/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #ifndef MPLAYER_SCREENSHOT_H #define MPLAYER_SCREENSHOT_H #include struct MPContext; // One time initialization at program start. void screenshot_init(struct MPContext *mpctx); // Request a taking & saving a screenshot of the currently displayed frame. // mode: 0: -, 1: save the actual output window contents, 2: with subtitles. // each_frame: If set, this toggles per-frame screenshots, exactly like the // screenshot slave command (MP_CMD_SCREENSHOT). // osd: show status on OSD void screenshot_request(struct MPContext *mpctx, int mode, bool each_frame, bool osd, bool async); // filename: where to store the screenshot; doesn't try to find an alternate // name if the file already exists // mode, osd: same as in screenshot_request() void screenshot_to_file(struct MPContext *mpctx, const char *filename, int mode, bool osd, bool async); // mode is the same as in screenshot_request() struct mp_image *screenshot_get_rgb(struct MPContext *mpctx, int mode); // Called by the playback core code when a new frame is displayed. void screenshot_flip(struct MPContext *mpctx); #endif /* MPLAYER_SCREENSHOT_H */