/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include #include #include "config.h" #include "mpv_talloc.h" #include "common/msg.h" #include "options/options.h" #include "common/common.h" #include "common/encode.h" #include "common/recorder.h" #include "options/m_config.h" #include "options/m_property.h" #include "common/playlist.h" #include "input/input.h" #include "misc/dispatch.h" #include "osdep/terminal.h" #include "osdep/timer.h" #include "audio/decode/dec_audio.h" #include "audio/out/ao.h" #include "demux/demux.h" #include "stream/stream.h" #include "sub/osd.h" #include "video/filter/vf.h" #include "video/decode/dec_video.h" #include "video/out/vo.h" #include "core.h" #include "client.h" #include "command.h" // Wait until mp_wakeup_core() is called, since the last time // mp_wait_events() was called. void mp_wait_events(struct MPContext *mpctx) { bool sleeping = mpctx->sleeptime > 0; if (sleeping) MP_STATS(mpctx, "start sleep"); mpctx->in_dispatch = true; mp_dispatch_queue_process(mpctx->dispatch, mpctx->sleeptime); mpctx->in_dispatch = false; mpctx->sleeptime = INFINITY; if (sleeping) MP_STATS(mpctx, "end sleep"); } // Set the timeout used when the playloop goes to sleep. This means the // playloop will re-run as soon as the timeout elapses (or earlier). // mp_set_timeout(c, 0) is essentially equivalent to mp_wakeup_core(c). void mp_set_timeout(struct MPContext *mpctx, double sleeptime) { mpctx->sleeptime = MPMIN(mpctx->sleeptime, sleeptime); // Can't adjust timeout if called from mp_dispatch_queue_process(). if (mpctx->in_dispatch && isfinite(sleeptime)) mp_wakeup_core(mpctx); } // Cause the playloop to run. This can be called from any thread. If called // from within the playloop itself, it will be run immediately again, instead // of going to sleep in the next mp_wait_events(). void mp_wakeup_core(struct MPContext *mpctx) { mp_dispatch_interrupt(mpctx->dispatch); } // Opaque callback variant of mp_wakeup_core(). void mp_wakeup_core_cb(void *ctx) { struct MPContext *mpctx = ctx; mp_wakeup_core(mpctx); } // Process any queued input, whether it's user input, or requests from client // API threads. This also resets the "wakeup" flag used with mp_wait_events(). void mp_process_input(struct MPContext *mpctx) { for (;;) { mp_cmd_t *cmd = mp_input_read_cmd(mpctx->input); if (!cmd) break; run_command(mpctx, cmd, NULL); mp_cmd_free(cmd); } mp_set_timeout(mpctx, mp_input_get_delay(mpctx->input)); } double get_relative_time(struct MPContext *mpctx) { int64_t new_time = mp_time_us(); int64_t delta = new_time - mpctx->last_time; mpctx->last_time = new_time; return delta * 0.000001; } void update_core_idle_state(struct MPContext *mpctx) { bool eof = mpctx->video_status == STATUS_EOF && mpctx->audio_status == STATUS_EOF; bool active = !mpctx->paused && mpctx->restart_complete && mpctx->playing && mpctx->in_playloop && !eof; if (mpctx->playback_active != active) { mpctx->playback_active = active; update_screensaver_state(mpctx); mp_notify(mpctx, MP_EVENT_CORE_IDLE, NULL); } } // The value passed here is the new value for mpctx->opts->pause void set_pause_state(struct MPContext *mpctx, bool user_pause) { struct MPOpts *opts = mpctx->opts; bool