/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include "config.h" #include "lavc.h" #include "common/common.h" #include "common/av_common.h" #include "osdep/windows_utils.h" #include "video/fmt-conversion.h" #include "video/mp_image_pool.h" #include "video/hwdec.h" #include "d3d.h" #include #include static void d3d11_destroy_dev(struct mp_hwdec_ctx *ctx) { av_buffer_unref(&ctx->av_device_ref); ID3D11Device_Release((ID3D11Device *)ctx->ctx); talloc_free(ctx); } static struct mp_hwdec_ctx *d3d11_create_dev(struct mpv_global *global, struct mp_log *plog, bool probing) { ID3D11Device *device = NULL; HRESULT hr; d3d_load_dlls(); if (!d3d11_D3D11CreateDevice) { mp_err(plog, "Failed to load D3D11 library\n"); return NULL; } hr = d3d11_D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0, D3D11_SDK_VERSION, &device, NULL, NULL); if (FAILED(hr)) { mp_err(plog, "Failed to create D3D11 Device: %s\n", mp_HRESULT_to_str(hr)); return NULL; } struct mp_hwdec_ctx *ctx = talloc_ptrtype(NULL, ctx); *ctx = (struct mp_hwdec_ctx) { .type = HWDEC_D3D11VA_COPY, .ctx = device, .destroy = d3d11_destroy_dev, .av_device_ref = d3d11_wrap_device_ref(device), }; if (!ctx->av_device_ref) { mp_err(plog, "Failed to allocate AVHWDeviceContext.\n"); d3d11_destroy_dev(ctx); return NULL; } return ctx; } static struct mp_image *d3d11_update_image_attribs(struct lavc_ctx *s, struct mp_image *img) { if (img->params.hw_subfmt == IMGFMT_NV12) mp_image_setfmt(img, IMGFMT_D3D11NV12); return img; } const struct vd_lavc_hwdec mp_vd_lavc_d3d11va = { .type = HWDEC_D3D11VA, .image_format = IMGFMT_D3D11VA, .generic_hwaccel = true, .set_hwframes = true, .static_pool = true, .hwframes_refine = d3d_hwframes_refine, .process_image = d3d11_update_image_attribs, .pixfmt_map = (const enum AVPixelFormat[][2]) { {AV_PIX_FMT_YUV420P10, AV_PIX_FMT_P010}, {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NV12}, {AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_NV12}, {AV_PIX_FMT_NONE} }, }; const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = { .type = HWDEC_D3D11VA_COPY, .copying = true, .image_format = IMGFMT_D3D11VA, .generic_hwaccel = true, .create_dev = d3d11_create_dev, .set_hwframes = true, .static_pool = true, .hwframes_refine = d3d_hwframes_refine, .pixfmt_map = (const enum AVPixelFormat[][2]) { {AV_PIX_FMT_YUV420P10, AV_PIX_FMT_P010}, {AV_PIX_FMT_YUV420P, AV_PIX_FMT_NV12}, {AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_NV12}, {AV_PIX_FMT_NONE} }, .delay_queue = HWDEC_DELAY_QUEUE_COUNT, };