/* * Network layer for MPlayer * by Bertrand BAUDET * (C) 2001, MPlayer team. */ #ifndef MPLAYER_NETWORK_H #define MPLAYER_NETWORK_H #include #include #include #include "config.h" #if !HAVE_WINSOCK2_H #include #include #include #include #endif #include "url.h" #include "http.h" #if !HAVE_CLOSESOCKET #define closesocket close #endif #if !HAVE_SOCKLEN_T typedef int socklen_t; #endif #define BUFFER_SIZE 2048 typedef struct { const char *mime_type; int demuxer_type; } mime_struct_t; typedef enum { streaming_stopped_e, streaming_playing_e } streaming_status; typedef struct streaming_control { URL_t *url; streaming_status status; int buffering; // boolean unsigned int prebuffer_size; char *buffer; unsigned int buffer_size; unsigned int buffer_pos; unsigned int bandwidth; // The downstream available int (*streaming_read)( int fd, char *buffer, int buffer_size, struct streaming_control *stream_ctrl ); int (*streaming_seek)( int fd, off_t pos, struct streaming_control *stream_ctrl ); void *data; // hacks for asf int *audio_id_ptr; int *video_id_ptr; } streaming_ctrl_t; //int streaming_start( stream_t *stream, int *demuxer_type, URL_t *url ); streaming_ctrl_t *streaming_ctrl_new(void); int streaming_bufferize( streaming_ctrl_t *streaming_ctrl, char *buffer, int size); int nop_streaming_read( int fd, char *buffer, int size, streaming_ctrl_t *stream_ctrl ); int nop_streaming_seek( int fd, off_t pos, streaming_ctrl_t *stream_ctrl ); void streaming_ctrl_free( streaming_ctrl_t *streaming_ctrl ); int http_send_request(URL_t *url, off_t pos); HTTP_header_t *http_read_response(int fd); int http_authenticate(HTTP_header_t *http_hdr, URL_t *url, int *auth_retry); URL_t* check4proxies(URL_t *url); #endif /* MPLAYER_NETWORK_H */