/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include #include "common/common.h" #include "stream/stream.h" #include "osdep/timer.h" #include "mpv_talloc.h" #include "options/m_config.h" #include "options/options.h" #include "common/global.h" #include "common/msg.h" #include "player/client.h" #include "player/command.h" #include "osd.h" #include "osd_state.h" #include "dec_sub.h" #include "img_convert.h" #include "draw_bmp.h" #include "video/mp_image.h" #include "video/mp_image_pool.h" #define OPT_BASE_STRUCT struct osd_style_opts static const m_option_t style_opts[] = { OPT_STRING("font", font, 0), OPT_FLOATRANGE("font-size", font_size, 0, 1, 9000), OPT_COLOR("color", color, 0), OPT_COLOR("border-color", border_color, 0), OPT_COLOR("shadow-color", shadow_color, 0), OPT_COLOR("back-color", back_color, 0), OPT_FLOAT("border-size", border_size, 0), OPT_FLOAT("shadow-offset", shadow_offset, 0), OPT_FLOATRANGE("spacing", spacing, 0, -10, 10), OPT_INTRANGE("margin-x", margin_x, 0, 0, 300), OPT_INTRANGE("margin-y", margin_y, 0, 0, 600), OPT_CHOICE("align-x", align_x, 0, ({"left", -1}, {"center", 0}, {"right", +1})), OPT_CHOICE("align-y", align_y, 0, ({"top", -1}, {"center", 0}, {"bottom", +1})), OPT_FLOATRANGE("blur", blur, 0, 0, 20), OPT_FLAG("bold", bold, 0), OPT_FLAG("italic", italic, 0), OPT_CHOICE("justify", justify, 0, ({"auto", 0}, {"left", 1}, {"center", 2}, {"right", 3})), OPT_CHOICE("font-provider", font_provider, 0, ({"auto", 0}, {"none", 1}, {"fontconfig", 2})), {0} }; const struct m_sub_options osd_style_conf = { .opts = style_opts, .size = sizeof(struct osd_style_opts), .defaults = &(const struct osd_style_opts){ .font = "sans-serif", .font_size = 55, .color = {255, 255, 255, 255}, .border_color = {0, 0, 0, 255}, .shadow_color = {240, 240, 240, 128}, .border_size = 3, .shadow_offset = 0, .margin_x = 25, .margin_y = 22, .align_x = -1, .align_y = -1, }, .change_flags = UPDATE_OSD, }; const struct m_sub_options sub_style_conf = { .opts = style_opts, .size = sizeof(struct osd_style_opts), .defaults = &(const struct osd_style_opts){ .font = "sans-serif", .font_size = 55, .color = {255, 255, 255, 255}, .border_color = {0, 0, 0, 255}, .shadow_color = {240, 240, 240, 128}, .border_size = 3, .shadow_offset = 0, .margin_x = 25, .margin_y = 22, .align_x = 0, .align_y = 1, }, .change_flags = UPDATE_OSD, }; bool osd_res_equals(struct mp_osd_res a, struct mp_osd_res b) { return a.w == b.w && a.h == b.h && a.ml == b.ml && a.mt == b.mt && a.mr == b.mr && a.mb == b.mb && a.display_par == b.display_par; } struct osd_state *osd_create(struct mpv_global *global) { assert(MAX_OSD_PARTS >= OSDTYPE_COUNT); struct osd_state *osd = talloc_zero(NULL, struct osd_state); *osd = (struct osd_state) { .opts_cache = m_config_cache_alloc(osd, global, &mp_osd_render_sub_opts), .global = global, .log = mp_log_new(osd, global->log, "osd"), .force_video_pts = MP_NOPTS_VALUE, }; pthread_mutex_init(&osd->lock, NULL); osd->opts = osd->opts_cache->opts; for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = talloc(osd, struct osd_object); *obj = (struct osd_object) { .type = n, .text = talloc_strdup(obj, ""), .progbar_state = {.type = -1}, }; osd->objs[n] = obj; } osd->objs[OSDTYPE_SUB]->is_sub = true; osd->objs[OSDTYPE_SUB2]->is_sub = true; osd_init_backend(osd); return osd; } void osd_free(struct osd_state *osd) { if (!osd) return; osd_destroy_backend(osd); pthread_mutex_destroy(&osd->lock); talloc_free(osd); } void osd_set_text(struct osd_state *osd, const char *text) { pthread_mutex_lock(&osd->lock); struct osd_object *osd_obj = osd->objs[OSDTYPE_OSD]; if (!text) text = ""; if (strcmp(osd_obj->text, text) != 0) { talloc_free(osd_obj->text); osd_obj->text = talloc_strdup(osd_obj, text); osd_obj->osd_changed = true; osd->want_redraw_notification = true; } pthread_mutex_unlock(&osd->lock); } void osd_set_sub(struct osd_state *osd, int index, struct dec_sub *dec_sub) { pthread_mutex_lock(&osd->lock); if (index >= 0 && index < 2) { struct osd_object *obj = osd->objs[OSDTYPE_SUB + index]; obj->sub = dec_sub; obj->vo_change_id += 1; } osd->want_redraw_notification = true; pthread_mutex_unlock(&osd->lock); } bool osd_get_render_subs_in_filter(struct osd_state *osd) { pthread_mutex_lock(&osd->lock); bool r = osd->render_subs_in_filter; pthread_mutex_unlock(&osd->lock); return