send_update = false; if (opts->pause != user_pause) send_update = true; opts->pause = user_pause; bool internal_paused = opts->pause || mpctx->paused_for_cache; if (internal_paused != mpctx->paused) { mpctx->paused = internal_paused; send_update = true; if (mpctx->ao && mpctx->ao_chain) { if (internal_paused) { ao_pause(mpctx->ao); } else { ao_resume(mpctx->ao); } } if (mpctx->video_out) vo_set_paused(mpctx->video_out, internal_paused); mpctx->osd_function = 0; mpctx->osd_force_update = true; mp_wakeup_core(mpctx); if (internal_paused) { mpctx->step_frames = 0; mpctx->time_frame -= get_relative_time(mpctx); } else { (void)get_relative_time(mpctx); // ignore time that passed during pause } } update_core_idle_state(mpctx); if (send_update) mp_notify(mpctx, opts->pause ? MPV_EVENT_PAUSE : MPV_EVENT_UNPAUSE, 0); } void update_internal_pause_state(struct MPContext *mpctx) { set_pause_state(mpctx, mpctx->opts->pause); } void update_screensaver_state(struct MPContext *mpctx) { if (!mpctx->video_out) return; bool saver_state = !mpctx->playback_active || !mpctx->opts->stop_screensaver; vo_control_async(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER : VOCTRL_KILL_SCREENSAVER, NULL); } void add_step_frame(struct MPContext *mpctx, int dir) { if (!mpctx->vo_chain) return; if (dir > 0) { mpctx->step_frames += 1; set_pause_state(mpctx, false); } else if (dir < 0) { if (!mpctx->hrseek_active) { queue_seek(mpctx, MPSEEK_BACKSTEP, 0, MPSEEK_VERY_EXACT, 0); set_pause_state(mpctx, true); } } } // Clear some playback-related fields on file loading or after seeks. void reset_playback_state(struct MPContext *mpctx) { if (mpctx->lavfi) lavfi_seek_reset(mpctx->lavfi); for (int n = 0; n < mpctx->num_tracks; n++) { if (mpctx->tracks[n]->d_video) video_reset(mpctx->tracks[n]->d_video); if (mpctx->tracks[n]->d_audio) audio_reset_decoding(mpctx->tracks[n]->d_audio); } reset_video_state(mpctx); reset_audio_state(mpctx); reset_subtitle_state(mpctx); mpctx->hrseek_active = false; mpctx->hrseek_framedrop = false; mpctx->hrseek_lastframe = false; mpctx->hrseek_backstep = false; mpctx->current_seek = (struct seek_params){0}; mpctx->playback_pts = MP_NOPTS_VALUE; mpctx->last_seek_pts = MP_NOPTS_VALUE; mpctx->cache_wait_time = 0; mpctx->step_frames = 0; mpctx->ab_loop_clip = true; mpctx->restart_complete = false; #if HAVE_ENCODING encode_lavc_discontinuity(mpctx->encode_lavc_ctx); #endif update_core_idle_state(mpctx); } static void mp_seek(MPContext *mpctx, struct seek_params seek) { struct MPOpts *opts = mpctx->opts; if (!mpctx->demuxer || seek.type == MPSEEK_NONE || seek.amount == MP_NOPTS_VALUE) return; if (!mpctx->demuxer->seekable) { MP_ERR(mpctx, "Cannot seek in this file.\n"); MP_ERR(mpctx, "You can forcibly enable it with '--force-seekable=yes'.