#include "index.h" #include "player/core.h" static const struct unittest *unittests[] = { &test_chmap, &test_gl_video, &test_json, &test_linked_list, NULL }; bool run_tests(struct MPContext *mpctx) { char *sel = mpctx->opts->test_mode; assert(sel && sel[0]); if (strcmp(sel, "help") == 0) { MP_INFO(mpctx, "Available tests:\n"); for (int n = 0; unittests[n]; n++) MP_INFO(mpctx, " %s\n", unittests[n]->name); MP_INFO(mpctx, " all-simple\n"); return true; } struct test_ctx ctx = { .global = mpctx->global, .log = mpctx->log, }; int num_run = 0; for (int n = 0; unittests[n]; n++) { const struct unittest *t = unittests[n]; // Exactly 1 entrypoint please. assert(MP_IS_POWER_OF_2( (t->run ? (1 << 1) : 0))); bool run = false; run |= strcmp(sel, "all-simple") == 0 && !t->is_complex; run |= strcmp(sel, t->name); if (run) { if (t->run) t->run(&ctx); num_run++; } } MP_INFO(mpctx, "%d unittests successfully run.\n", num_run); return num_run > 0; // still error if none } #ifdef NDEBUG static_assert(false, "don't define NDEBUG for tests"); #endif