r; } void osd_set_render_subs_in_filter(struct osd_state *osd, bool s) { pthread_mutex_lock(&osd->lock); osd->render_subs_in_filter = s; pthread_mutex_unlock(&osd->lock); } void osd_set_force_video_pts(struct osd_state *osd, double video_pts) { pthread_mutex_lock(&osd->lock); osd->force_video_pts = video_pts; pthread_mutex_unlock(&osd->lock); } double osd_get_force_video_pts(struct osd_state *osd) { pthread_mutex_lock(&osd->lock); double pts = osd->force_video_pts; pthread_mutex_unlock(&osd->lock); return pts; } void osd_set_progbar(struct osd_state *osd, struct osd_progbar_state *s) { pthread_mutex_lock(&osd->lock); struct osd_object *osd_obj = osd->objs[OSDTYPE_OSD]; osd_obj->progbar_state.type = s->type; osd_obj->progbar_state.value = s->value; osd_obj->progbar_state.num_stops = s->num_stops; MP_TARRAY_GROW(osd_obj, osd_obj->progbar_state.stops, s->num_stops); if (s->num_stops) { memcpy(osd_obj->progbar_state.stops, s->stops, sizeof(osd_obj->progbar_state.stops[0]) * s->num_stops); } osd_obj->osd_changed = true; osd->want_redraw_notification = true; pthread_mutex_unlock(&osd->lock); } void osd_set_external2(struct osd_state *osd, struct sub_bitmaps *imgs) { pthread_mutex_lock(&osd->lock); osd->objs[OSDTYPE_EXTERNAL2]->external2 = imgs; osd->objs[OSDTYPE_EXTERNAL2]->vo_change_id += 1; osd->want_redraw_notification = true; pthread_mutex_unlock(&osd->lock); } static void check_obj_resize(struct osd_state *osd, struct mp_osd_res res, struct osd_object *obj) { if (!osd_res_equals(res, obj->vo_res)) { obj->vo_res = res; mp_client_broadcast_event(mp_client_api_get_core(osd->global->client_api), MP_EVENT_WIN_RESIZE, NULL); } } // Optional. Can be called for faster reaction of OSD-generating scripts like // osc.lua. This can achieve that the resize happens first, so that the OSD is // generated at the correct resolution the first time the resized frame is // rendered. Since the OSD doesn't (and can't) wait for the script, this // increases the time in which the script can react, and also gets rid of the // unavoidable redraw delay (though it will still be racy). // Unnecessary for anything else. void osd_resize(struct osd_state *osd, struct mp_osd_res res) { pthread_mutex_lock(&osd->lock); int types[] = {OSDTYPE_OSD, OSDTYPE_EXTERNAL, OSDTYPE_EXTERNAL2, -1}; for (int n = 0; types[n] >= 0; n++) check_obj_resize(osd, res, osd->objs[types[n]]); pthread_mutex_unlock(&osd->lock); } static void render_object(struct osd_state *osd, struct osd_object *obj, struct mp_osd_res res, double video_pts, const bool sub_formats[SUBBITMAP_COUNT], struct sub_bitmaps *out_imgs) { int format = SUBBITMAP_LIBASS; if (!sub_formats[format] || osd->opts->force_rgba_osd) format = SUBBITMAP_RGBA; *out_imgs = (struct sub_bitmaps) {0}; check_obj_resize(osd, res, obj); if (obj->type == OSDTYPE_SUB || obj->type == OSDTYPE_SUB2) { if (obj->sub) sub_get_bitmaps(obj->sub, obj->vo_res, format, video_pts, out_imgs); } else if (obj->type == OSDTYPE_EXTERNAL2) { if (obj->external2 && obj->external2->format) { *out_imgs = *obj->external2; obj->external2->change_id = 0; } } else { osd_object_get_bitmaps(osd, obj, format, out_imgs); } obj->vo_change_id += out_imgs->change_id; if (out_imgs->num_parts == 0) return; out_imgs->render_index = obj->type; out_imgs->change_id = obj->vo_change_id; } // draw_flags is a bit field of OSD_DRAW_* constants void osd_draw(struct osd_state *osd, struct mp_osd_res res, double video_pts, int draw_flags, const bool formats[SUBBITMAP_COUNT], void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx) { pthread_mutex_lock(&osd->lock); if (osd->force_video_pts != MP_NOPTS_VALUE) video_pts = osd->force_video_pts; if (draw_flags & OSD_DRAW_SUB_FILTER) draw_flags |= OSD_DRAW_SUB_ONLY; for (int n = 0; n < MAX_OSD_PARTS; n++) { struct osd_object *obj = osd->objs[n]; // Object is drawn into the video frame itself; don't draw twice if (osd->render_subs_in_filter && obj->is_sub && !(draw_flags & OSD_DRAW_SUB_FILTER)) continue; if ((draw_flags & OSD_DRAW_SUB_ONLY) && !obj->is_sub) continue; if ((draw_flags & OSD_DRAW_OSD_ONLY) && obj->is_sub) continue; if (obj->sub) sub_lock(obj->sub); struct sub_bitmaps imgs; render_object(osd, obj, res, video_pts, formats, &imgs); if (imgs.num_parts > 0) { if (formats[imgs.format]) { cb(cb_ctx, &imgs); } else { MP_ERR(osd, "Can't render OSD part %d (format %d).