\n"); return; } bool hr_seek_very_exact = seek.exact == MPSEEK_VERY_EXACT; double current_time = get_current_time(mpctx); if (current_time == MP_NOPTS_VALUE && seek.type == MPSEEK_RELATIVE) return; if (current_time == MP_NOPTS_VALUE) current_time = 0; double seek_pts = MP_NOPTS_VALUE; int demux_flags = 0; switch (seek.type) { case MPSEEK_ABSOLUTE: seek_pts = seek.amount; break; case MPSEEK_BACKSTEP: seek_pts = current_time; hr_seek_very_exact = true; break; case MPSEEK_RELATIVE: demux_flags = seek.amount > 0 ? SEEK_FORWARD : SEEK_BACKWARD; seek_pts = current_time + seek.amount; break; case MPSEEK_FACTOR: ; double len = get_time_length(mpctx); if (len >= 0) seek_pts = seek.amount * len; demux_flags = SEEK_BACKWARD; break; default: abort(); } double demux_pts = seek_pts; bool hr_seek = opts->correct_pts && seek.exact != MPSEEK_KEYFRAME && ((opts->hr_seek == 0 && seek.type == MPSEEK_ABSOLUTE) || opts->hr_seek > 0 || seek.exact >= MPSEEK_EXACT) && seek_pts != MP_NOPTS_VALUE; if (seek.type == MPSEEK_FACTOR || seek.amount < 0 || (seek.type == MPSEEK_ABSOLUTE && seek.amount < mpctx->last_chapter_pts)) mpctx->last_chapter_seek = -2; // Under certain circumstances, prefer SEEK_FACTOR. if (seek.type == MPSEEK_FACTOR && !hr_seek && (mpctx->demuxer->ts_resets_possible || seek_pts == MP_NOPTS_VALUE)) { demux_pts = seek.amount; demux_flags |= SEEK_FACTOR; } if (hr_seek) { double hr_seek_offset = opts->hr_seek_demuxer_offset; // Always try to compensate for possibly bad demuxers in "special" // situations where we need more robustness from the hr-seek code, even // if the user doesn't use --hr-seek-demuxer-offset. // The value is arbitrary, but should be "good enough" in most situations. if (hr_seek_very_exact) hr_seek_offset = MPMAX(hr_seek_offset, 0.5); // arbitrary for (int n = 0; n < mpctx->num_tracks; n++) { double offset = 0; if (!mpctx->tracks[n]->is_external) offset += get_track_seek_offset(mpctx, mpctx->tracks[n]); hr_seek_offset = MPMAX(hr_seek_offset, -offset); } demux_pts -= hr_seek_offset; demux_flags = (demux_flags | SEEK_HR | SEEK_BACKWARD) & ~SEEK_FORWARD; } demux_seek(mpctx->demuxer, demux_pts, demux_flags); // Seek external, extra files too: for (int t = 0; t < mpctx->num_tracks; t++) { struct track *track = mpctx->tracks[t]; if (track->selected && track->is_external && track->demuxer) { double main_new_pos = demux_pts; if (!hr_seek || track->is_external) main_new_pos += get_track_seek_offset(mpctx, track); if (demux_flags & SEEK_FACTOR) main_new_pos = seek_pts; demux_seek(track->demuxer, main_new_pos, 0); } } if (!(seek.flags & MPSEEK_FLAG_NOFLUSH)) clear_audio_output_buffers(mpctx); reset_playback_state(mpctx); if (mpctx->recorder) mp_recorder_mark_discontinuity(mpctx->recorder); /* Use the target time as "current position" for further relative * seeks etc until a new video frame has been decoded */ mpctx->last_seek_pts = seek_pts; if (hr_seek) { mpctx->hrseek_active = true; mpctx->hrseek_framedrop = !hr_seek_very_exact && opts->hr_seek_framedrop; mpctx->hrseek_backstep = seek.type == MPSEEK_BACKSTEP; mpctx->hrseek_pts = seek_pts; MP_VERBOSE(mpctx, "hr-seek, skipping to %f%s%s\n", mpctx->hrseek_pts, mpctx->hrseek_framedrop ? "" : " (no framedrop)", mpctx->hrseek_backstep ? " (backstep)" : ""); } if (mpctx->stop_play == AT_END_OF_FILE) mpctx->stop_play = KEEP_PLAYING; mpctx->start_timestamp = mp_time_sec(); mp_wakeup_core(mpctx); mp_notify(mpctx, MPV_EVENT_SEEK, NULL); mp_notify(mpctx, MPV_EVENT_TICK, NULL); mpctx->audio_allow_second_chance_seek = !hr_seek && !