/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include #include "config.h" #include "stream/stream.h" #include "osdep/timer.h" #include "talloc.h" #include "options.h" #include "mplayer.h" #include "mp_msg.h" #include "libvo/video_out.h" #include "sub.h" #include "dec_sub.h" #include "img_convert.h" #include "spudec.h" char * const sub_osd_names[]={ _("Seekbar"), _("Play"), _("Pause"), _("Stop"), _("Rewind"), _("Forward"), _("Clock"), _("Contrast"), _("Saturation"), _("Volume"), _("Brightness"), _("Hue"), _("Balance") }; char * const sub_osd_names_short[] ={ "", "|>", "||", "[]", "<<" , ">>", "", "", "", "", "", "", "" }; int sub_unicode=0; int sub_utf8=0; int sub_pos=100; int sub_width_p=100; int sub_visibility=1; int sub_bg_color=0; /* subtitles background color */ int sub_bg_alpha=0; int sub_justify=0; subtitle* vo_sub=NULL; char *subtitle_font_encoding = NULL; float text_font_scale_factor = 3.5; float osd_font_scale_factor = 4.0; float subtitle_font_radius = 2.0; float subtitle_font_thickness = 2.0; // 0 = no autoscale // 1 = video height // 2 = video width // 3 = diagonal int subtitle_autoscale = 3; char *font_name = NULL; char *sub_font_name = NULL; float font_factor = 0.75; float sub_delay = 0; float sub_fps = 0; void *vo_spudec=NULL; void *vo_vobsub=NULL; static struct osd_state *global_osd; static void osd_update_ext(struct osd_state *osd, struct mp_eosd_res res) { struct mp_eosd_res old = osd->res; if (old.w != res.w || old.h != res.h || old.ml != res.ml || old.mt != res.mt || old.mr != res.mr || old.mb != res.mb) { osd->res = res; for (int n = 0; n < MAX_OSD_PARTS; n++) osd->objs[n]->force_redraw = true; } } void osd_update(struct osd_state *osd, int w, int h) { osd_update_ext(osd, (struct mp_eosd_res) {.w = w, .h = h}); } struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib) { struct osd_state *osd = talloc_zero(NULL, struct osd_state); *osd = (struct osd_state) { .opts = opts, .ass_library = asslib, .osd_text = talloc_strdup(osd, ""), .progbar_type = -1, }; for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = talloc_struct(osd, struct osd_object, { .type = n, }); for (int i = 0; i < OSD_CONV_CACHE_MAX; i++) obj->cache[i] = talloc_steal(obj, osd_conv_cache_new()); osd->objs[n] = obj; } // OSDTYPE_SPU is an odd case, because vf_ass.c can't render it. osd->objs[OSDTYPE_SUB]->is_sub = true; // dec_sub.c osd->objs[OSDTYPE_SUBTITLE]->is_sub = true; // osd_libass.c osd_init_backend(osd); global_osd = osd; return osd; } void osd_free(struct osd_state *osd) { if (!osd) return; osd_destroy_backend(osd); talloc_free(osd); global_osd = NULL; } void osd_set_text(struct osd_state *osd, const char *text) { if (!text) text = ""; if (strcmp(osd->osd_text, text) == 0) return; talloc_free(osd->osd_text); osd->osd_text = talloc_strdup(osd, text); vo_osd_changed(OSDTYPE_OSD); } static bool spu_visible(struct osd_state *osd, struct osd_object *obj) { struct MPOpts *opts = osd->opts; return opts->sub_visibility && vo_spudec && spudec_visible(vo_spudec); } // Return true if *out_imgs has been filled with valid values. // Return false on format mismatch, or if nothing to be renderer. static bool render_object(struct osd_state *osd, struct osd_object *obj, struct sub_bitmaps *out_imgs, struct sub_render_params *sub_params, const bool formats[SUBBITMAP_COUNT]) { memset(out_imgs, 0x55, sizeof(*out_imgs)); if (obj->type == OSDTYPE_SPU) { *out_imgs = (struct sub_bitmaps) {0}; if (spu_visible(osd, obj)) { //spudec_get_bitmap(vo_spudec, osd->res.w, osd->res.h, out_imgs); spudec_get_indexed(vo_spudec, &osd->res, out_imgs); } } else if (obj->type == OSDTYPE_SUB) { struct sub_render_params p = *sub_params; if (p.pts != MP_NOPTS_VALUE) p.pts += sub_delay - osd->sub_offset; sub_get_bitmaps(osd, &p, out_imgs); } else { osd_object_get_bitmaps(osd, obj, out_imgs); } if (obj->force_redraw) { out_imgs->bitmap_id++; out_imgs->bitmap_pos_id++; } obj->force_redraw = false; obj->vo_bitmap_id += out_imgs->bitmap_id; obj->vo_bitmap_pos_id += out_imgs->bitmap_pos_id; if (out_imgs->num_parts == 0) return false; if (obj->cached.bitmap_id == obj->vo_bitmap_id && obj->cached.bitmap_pos_id == obj->vo_bitmap_pos_id && formats[obj->cached.format]) { *out_imgs = obj->cached; return out_imgs->num_parts > 0; } out_imgs->render_index = obj->type; out_imgs->bitmap_id = obj->vo_bitmap_id; out_imgs->bitmap_pos_id = obj->vo_bitmap_pos_id; if (formats[out_imgs->format]) return out_imgs->num_parts > 0; bool cached = false; // do we have a copy of all the image data? if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_INDEXED) { cached |= osd_conv_idx_to_rgba(obj->cache[0], out_imgs); } if (formats[SUBBITMAP_OLD_PLANAR] && out_imgs->format == SUBBITMAP_INDEXED) { cached |= osd_conv_idx_to_old_p(obj->cache[1], out_imgs, osd->res.w, osd->res.h); } if (formats[SUBBITMAP_OLD_PLANAR] && out_imgs->format == SUBBITMAP_LIBASS) { cached |= osd_conv_ass_to_old_p(obj->cache[2], out_imgs); } if (cached) obj->cached = *out_imgs; if (!formats[out_imgs->format]) { mp_msg(MSGT_OSD, MSGL_ERR, "Can't render OSD part %d (format %d).