/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #ifndef MPLAYER_IMG_FORMAT_H #define MPLAYER_IMG_FORMAT_H #include #include "osdep/endian.h" #include "misc/bstr.h" #include "video/csputils.h" #if BYTE_ORDER == BIG_ENDIAN #define MP_SELECT_LE_BE(LE, BE) BE #else #define MP_SELECT_LE_BE(LE, BE) LE #endif #define MP_MAX_PLANES 4 #define MP_NUM_COMPONENTS 4 // mp_imgfmt_desc.comps[] is set to useful values. Some types of formats will // use comps[], but not set this flag, because it doesn't cover all requirements // (for example MP_IMGFLAG_PACKED_SS_YUV). #define MP_IMGFLAG_HAS_COMPS (1 << 0) // all components start on byte boundaries #define MP_IMGFLAG_BYTES (1 << 1) // all pixels start in byte boundaries #define MP_IMGFLAG_BYTE_ALIGNED (1 << 2) // set if in little endian, or endian independent #define MP_IMGFLAG_LE (1 << 3) // set if in big endian, or endian independent #define MP_IMGFLAG_BE (1 << 4) // set if in native (host) endian, or endian independent #define MP_IMGFLAG_NE MP_SELECT_LE_BE(MP_IMGFLAG_LE, MP_IMGFLAG_BE) // set if an alpha component is included #define MP_IMGFLAG_ALPHA (1 << 5) // color class flags - can use via bit tests, or use the mask and compare #define MP_IMGFLAG_COLOR_MASK (15 << 6) #define MP_IMGFLAG_COLOR_YUV (1 << 6) #define MP_IMGFLAG_COLOR_RGB (2 << 6) #define MP_IMGFLAG_COLOR_XYZ (4 << 6) // component type flags (same access conventions as MP_IMGFLAG_COLOR_*) #define MP_IMGFLAG_TYPE_MASK (15 << 10) #define MP_IMGFLAG_TYPE_UINT (1 << 10) #define MP_IMGFLAG_TYPE_FLOAT (2 << 10) #define MP_IMGFLAG_TYPE_PAL8 (4 << 10) #define MP_IMGFLAG_TYPE_HW (8 << 10) #define MP_IMGFLAG_YUV MP_IMGFLAG_COLOR_YUV #define MP_IMGFLAG_RGB MP_IMGFLAG_COLOR_RGB #define MP_IMGFLAG_PAL MP_IMGFLAG_TYPE_PAL8 #define MP_IMGFLAG_HWACCEL MP_IMGFLAG_TYPE_HW // 1 component format (or 2 components if MP_IMGFLAG_ALPHA is set). // This should probably be a separate MP_IMGFLAG_COLOR_GRAY, but for now it // is too much of a mess. #define MP_IMGFLAG_GRAY (1 << 14) // Packed, sub-sampled YUV format. Does not apply to packed non-subsampled YUV. // These formats pack multiple pixels into one sample with strange organization. // In this specific case, mp_imgfmt_desc.align_x gives the size of a "full" // pixel, which has align_x luma samples, and 1 chroma sample of each Cb and Cr. // mp_imgfmt_desc.comps describes the chroma samples, and the first luma sample. // All luma samples have the same configuration as the first one, and you can // get their offsets with mp_imgfmt_get_packed_yuv_locations(). Note that the // component offsets can be >= bpp[0]; the actual range is bpp[0]*align_x. // These formats have no alpha. #define MP_IMGFLAG_PACKED_SS_YUV (1 << 15) // set if the format is in a standard YUV format: // - planar and yuv colorspace // - chroma shift 0-2 // - 1-4 planes (1: gray, 2: gray/alpha, 3: yuv, 4: yuv/alpha) // - 8-16 bit per pixel/plane, all planes have same depth, // each plane has exactly one component #define MP_IMGFLAG_YUV_P (1 << 16) // Like MP_IMGFLAG_YUV_P, but RGB. This can be e.g. AV_PIX_FMT_GBRP. The planes // are always shuffled (G - B - R [- A]). #define MP_IMGFLAG_RGB_P (1 << 17) // Semi-planar YUV formats, like AV_PIX_FMT_NV12. #define MP_IMGFLAG_YUV_NV (1 << 18) struct mp_imgfmt_comp_desc { // Plane on which this component is. uint8_t plane; // Bit offset of first sample, from start of the pixel group (little endian). uint8_t offset : 6; // Number of bits used by each sample. uint8_t size : 6; // Internal padding. See mp_regular_imgfmt.component_pad. int8_t pad : 4; }; struct mp_imgfmt_desc { int id; // IMGFMT_* int