/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #ifndef MPV_DECODE_D3D_H #define MPV_DECODE_D3D_H #include #include #include #include // Must call d3d_load_dlls() before accessing. Once this is done, the DLLs // remain loaded forever. extern HMODULE d3d11_dll, d3d9_dll, dxva2_dll; extern PFN_D3D11_CREATE_DEVICE d3d11_D3D11CreateDevice; void d3d_load_dlls(void); bool d3d11_check_decoding(ID3D11Device *dev); struct AVBufferRef; struct IDirect3DDevice9; struct AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device); struct AVBufferRef *d3d9_wrap_device_ref(struct IDirect3DDevice9 *device); #endif