_image *new = mp_image_pool_get(pool, img->imgfmt, img->w, img->h); mp_image_copy(new, img); mp_image_copy_attributes(new, img); return new; } // Like mp_image_make_writeable(), but if a copy has to be made, allocate it // out of the pool. void mp_image_pool_make_writeable(struct mp_image_pool *pool, struct mp_image *img) { if (mp_image_is_writeable(img)) return; mp_image_steal_data(img, mp_image_pool_new_copy(pool, img)); assert(mp_image_is_writeable(img)); }