flags; // MP_IMGFLAG_* bitfield int8_t num_planes; int8_t chroma_xs, chroma_ys; // chroma shift (i.e. log2 of chroma pixel size) int8_t align_x, align_y; // pixel count to get byte alignment and to get // to a pixel pos where luma & chroma aligns // always power of 2 int8_t bpp[MP_MAX_PLANES]; // bits per pixel (may be "average"; the real // byte value is determined by align_x*bpp/8 // for align_x pixels) // chroma shifts per plane (provided for convenience with planar formats) // Packed YUV always uses xs[0]=ys[0]=0, because plane 0 contains luma in // addition to chroma, and thus is not sub-sampled (uses align_x=2 instead). int8_t xs[MP_MAX_PLANES]; int8_t ys[MP_MAX_PLANES]; // Description for each component. Generally valid only if flags has // MP_IMGFLAG_HAS_COMPS set. // This is indexed by component_type-1 (so 0=R, 1=G, etc.), see // mp_regular_imgfmt_plane.components[x] for component_type. Components not // present use size=0. Bits not covered by any component are random and not // interpreted by any software. // In particular, don't make the mistake to index this by plane. struct mp_imgfmt_comp_desc comps[MP_NUM_COMPONENTS]; // log(2) of the word size in bytes for endian swapping that needs to be // performed for converting to native endian. This is performed before any // other unpacking steps, and for all data covered by bits. // Always 0 if IMGFLAG_NE is set. uint8_t endian_shift : 2; }; struct mp_imgfmt_desc mp_imgfmt_get_desc(int imgfmt); // Return the number of component types, or 0 if unknown. int mp_imgfmt_desc_get_num_comps(struct mp_imgfmt_desc *desc); // For MP_IMGFLAG_PACKED_SS_YUV formats (packed sub-sampled YUV): positions of // further luma samples. luma_offsets must be an array of align_x size, and the // function will return the offset (like in mp_imgfmt_comp_desc.offset) of each // luma pixel. luma_offsets[0] == mp_imgfmt_desc.comps[0].offset. bool mp_imgfmt_get_packed_yuv_locations(int imgfmt, uint8_t *luma_offsets); // MP_CSP_AUTO for YUV, MP_CSP_RGB or MP_CSP_XYZ otherwise. // (Because IMGFMT/AV_PIX_FMT conflate format and csp for RGB and XYZ.) enum mp_csp mp_imgfmt_get_forced_csp(int imgfmt); enum mp_component_type { MP_COMPONENT_TYPE_UNKNOWN = 0, MP_COMPONENT_TYPE_UINT, MP_COMPONENT_TYPE_FLOAT, }; enum mp_component_type mp_imgfmt_get_component_type(int imgfmt); struct mp_regular_imgfmt_plane { uint8_t num_components; // 1 is red/luminance/gray, 2 is green/Cb, 3 is blue/Cr, 4 is alpha. // 0 is used for padding (undefined contents). // It is guaranteed that non-0 values occur only once in the whole format. uint8_t components[MP_NUM_COMPONENTS]; }; // This describes pixel formats that are byte aligned, have byte aligned // components, native endian, etc. struct mp_regular_imgfmt { // Type of each component. enum mp_component_type component_type; // See mp_imgfmt_get_forced_csp(). Normally code should use // mp_image_params.colors. This field is only needed to map the format // unambiguously to FFmpeg formats. enum mp_csp forced_csp; // Size of each component in bytes. uint8_t component_size; // If >0, LSB padding, if <0, MSB padding. The padding bits are always 0. // This applies: bit_depth = component_size * 8 - abs(component_pad) // bit_size = component_size * 8 + MPMIN(0, component_pad) // E.g. P010: component_pad=6 (LSB always implied 0, all data in MSB) // => has a "depth" of 10 bit, but usually treated as 16 bit value // yuv420p10: component_pad=-6 (like a 10 bit value 0-extended to 16) // => has depth of 10 bit, needs <<6 to get a 16 bit value int8_t component_pad; uint8_t num_planes; struct mp_regular_imgfmt_plane planes[MP_MAX_PLANES]; // Chroma shifts for chroma planes. 