/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include #include #include "mpv_talloc.h" #include "misc/bstr.h" #include "common/common.h" #include "common/msg.h" #include "osd.h" #include "osd_state.h" static const char osd_font_pfb[] = #include "sub/osd_font.otf.inc" ; #include "sub/ass_mp.h" #include "options/options.h" #define ASS_USE_OSD_FONT "{\\fnmpv-osd-symbols}" static void append_ass(struct ass_state *ass, struct mp_osd_res *res, ASS_Image **img_list, bool *changed); void osd_init_backend(struct osd_state *osd) { } static void create_ass_renderer(struct osd_state *osd, struct ass_state *ass) { if (ass->render) return; ass->log = mp_log_new(NULL, osd->log, "libass"); ass->library = mp_ass_init(osd->global, osd->opts->osd_style, ass->log); ass_add_font(ass->library, "mpv-osd-symbols", (void *)osd_font_pfb, sizeof(osd_font_pfb) - 1); ass->render = ass_renderer_init(ass->library); if (!ass->render) abort(); mp_ass_configure_fonts(ass->render, osd->opts->osd_style, osd->global, ass->log); ass_set_pixel_aspect(ass->render, 1.0); } static void destroy_ass_renderer(struct ass_state *ass) { if (ass->track) ass_free_track(ass->track); ass->track = NULL; if (ass->render) ass_renderer_done(ass->render); ass->render = NULL; if (ass->library) ass_library_done(ass->library); ass->library = NULL; talloc_free(ass->log); ass->log = NULL; } static void destroy_external(struct osd_external *ext) { destroy_ass_renderer(&ext->ass); talloc_free(ext); } void osd_destroy_backend(struct osd_state *osd) { for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = osd->objs[n]; destroy_ass_renderer(&obj->ass); for (int i = 0; i < obj->num_externals; i++) destroy_external(obj->externals[i]); obj->num_externals = 0; } } static void update_playres(struct ass_state *ass, struct mp_osd_res *vo_res) { ASS_Track *track = ass->track; int old_res_x = track->PlayResX; int old_res_y = track->PlayResY; ass->vo_res = *vo_res; double aspect = 1.0 * vo_res->w / MPMAX(vo_res->h, 1); if (vo_res->display_par > 0) aspect = aspect / vo_res->display_par; track->PlayResY = ass->res_y ? ass->res_y : MP_ASS_FONT_PLAYRESY; track->PlayResX = ass->res_x ? ass->res_x : track->PlayResY * aspect; // Force libass to clear its internal cache - it doesn't check for // PlayRes changes itself. if (old_res_x != track->PlayResX || old_res_y != track->PlayResY) ass_set_frame_size(ass->render, 1, 1); } static void create_ass_track(struct osd_state *osd, struct osd_object *obj, struct ass_state *ass) { create_ass_renderer(osd, ass); ASS_Track *track = ass->track; if (!track) track = ass->track = ass_new_track(ass->library); track->track_type = TRACK_TYPE_ASS; track->Timer = 100.; track->WrapStyle = 1; // end-of-line wrapping instead of smart wrapping track->Kerning = true; track->ScaledBorderAndShadow = true; #if LIBASS_VERSION >= 0x01600010 ass_track_set_feature(track, ASS_FEATURE_WRAP_UNICODE, 1); #endif update_playres(ass, &obj->vo_res); } static int find_style(ASS_Track *track, const char *name, int def) { for (int n = 0; n < track->n_styles; n++) { if (track->styles[n].Name && strcmp(track->styles[n].Name, name) == 0) return n; } return def; } // Find a given style, or add it if it's missing. static ASS_Style *get_style(struct ass_state *ass, char *name) { ASS_Track *track = ass->track; if (!track) return NULL; int sid = find_style(track, name, -1); if (sid >= 0) return &track->styles[sid]; sid = ass_alloc_style(track); ASS_Style *style = &track->styles[sid]; style->Name = strdup(name); // Set