(demux_flags & SEEK_FORWARD); mpctx->ab_loop_clip = mpctx->last_seek_pts < opts->ab_loop[1]; mpctx->current_seek = seek; } // This combines consecutive seek requests. void queue_seek(struct MPContext *mpctx, enum seek_type type, double amount, enum seek_precision exact, int flags) { struct seek_params *seek = &mpctx->seek; mp_wakeup_core(mpctx); if (mpctx->stop_play == AT_END_OF_FILE) mpctx->stop_play = KEEP_PLAYING; switch (type) { case MPSEEK_RELATIVE: seek->flags |= flags; if (seek->type == MPSEEK_FACTOR) return; // Well... not common enough to bother doing better seek->amount += amount; seek->exact = MPMAX(seek->exact, exact); if (seek->type == MPSEEK_NONE) seek->exact = exact; if (seek->type == MPSEEK_ABSOLUTE) return; seek->type = MPSEEK_RELATIVE; return; case MPSEEK_ABSOLUTE: case MPSEEK_FACTOR: case MPSEEK_BACKSTEP: *seek = (struct seek_params) { .type = type, .amount = amount, .exact = exact, .flags = flags, }; return; case MPSEEK_NONE: *seek = (struct seek_params){ 0 }; return; } abort(); } void execute_queued_seek(struct MPContext *mpctx) { if (mpctx->seek.type) { // Let explicitly imprecise seeks cancel precise seeks: if (mpctx->hrseek_active && mpctx->seek.exact == MPSEEK_KEYFRAME) mpctx->start_timestamp = -1e9; /* If the user seeks continuously (keeps arrow key down) * try to finish showing a frame from one location before doing * another seek (which could lead to unchanging display). */ bool delay = mpctx->seek.flags & MPSEEK_FLAG_DELAY; if (delay && mpctx->video_status < STATUS_PLAYING && mp_time_sec() - mpctx->start_timestamp < 0.3) return; mp_seek(mpctx, mpctx->seek); mpctx->seek = (struct seek_params){0}; } } // -1 if unknown double get_time_length(struct MPContext *mpctx) { struct demuxer *demuxer = mpctx->demuxer; return demuxer ? demuxer->duration : -1; } double get_current_time(struct MPContext *mpctx) { struct demuxer *demuxer = mpctx->demuxer; if (demuxer) { if (mpctx->playback_pts != MP_NOPTS_VALUE) return mpctx->playback_pts; if (mpctx->last_seek_pts != MP_NOPTS_VALUE) return mpctx->last_seek_pts; } return MP_NOPTS_VALUE; } double get_playback_time(struct MPContext *mpctx) { double cur = get_current_time(mpctx); if (cur == MP_NOPTS_VALUE) return cur; // During seeking, the time corresponds to the last seek time - apply some // cosmetics to it. if (mpctx->playback_pts == MP_NOPTS_VALUE) { double length = get_time_length(mpctx); if (length >= 0) cur = MPCLAMP(cur, 0, length); } return cur; } // Return playback position in 0.0-1.0 ratio, or -1 if unknown. double get_current_pos_ratio(struct MPContext *mpctx, bool use_range) { struct demuxer *demuxer = mpctx->demuxer; if (!demuxer) return -1; double ans = -1; double start = 0; double len = get_time_length(mpctx); if (use_range) { double startpos = rel_time_to_abs(mpctx, mpctx->opts->play_start); double endpos = get_play_end_pts(mpctx); if (endpos == MP_NOPTS_VALUE || endpos > MPMAX(0, len)) endpos = MPMAX(0, len); if (startpos == MP_NOPTS_VALUE || startpos < 0) startpos = 0; if (endpos < startpos) endpos = startpos; start = startpos; len = endpos - startpos; } double pos = get_current_time(mpctx); if (len > 0) ans = MPCLAMP((pos - start) / len, 0, 1); if (ans < 0 || demuxer->ts_resets_possible) { int64_t size; if (demux_stream_control(demuxer, STREAM_CTRL_GET_SIZE, &size) > 