0/0 is 4:4:4 YUV or RGB. If not 0/0, // then this is always a yuv format, with components 2/3 on separate planes // (reduced by the shift), and planes for components 1/4 are full sized. uint8_t chroma_xs, chroma_ys; }; bool mp_get_regular_imgfmt(struct mp_regular_imgfmt *dst, int imgfmt); int mp_find_regular_imgfmt(struct mp_regular_imgfmt *src); // If imgfmt is valid, and there exists a format that is exactly the same, but // has inverse endianness, return this other format. Otherwise return 0. int mp_find_other_endian(int imgfmt); enum mp_imgfmt { IMGFMT_NONE = 0, // Offset to make confusing with ffmpeg formats harder IMGFMT_START = 1000, // Planar YUV formats IMGFMT_444P, // 1x1 IMGFMT_420P, // 2x2 // Gray IMGFMT_Y8, IMGFMT_Y16, // Packed YUV formats (components are byte-accessed) IMGFMT_UYVY, // U Y0 V Y1 // Y plane + packed plane for chroma IMGFMT_NV12, // Like IMGFMT_NV12, but with 10 bits per component (and 6 bits of padding) IMGFMT_P010, // RGB/BGR Formats // Byte accessed (low address to high address) IMGFMT_ARGB, IMGFMT_BGRA, IMGFMT_ABGR, IMGFMT_RGBA, IMGFMT_BGR24, // 3 bytes per pixel IMGFMT_RGB24, // Like e.g. IMGFMT_ARGB, but has a padding byte instead of alpha IMGFMT_0RGB, IMGFMT_BGR0, IMGFMT_0BGR, IMGFMT_RGB0, // Like IMGFMT_RGBA, but 2 bytes per component. IMGFMT_RGBA64, // Accessed with bit-shifts after endian-swapping the uint16_t pixel IMGFMT_RGB565, // 5r 6g 5b (MSB to LSB) // AV_PIX_FMT_PAL8 IMGFMT_PAL8, // Hardware accelerated formats. Plane data points to special data // structures, instead of pixel data. IMGFMT_VDPAU, // VdpVideoSurface // plane 0: ID3D11Texture2D // plane 1: slice index casted to pointer IMGFMT_D3D11, IMGFMT_DXVA2, // IDirect3DSurface9 (NV12/P010/P016) IMGFMT_MMAL, // MMAL_BUFFER_HEADER_T IMGFMT_MEDIACODEC, // AVMediaCodecBuffer IMGFMT_DRMPRIME, // AVDRMFrameDescriptor IMGFMT_CUDA, // CUDA Buffer // Not an actual format; base for mpv-specific descriptor table. // Some may still map to AV_PIX_FMT_*. IMGFMT_CUST_BASE, // Planar gray/alpha. IMGFMT_YAP8, IMGFMT_YAP16, // Planar YUV/alpha formats. Sometimes useful for internal processing. There // should be one for each subsampling factor, with and without alpha, gray. IMGFMT_YAPF, // Note: non-alpha version exists in ffmpeg IMGFMT_444PF, IMGFMT_444APF, IMGFMT_420PF, IMGFMT_420APF, IMGFMT_422PF, IMGFMT_422APF, IMGFMT_440PF, IMGFMT_440APF, IMGFMT_410PF, IMGFMT_410APF, IMGFMT_411PF, IMGFMT_411APF, // Accessed with bit-shifts, uint32_t units. IMGFMT_RGB30, // 2pad 10r 10g 10b (MSB to LSB) // Fringe formats for fringe RGB format repacking. IMGFMT_Y1, // gray with 1 bit per pixel IMGFMT_GBRP1, // planar RGB with N bits per color component IMGFMT_GBRP2, IMGFMT_GBRP3, IMGFMT_GBRP4, IMGFMT_GBRP5, IMGFMT_GBRP6, // Hardware accelerated formats (again). IMGFMT_VDPAU_OUTPUT, // VdpOutputSurface IMGFMT_VAAPI, IMGFMT_VIDEOTOOLBOX, // CVPixelBufferRef // Generic pass-through of AV_PIX_FMT_*. Used for formats which don't have // a corresponding IMGFMT_ value. IMGFMT_AVPIXFMT_START, IMGFMT_AVPIXFMT_END = IMGFMT_AVPIXFMT_START + 500, IMGFMT_END, }; #define IMGFMT_IS_HWACCEL(fmt) (!!(mp_imgfmt_get_desc(fmt).flags & MP_IMGFLAG_HWACCEL)) int mp_imgfmt_from_name(bstr name); char *mp_imgfmt_to_name_buf(char *buf, size_t buf_size, int fmt); #define mp_imgfmt_to_name(fmt) mp_imgfmt_to_name_buf((char[16]){0}, 16, (fmt)) char **mp_imgfmt_name_list(void); #define vo_format_name mp_imgfmt_to_name int mp_imgfmt_select_best(int dst1, int dst2, int src); int mp_imgfmt_select_best_list(int *dst, int num_dst, int src); #endif /* MPLAYER_IMG_FORMAT_H */