to neutral base direction, as opposed to VSFilter LTR default style->Encoding = -1; return style; } static ASS_Event *add_osd_ass_event(ASS_Track *track, const char *style, const char *text) { int n = ass_alloc_event(track); ASS_Event *event = track->events + n; event->Start = 0; event->Duration = 100; event->Style = find_style(track, style, 0); event->ReadOrder = n; assert(event->Text == NULL); if (text) event->Text = strdup(text); return event; } static void clear_ass(struct ass_state *ass) { if (ass->track) ass_flush_events(ass->track); } void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function) { // 0xFF is never valid UTF-8, so we can use it to escape OSD symbols. // (Same trick as OSD_ASS_0/OSD_ASS_1.) snprintf(buffer, buffer_size, "\xFF%c", osd_function); } void osd_mangle_ass(bstr *dst, const char *in, bool replace_newlines) { const char *start = in; bool escape_ass = true; while (*in) { // As used by osd_get_function_sym(). if (in[0] == '\xFF' && in[1]) { bstr_xappend(NULL, dst, bstr0(ASS_USE_OSD_FONT)); mp_append_utf8_bstr(NULL, dst, OSD_CODEPOINTS + in[1]); bstr_xappend(NULL, dst, bstr0("{\\r}")); in += 2; continue; } if (*in == OSD_ASS_0[0] || *in == OSD_ASS_1[0]) { escape_ass = *in == OSD_ASS_1[0]; in += 1; continue; } if (escape_ass && *in == '{') bstr_xappend(NULL, dst, bstr0("\\")); // Replace newlines with \N for escape-ass. This is necessary to apply // ASS tags past newlines and to preserve consecutive newlines with // osd-overlay because update_external() adds a ASS event per line. if (replace_newlines && *in == '\n') { bstr_xappend(NULL, dst, bstr0("\\N")); in += 1; continue; } // Libass will strip leading whitespace if (in[0] == ' ' && (in == start || in[-1] == '\n')) { bstr_xappend(NULL, dst, bstr0("\\h")); in += 1; continue; } bstr_xappend(NULL, dst, (bstr){(char *)in, 1}); // Break ASS escapes with U+2060 WORD JOINER if (escape_ass && *in == '\\') mp_append_utf8_bstr(NULL, dst, 0x2060); in++; } } static ASS_Event *add_osd_ass_event_escaped(ASS_Track *track, const char *style, const char *text) { bstr buf = {0}; osd_mangle_ass(&buf, text, false); ASS_Event *e = add_osd_ass_event(track, style, buf.start); talloc_free(buf.start); return e; } static ASS_Style *prepare_osd_ass(struct osd_state *osd, struct osd_object *obj) { struct mp_osd_render_opts *opts = osd->opts; create_ass_track(osd, obj, &obj->ass); struct osd_style_opts font = *opts->osd_style; font.font_size *= opts->osd_scale; double playresy = obj->ass.track->PlayResY; // Compensate for libass and mp_ass_set_style scaling the font etc. if (!opts->osd_scale_by_window) playresy *= 720.0 / obj->vo_res.h; ASS_Style *style = get_style(&obj->ass, "OSD"); mp_ass_set_style(style, playresy, &font); return style; } static void update_osd_text(struct osd_state *osd, struct osd_object *obj) { if (!obj->text[0]) return; prepare_osd_ass(osd, obj); add_osd_ass_event_escaped(obj->ass.track, "OSD", obj->text); } void osd_get_text_size(struct osd_state *osd, int *out_screen_h, int *out_font_h) { mp_mutex_lock(&osd->lock); struct osd_object *obj = osd->objs[OSDTYPE_OSD]; ASS_Style *style = prepare_osd_ass(osd, obj); *out_screen_h = obj->ass.track->PlayResY - style->MarginV; *out_font_h = style->FontSize; mp_mutex_unlock(&osd->lock); } // align: -1 .. +1 // frame: size of the containing area // obj: size of the object that should be positioned inside the area // margin: min. distance from object to frame (as long as -1 <= align <= +1) static float get_align(float