\n", obj->type, imgs.format); } } if (obj->sub) sub_unlock(obj->sub); } // If this is called with OSD_DRAW_SUB_ONLY or OSD_DRAW_OSD_ONLY set, assume // it will always draw the complete OSD by doing multiple osd_draw() calls. // OSD_DRAW_SUB_FILTER on the other hand is an evil special-case, and we // must not reset the flag when it happens. if (!(draw_flags & OSD_DRAW_SUB_FILTER)) osd->want_redraw_notification = false; pthread_mutex_unlock(&osd->lock); } struct draw_on_image_closure { struct osd_state *osd; struct mp_image *dest; struct mp_image_pool *pool; bool changed; }; static void draw_on_image(void *ctx, struct sub_bitmaps *imgs) { struct draw_on_image_closure *closure = ctx; struct osd_state *osd = closure->osd; if (!mp_image_pool_make_writeable(closure->pool, closure->dest)) return; // on OOM, skip mp_draw_sub_bitmaps(&osd->draw_cache, closure->dest, imgs); talloc_steal(osd, osd->draw_cache); closure->changed = true; } // Calls mp_image_make_writeable() on the dest image if something is drawn. // Returns whether anything was drawn. bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res, double video_pts, int draw_flags, struct mp_image *dest) { struct draw_on_image_closure closure = {osd, dest}; osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats, &draw_on_image, &closure); return closure.changed; } // Like osd_draw_on_image(), but if dest needs to be copied to make it // writeable, allocate images from the given pool. (This is a minor // optimization to reduce "real" image sized memory allocations.) void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res, double video_pts, int draw_flags, struct mp_image_pool *pool, struct mp_image *dest) { struct draw_on_image_closure closure = {osd, dest, pool}; osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats, &draw_on_image, &closure); } // Setup the OSD resolution to render into an image with the given parameters. // The interesting part about this is that OSD has to compensate the aspect // ratio if the image does not have a 1:1 pixel aspect ratio. struct mp_osd_res osd_res_from_image_params(const struct mp_image_params *p) { return (struct mp_osd_res) { .w = p->w, .h = p->h, .display_par = p->p_h / (double)p->p_w, }; } // Typically called to react to OSD style changes. void osd_changed(struct osd_state *osd) { pthread_mutex_lock(&osd->lock); osd->objs[OSDTYPE_OSD]->osd_changed = true; osd->want_redraw_notification = true; // Done here for a lack of a better place. m_config_cache_update(osd->opts_cache); pthread_mutex_unlock(&osd->lock); } bool osd_query_and_reset_want_redraw(struct osd_state *osd) { pthread_mutex_lock(&osd->lock); bool r = osd->want_redraw_notification; osd->want_redraw_notification = false; pthread_mutex_unlock(&osd->lock); return r; } struct mp_osd_res osd_get_vo_res(struct osd_state *osd) { pthread_mutex_lock(&osd->lock); // Any OSDTYPE is fine; but it mustn't be a subtitle one (can have lower res.) struct mp_osd_res res = osd->objs[OSDTYPE_OSD]->vo_res; pthread_mutex_unlock(&osd->lock); return res; } // Position the subbitmaps in imgs on the screen. Basically, this fits the // subtitle canvas (of size frame_w x frame_h) onto the screen, such that it // fills the whole video area (especially if the video is magnified, e.g. on // fullscreen). If compensate_par is >0, adjust the way the subtitles are // "stretched" on the screen, and letter-box the result. If compensate_par // is <0, strictly letter-box the subtitles. If it is 0, stretch them. void osd_rescale_bitmaps(struct sub_bitmaps *imgs, int frame_w, int frame_h, struct mp_osd_res res, double compensate_par) { int vidw = res.w - res.ml - res.mr; int vidh = res.h - res.mt - res.mb; double xscale = (double)vidw / frame_w; double yscale = (double)vidh / frame_h; if (compensate_par < 0) compensate_par = xscale / yscale / res.display_par; if (compensate_par > 0) xscale /= compensate_par; int cx = vidw / 2 - (int)(frame_w * xscale) / 2; int cy = vidh / 2 - (int)(frame_h * yscale) / 2; for (int i = 0; i < imgs->num_parts; i++) { struct sub_bitmap *bi = &imgs->parts[i]; bi->x = (int)(bi->x * xscale) + cx + res.ml; bi->y = (int)(bi->y * yscale) + cy + res.mt; bi->dw = (int)(bi->w * xscale + 0.5); bi->dh = (int)(bi->h * yscale + 0.5); } }