\n", obj->type, out_imgs->format); return false; } return out_imgs->num_parts > 0; } // This is a hack to render the first subtitle OSD object, which is not empty. // It's a hack because it's really only useful for subtitles: normal OSD can // have multiple objects, and rendering one object may invalidate data of a // previously rendered, different object (that's how osd_libass.c works). // Also, it assumes this is called from a filter: it disables VO rendering of // subtitles, because we don't want to render both. bool osd_draw_sub(struct osd_state *osd, struct sub_bitmaps *out_imgs, struct sub_render_params *sub_params, const bool formats[SUBBITMAP_COUNT]) { *out_imgs = (struct sub_bitmaps) {0}; for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = osd->objs[n]; if (obj->is_sub) { // hack to allow rendering non-ASS subs with vf_ass inserted // (vf_ass is auto-inserted if VOs don't support EOSD) #ifdef CONFIG_ASS osd->render_subs_in_filter = !!sub_get_ass_track(osd); if (!osd->render_subs_in_filter) return false; #endif if (render_object(osd, obj, out_imgs, sub_params, formats)) return true; } } return false; } void draw_osd_with_eosd(struct vo *vo, struct osd_state *osd) { struct mp_eosd_res dim = {0}; if (vo_control(vo, VOCTRL_GET_EOSD_RES, &dim) != VO_TRUE) return; bool formats[SUBBITMAP_COUNT]; for (int n = 0; n < SUBBITMAP_COUNT; n++) { int data = n; formats[n] = vo_control(vo, VOCTRL_QUERY_EOSD_FORMAT, &data) == VO_TRUE; } osd_update_ext(osd, dim); struct aspect_data asp = vo->aspdat; struct sub_render_params subparams = { .pts = osd->vo_sub_pts, .dim = dim, .normal_scale = 1, .vsfilter_scale = (double) asp.prew / asp.preh * asp.orgh / asp.orgw, }; for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = osd->objs[n]; if (obj->is_sub && osd->render_subs_in_filter) continue; struct sub_bitmaps imgs; if (render_object(osd, obj, &imgs, &subparams, formats)) vo_control(vo, VOCTRL_DRAW_EOSD, &imgs); } } void osd_draw_text_ext(struct osd_state *osd, int w, int h, int ml, int mt, int mr, int mb, int unused0, int unused1, void (*draw_alpha)(void *ctx, int x0, int y0, int w, int h, unsigned char* src, unsigned char *srca, int stride), void *ctx) { struct mp_eosd_res dim = {.w = w, .h = h, .ml = ml, .mt = mt, .mr = mr, .mb = mb}; osd_update_ext(osd, dim); struct sub_render_params subparams = { .pts = osd->vo_sub_pts, .dim = dim, .normal_scale = 1, .vsfilter_scale = 1, // unknown }; for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = osd->objs[n]; if (obj->is_sub && osd->render_subs_in_filter) continue; struct sub_bitmaps imgs; bool formats[SUBBITMAP_COUNT] = {[SUBBITMAP_OLD_PLANAR] = true}; if (render_object(osd, obj, &imgs, &subparams, formats)) { assert(imgs.num_parts == 1); struct sub_bitmap *part = &imgs.parts[0]; struct old_osd_planar *bmp = part->bitmap; draw_alpha(ctx, part->x, part->y, part->w, part->h, bmp->bitmap, bmp->alpha, part->stride); } } } void osd_draw_text(struct osd_state *osd, int w, int h, void (*draw_alpha)(void *ctx, int x0, int y0, int w, int h, unsigned char* src, unsigned char *srca, int stride), void *ctx) { osd_draw_text_ext(osd, w, h, 0, 0, 0, 0, 0, 0, draw_alpha, ctx); } void vo_osd_changed(int new_value) { struct osd_state *osd = global_osd; for (int n = 0; n < MAX_OSD_PARTS; n++) { if (osd->objs[n]->type == new_value) osd->objs[n]->force_redraw = true; } } bool vo_osd_has_changed(struct osd_state *osd) { for (int n = 0; n < MAX_OSD_PARTS; n++) { if (osd->objs[n]->force_redraw) return true; } return false; } // Needed for VOs using the old OSD API (osd_draw_text_[ext]). void vo_osd_reset_changed(void) { struct osd_state *osd = global_osd; for (int n = 0; n < MAX_OSD_PARTS; n++) osd->objs[n]->force_redraw = false; } bool sub_bitmaps_bb(struct sub_bitmaps *imgs, int *x1, int *y1, int *x2, int *y2) { *x1 = *y1 = INT_MAX; *x2 = *y2 = INT_MIN; for (int n = 0; n < imgs->num_parts; n++) { struct sub_bitmap *p = &imgs->parts[n]; *x1 = FFMIN(*x1, p->x); *y1 = FFMIN(*y1, p->y); *x2 = FFMAX(*x2, p->x + p->dw); *y2 = FFMAX(*y2, p->y + p->dh); } // avoid degenerate bounding box if empty *x1 = FFMIN(*x1, *x2); *y1 = FFMIN(*y1, *y2); return *x1 < *x2 && *y1 < *y2; }