align, float frame, float obj, float margin) { frame -= margin * 2; return margin + frame / 2 - obj / 2 + (frame - obj) / 2 * align; } struct ass_draw { int scale; char *text; }; static void ass_draw_start(struct ass_draw *d) { d->scale = MPMAX(d->scale, 1); d->text = talloc_asprintf_append(d->text, "{\\p%d}", d->scale); } static void ass_draw_stop(struct ass_draw *d) { d->text = talloc_strdup_append(d->text, "{\\p0}"); } static void ass_draw_c(struct ass_draw *d, float x, float y) { int ix = round(x * (1 << (d->scale - 1))); int iy = round(y * (1 << (d->scale - 1))); d->text = talloc_asprintf_append(d->text, " %d %d", ix, iy); } static void ass_draw_append(struct ass_draw *d, const char *t) { d->text = talloc_strdup_append(d->text, t); } static void ass_draw_move_to(struct ass_draw *d, float x, float y) { ass_draw_append(d, " m"); ass_draw_c(d, x, y); } static void ass_draw_line_to(struct ass_draw *d, float x, float y) { ass_draw_append(d, " l"); ass_draw_c(d, x, y); } static void ass_draw_rect_ccw(struct ass_draw *d, float x0, float y0, float x1, float y1) { ass_draw_move_to(d, x0, y0); ass_draw_line_to(d, x0, y1); ass_draw_line_to(d, x1, y1); ass_draw_line_to(d, x1, y0); } static void ass_draw_rect_cw(struct ass_draw *d, float x0, float y0, float x1, float y1) { ass_draw_move_to(d, x0, y0); ass_draw_line_to(d, x1, y0); ass_draw_line_to(d, x1, y1); ass_draw_line_to(d, x0, y1); } static void ass_draw_reset(struct ass_draw *d) { talloc_free(d->text); d->text = NULL; } static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj, float *o_x, float *o_y, float *o_w, float *o_h, float *o_border) { struct mp_osd_render_opts *opts = osd->opts; create_ass_track(osd, obj, &obj->ass); ASS_Track *track = obj->ass.track; ASS_Style *style = get_style(&obj->ass, "progbar"); if (!style) { *o_x = *o_y = *o_w = *o_h = *o_border = 0; return; } mp_ass_set_style(style, track->PlayResY, opts->osd_style); if (osd->opts->osd_style->back_color.a) { // override the default osd opaque-box into plain outline. Otherwise // the opaque box is not aligned with the bar (even without shadow), // and each bar ass event gets its own opaque box - breaking the bar. style->BackColour = MP_ASS_COLOR(opts->osd_style->shadow_color); style->BorderStyle = 1; // outline } *o_w = track->PlayResX * (opts->osd_bar_w / 100.0); *o_h = track->PlayResY * (opts->osd_bar_h / 100.0); style->Outline = opts->osd_bar_border_size; // Rendering with shadow is broken (because there's more than one shape) style->Shadow = 0; style->Alignment = 5; *o_border = style->Outline; *o_x = get_align(opts->osd_bar_align_x, track->PlayResX, *o_w, *o_border); *o_y = get_align(opts->osd_bar_align_y, track->PlayResY, *o_h, *o_border); } static void update_progbar(struct osd_state *osd, struct osd_object *obj) { if (obj->progbar_state.type < 0) return; float px, py, width, height, border; get_osd_bar_box(osd, obj, &px, &py, &width, &height, &border); ASS_Track *track = obj->ass.track; float sx = px - border * 2 - height / 4; // includes additional spacing float sy = py + height / 2; bstr buf = bstr0(talloc_asprintf(NULL, "{\\an6\\pos(%f,%f)}", sx, sy)); if (obj->progbar_state.type == 0 || obj->progbar_state.type >= 256) { // no sym } else if (obj->progbar_state.type >= 32) { mp_append_utf8_bstr(NULL, &buf, obj->progbar_state.type); } else { bstr_xappend(NULL, &buf, bstr0(ASS_USE_OSD_FONT)); mp_append_utf8_bstr(NULL, &buf, OSD_CODEPOINTS + obj->progbar_state.type); bstr_xappend(NULL, &buf, bstr0("{\\r}")); } add_osd_ass_event(track, "progbar", buf.start); talloc_free(buf.start); struct ass_draw *d = &(struct ass_draw) { .scale = 4 }; if (osd->opts->osd_style->back_color.a) { // the bar style always ignores the --osd-back-color config - it messes // up the bar. draw an artificial box at the original back color. struct m_color bc = osd->opts->osd_style->back_color; d->text = talloc_asprintf_append(d->text, "{\\pos(%f,%f)\\bord0\\1a&H%02X\\1c&H%02X%02X%02X&}", px, py, 255 - bc.a, (int)bc.b, (int)bc.g, (int)bc.r); ass_draw_start(d); ass_draw_rect_cw(d, -border, -border, width + border, height + border); ass_draw_stop(d); add_osd_ass_event(track, "progbar", d->text); ass_draw_reset(d); } // filled area d->text = talloc_asprintf_append(d->text, "{\\bord0\\pos(%f,%f)}", px, py); ass_draw_start(d); float pos = obj->progbar_state.value * width - border / 2; ass_draw_rect_cw(d, 0, 0, pos, height); ass_draw_stop(d); add_osd_ass_event(track, "progbar", d->text); ass_draw_reset(d); // position marker d->text = talloc_asprintf_append(d->text, "{\\bord%f\\pos(%f,%f)}", border / 2, px, py); ass_draw_start(d); ass_draw_move_to(d, pos + border / 2, 0); ass_draw_line_to(d, pos + border / 2, height); ass_draw_stop(d); add_osd_ass_event(track, "progbar", d->text); ass_draw_reset(d); d->text = talloc_asprintf_append(d->text, "{\\pos(%f,%f)}", px, py); ass_draw_start(d); // the box ass_draw_rect_cw(d, -border, -border, width + border, height + border); // the "hole" ass_draw_rect_ccw(d, 0, 0, width, height); // chapter marks for (int n = 0; n < obj->progbar_state.num_stops; n++) { float s = obj->progbar_state.stops[n] * width; float dent = MPMAX(border * 1.3, 1.6); if (s > dent && s < width - dent) { ass_draw_move_to(d, s + dent, 0); ass_draw_line_to(d, s, dent); ass_draw_line_to(d, s - dent, 0); ass_draw_move_to(d, s - dent, height); ass_draw_line_to(d, s, height - dent); ass_draw_line_to(d, s + dent, height); } } ass_draw_stop(d); add_osd_ass_event(track, "progbar", d->text); ass_draw_reset(d); } static void update_osd(struct osd_state *osd, struct osd_object *obj) { obj->osd_changed = false; clear_ass(&obj->ass); update_osd_text(osd, obj); update_progbar(osd, obj); } static void update_external(struct osd_state *osd, struct osd_object *obj, struct osd_external *ext) { bstr t = bstr0(ext->ov.data); ext->ass.res_x = ext->ov.res_x; ext->ass.res_y = ext->ov.res_y; create_ass_track(osd, obj, &ext->ass); clear_ass(&ext->ass); int resy = ext->ass.track->PlayResY; mp_ass_set_style(get_style(&ext->ass, "OSD"), resy, osd->opts->osd_style); // Some scripts will reference this style name with \r tags. const struct osd_style_opts *def = osd_style_conf.defaults; mp_ass_set_style(get_style(&ext->ass, "Default"), resy, def); while (t.len) { bstr line; bstr_split_tok(t, "\n", &line, &t); if (line.len) { char *tmp = bstrdup0(NULL, line); add_osd_ass_event(ext->ass.track, "OSD", tmp); talloc_free(tmp); } } } static int cmp_zorder(const void *pa, const void *pb) { const struct osd_external *a = *(struct osd_external **)pa; const struct osd_external *b = *(struct osd_external **)pb; return a->ov.z == b->ov.z ? 0 : (a->ov.z > b->ov.z ? 1 : -1); } void osd_set_external(struct osd_state *osd, struct osd_external_ass *ov) { mp_mutex_lock(&osd->lock); struct osd_object *obj = osd->objs[OSDTYPE_EXTERNAL]; bool zorder_changed = false; int index = -1; for (int n = 0; n < obj->num_externals; n++) { struct osd_external *e = obj->externals[n]; if (e->ov.id == ov->id && e->ov.owner == ov->owner) { index = n; break; } } if (index < 0) { if (!ov->format) goto done; struct osd_external *new = talloc_zero(NULL, struct osd_external); new->ov.owner = ov->owner; new->ov.id = ov->id; MP_TARRAY_APPEND(obj, obj->externals, obj->num_externals, new); index = obj->num_externals - 1; zorder_changed = true; } struct osd_external *entry = obj->externals[index]; if (!ov->format) { if (!entry->ov.hidden) { obj->changed = true; osd->want_redraw_notification = true; } destroy_external(entry); MP_TARRAY_REMOVE_AT(obj->externals, obj->num_externals, index); goto done; } if (!entry->ov.hidden || !ov->hidden) { obj->changed = true; osd->want_redraw_notification = true; } entry->ov.format = ov->format; if (!entry->ov.data) entry->ov.data = talloc_strdup(entry, ""); entry->ov.data[0] = '\0'; // reuse memory allocation entry->ov.data = talloc_strdup_append(entry->ov.data, ov->data); entry->ov.res_x = ov->res_x; entry->ov.res_y = ov->res_y; zorder_changed |= entry->ov.z != ov->z; entry->ov.z = ov->z; entry->ov.hidden = ov->hidden; update_external(osd, obj, entry); if (zorder_changed) { qsort(obj->externals, obj->num_externals, sizeof(obj->externals[0]), cmp_zorder); } if (ov->out_rc) { struct mp_osd_res vo_res = entry->ass.vo_res; // Defined fallback if VO has not drawn this yet if (vo_res.w < 1 || vo_res.h < 1) { vo_res = (struct mp_osd_res){ .w = entry->ov.res_x, .h = entry->ov.res_y, .display_par = 1, }; // According to osd-overlay command description. if (vo_res.w < 1) vo_res.w = 1280; if (vo_res.h < 1) vo_res.h = 720; } ASS_Image *img_list = NULL; append_ass(&entry->ass, &vo_res, &img_list, NULL); mp_ass_get_bb(img_list, entry->ass.track, &vo_res, ov->out_rc); } done: mp_mutex_unlock(&osd->lock); } void osd_set_external_remove_owner(struct osd_state *osd, void *owner) { mp_mutex_lock(&osd->lock); struct osd_object *obj = osd->objs[OSDTYPE_EXTERNAL]; for (int n = obj->num_externals - 1; n >= 0; n--) { struct osd_external *e = obj->externals[n]; if (e->ov.owner == owner) { destroy_external(e); MP_TARRAY_REMOVE_AT(obj->externals, obj->num_externals, n); obj->changed = true; osd->want_redraw_notification = true; } } mp_mutex_unlock(&osd->lock); } static void append_ass(struct ass_state *ass, struct mp_osd_res *res, ASS_Image **img_list, bool *changed) { if (!ass->render || !ass->track) { *img_list = NULL; return; } update_playres(ass, res); ass_set_frame_size(ass->render, res->w, res->h); ass_set_pixel_aspect(ass->render, res->display_par); int ass_changed; *img_list = ass_render_frame(ass->render, ass->track, 0, &ass_changed); ass->changed |= ass_changed; if (changed) { *changed |= ass->changed; ass->changed = false; } } struct sub_bitmaps *osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj, int format) { if (obj->type == OSDTYPE_OSD && obj->osd_changed) update_osd(osd, obj); if (!obj->ass_packer) obj->ass_packer = mp_ass_packer_alloc(obj); MP_TARRAY_GROW(obj, obj->ass_imgs, obj->num_externals + 1); append_ass(&obj->ass, &obj->vo_res, &obj->ass_imgs[0], &obj->changed); for (int n = 0; n < obj->num_externals; n++) { if (obj->externals[n]->ov.hidden) { update_playres(&obj->externals[n]->ass, &obj->vo_res); obj->ass_imgs[n + 1] = NULL; } else { append_ass(&obj->externals[n]->ass, &obj->vo_res, &obj->ass_imgs[n + 1], &obj->changed); } } struct sub_bitmaps out_imgs = {0}; mp_ass_packer_pack(obj->ass_packer, obj->ass_imgs, obj->num_externals + 1, obj->changed, false, format, &out_imgs); obj->changed = false; return sub_bitmaps_copy(&obj->copy_cache, &out_imgs); }