0) { if (size > 0 && demuxer->filepos >= 0) ans = MPCLAMP(demuxer->filepos / (double)size, 0, 1); } } if (use_range) { if (mpctx->opts->play_frames > 0) ans = MPMAX(ans, 1.0 - mpctx->max_frames / (double) mpctx->opts->play_frames); } return ans; } // 0-100, -1 if unknown int get_percent_pos(struct MPContext *mpctx) { double pos = get_current_pos_ratio(mpctx, false); return pos < 0 ? -1 : pos * 100; } // -2 is no chapters, -1 is before first chapter int get_current_chapter(struct MPContext *mpctx) { if (!mpctx->num_chapters) return -2; double current_pts = get_current_time(mpctx); int i; for (i = 0; i < mpctx->num_chapters; i++) if (current_pts < mpctx->chapters[i].pts) break; return MPMAX(mpctx->last_chapter_seek, i - 1); } char *chapter_display_name(struct MPContext *mpctx, int chapter) { char *name = chapter_name(mpctx, chapter); char *dname = NULL; if (name) { dname = talloc_asprintf(NULL, "(%d) %s", chapter + 1, name); } else if (chapter < -1) { dname = talloc_strdup(NULL, "(unavailable)"); } else { int chapter_count = get_chapter_count(mpctx); if (chapter_count <= 0) dname = talloc_asprintf(NULL, "(%d)", chapter + 1); else dname = talloc_asprintf(NULL, "(%d) of %d", chapter + 1, chapter_count); } return dname; } // returns NULL if chapter name unavailable char *chapter_name(struct MPContext *mpctx, int chapter) { if (chapter < 0 || chapter >= mpctx->num_chapters) return NULL; return mp_tags_get_str(mpctx->chapters[chapter].metadata, "title"); } // returns the start of the chapter in seconds (NOPTS if unavailable) double chapter_start_time(struct MPContext *mpctx, int chapter) { if (chapter == -1) return 0; if (chapter >= 0 && chapter < mpctx->num_chapters) return mpctx->chapters[chapter].pts; return MP_NOPTS_VALUE; } int get_chapter_count(struct MPContext *mpctx) { return mpctx->num_chapters; } static void handle_osd_redraw(struct MPContext *mpctx) { if (!mpctx->video_out || !mpctx->video_out->config_ok) return; // If we're playing normally, let OSD be redrawn naturally as part of // video display. if (!mpctx->paused) { if (mpctx->sleeptime < 0.1 && mpctx->video_status == STATUS_PLAYING) return; } // Don't redraw immediately during a seek (makes it significantly slower). bool use_video = mpctx->vo_chain && !mpctx->vo_chain->is_coverart; if (use_video && mp_time_sec() - mpctx->start_timestamp < 0.1) { mp_set_timeout(mpctx, 0.1); return; } bool want_redraw = osd_query_and_reset_want_redraw(mpctx->osd) || vo_want_redraw(mpctx->video_out); if (!want_redraw) return; vo_redraw(mpctx->video_out); } static void handle_pause_on_low_cache(struct MPContext *mpctx) { bool force_update = false; struct MPOpts *opts = mpctx->opts; if (!mpctx->demuxer) return; double now = mp_time_sec(); struct stream_cache_info c = {.idle = true}; demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &c); struct demux_ctrl_reader_state s = {.idle = true, .ts_duration = -1}; demux_control(mpctx->demuxer, DEMUXER_CTRL_GET_READER_STATE, &s); int cache_buffer = 100; bool use_pause_on_low_cache = c.size > 0 || mpctx->demuxer->is_network; if (mpctx->restart_complete && use_pause_on_low_cache) { if (mpctx->paused && mpctx->paused_for_cache) { if (!s.underrun && (!opts->cache_pausing || s.idle || s.ts_duration >= mpctx->cache_wait_time)) { double elapsed_time = now - mpctx->cache_stop_time; if (elapsed_time > mpctx->cache_wait_time) { mpctx->cache_wait_time *= 1.5 + 0.1; } else { mpctx->cache_wait_time /= 1.5 - 0.1; } mpctx->paused_for_cache = false; update_internal_pause_state(mpctx); force_update = true; } mp_set_timeout(mpctx, 0.2); } else { if (opts->cache_pausing && s.underrun) { mpctx->paused_for_cache = true; update_internal_pause_state(mpctx); mpctx->cache_stop_time = now; force_update = true; } } mpctx->cache_wait_time = MPCLAMP(mpctx->cache_wait_time, 1, 10); if (mpctx->paused_for_cache) { cache_buffer = 100 * MPCLAMP(s.ts_duration / mpctx->cache_wait_time, 0, 0.99); } } // Also update cache properties. bool busy = !s.idle || !c.idle; if (busy || mpctx->next_cache_update > 0) { if (mpctx->next_cache_update <= now) { mpctx->next_cache_update = busy ? now + 0.25 : 0; force_update = true; } if (mpctx->next_cache_update > 0) mp_set_timeout(mpctx, mpctx->next_cache_update - now); } if (mpctx->cache_buffer != cache_buffer) { if (mpctx->cache_buffer >= 0 && (mpctx->cache_buffer == 100) != (cache_buffer == 100)) { if (cache_buffer < 100) { MP_VERBOSE(mpctx, "Enter buffering.\n"); } else { double t = now - mpctx->cache_stop_time; MP_VERBOSE(mpctx, "End buffering (waited %f secs).\n", t); } } mpctx->cache_buffer = cache_buffer; force_update = true; } if (s.eof && !busy) prefetch_next(mpctx); if (force_update) mp_notify(mpctx, MP_EVENT_CACHE_UPDATE, NULL); } int get_cache_buffering_percentage(struct MPContext *mpctx) { return mpctx->demuxer ? mpctx->cache_buffer : -1; } static void handle_cursor_autohide(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; struct vo *vo = mpctx->video_out; if (!vo) return; bool mouse_cursor_visible = mpctx->mouse_cursor_visible; double now = mp_time_sec(); unsigned mouse_event_ts = mp_input_get_mouse_event_counter(mpctx->input); if (mpctx->mouse_event_ts != mouse_event_ts) { mpctx->mouse_event_ts = mouse_event_ts; mpctx->mouse_timer = now + opts->cursor_autohide_delay / 1000.0; mouse_cursor_visible = true; } if (mpctx->mouse_timer > now) { mp_set_timeout(mpctx, mpctx->mouse_timer - now); } else { mouse_cursor_visible = false; } if (opts->cursor_autohide_delay == -1) mouse_cursor_visible = true; if (opts->cursor_autohide_delay == -2) mouse_cursor_visible = false; if (opts->cursor_autohide_fs && !opts->vo->fullscreen) mouse_cursor_visible = true; if (mouse_cursor_visible != mpctx->mouse_cursor_visible) vo_control(vo, VOCTRL_SET_CURSOR_VISIBILITY, &mouse_cursor_visible); mpctx->mouse_cursor_visible = mouse_cursor_visible; } static void handle_vo_events(struct MPContext *mpctx) { struct vo *vo = mpctx->video_out; int events = vo ? vo_query_and_reset_events(vo, VO_EVENTS_USER) : 0; if (events & VO_EVENT_RESIZE) mp_notify(mpctx, MP_EVENT_WIN_RESIZE, NULL); if (events & VO_EVENT_WIN_STATE) mp_notify(mpctx, MP_EVENT_WIN_STATE, NULL); if (events & VO_EVENT_FULLSCREEN_STATE) { // The only purpose of this is to update the fullscreen flag on the // playloop side if it changes "from outside" on the VO. int fs = mpctx->opts->vo->fullscreen; vo_control(vo, VOCTRL_GET_FULLSCREEN, &fs); m_config_set_option_raw_direct(mpctx->mconfig, m_config_get_co(mpctx->mconfig, bstr0("fullscreen")), &fs, 0); } } static void handle_sstep(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; if (mpctx->stop_play || !mpctx->restart_complete) return; if (opts->step_sec > 0 && !mpctx->paused) { set_osd_function(mpctx, OSD_FFW); queue_seek(mpctx, MPSEEK_RELATIVE, opts->step_sec, MPSEEK_DEFAULT, 0); } if (mpctx->video_status >= STATUS_EOF) { if (mpctx->max_frames >= 0 && !mpctx->stop_play) mpctx->stop_play = AT_END_OF_FILE; // force EOF even if audio left if (mpctx->step_frames > 0 && !mpctx->paused) set_pause_state(mpctx, true); } } static void handle_loop_file(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; if (mpctx->stop_play == AT_END_OF_FILE && (opts->ab_loop[0] != MP_NOPTS_VALUE || opts->ab_loop[1] != MP_NOPTS_VALUE)) { // Assumes execute_queued_seek() happens before next audio/video is // attempted to be decoded or filtered. mpctx->stop_play = KEEP_PLAYING; double start = 0; if (opts->ab_loop[0] != MP_NOPTS_VALUE) start = opts->ab_loop[0]; mark_seek(mpctx); queue_seek(mpctx, MPSEEK_ABSOLUTE, start, MPSEEK_EXACT, MPSEEK_FLAG_NOFLUSH); } if (opts->loop_file && mpctx->stop_play == AT_END_OF_FILE) { mpctx->stop_play = KEEP_PLAYING; set_osd_function(mpctx, OSD_FFW); queue_seek(mpctx, MPSEEK_ABSOLUTE, 0, MPSEEK_DEFAULT, MPSEEK_FLAG_NOFLUSH); if (opts->loop_file > 0) opts->loop_file--; } } void seek_to_last_frame(struct MPContext *mpctx) { if (!mpctx->vo_chain) return; if (mpctx->hrseek_lastframe) // exit if we already tried this return; MP_VERBOSE(mpctx, "seeking to last frame...\n"); // Approximately seek close to the end of the file. // Usually, it will seek some seconds before end. double end = get_play_end_pts(mpctx); if (end == MP_NOPTS_VALUE) end = get_time_length(mpctx); mp_seek(mpctx, (struct seek_params){ .type = MPSEEK_ABSOLUTE, .amount = end, .exact = MPSEEK_VERY_EXACT, }); // Make it exact: stop seek only if last frame was reached. if (mpctx->hrseek_active) { mpctx->hrseek_pts = 1e99; // "infinite" mpctx->hrseek_lastframe = true; } } static void handle_keep_open(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; if (opts->keep_open && mpctx->stop_play == AT_END_OF_FILE && (opts->keep_open == 2 || !playlist_get_next(mpctx->playlist, 1)) && opts->loop_times == 1) { mpctx->stop_play = KEEP_PLAYING; if (mpctx->vo_chain) { if (!vo_has_frame(mpctx->video_out)) // EOF not reached normally seek_to_last_frame(mpctx); mpctx->playback_pts = mpctx->last_vo_pts; } if (opts->keep_open_pause) set_pause_state(mpctx, true); } } static void handle_chapter_change(struct MPContext *mpctx) { int chapter = get_current_chapter(mpctx); if (chapter != mpctx->last_chapter) { mpctx->last_chapter = chapter; mp_notify(mpctx, MPV_EVENT_CHAPTER_CHANGE, NULL); } } // Execute a forceful refresh of the VO window. This clears the window from // the previous video. It also creates/destroys the VO on demand. // It tries to make the change only in situations where the window is // definitely needed or not needed, or if the force parameter is set (the // latter also decides whether to clear an existing window, because there's // no way to know if this has already been done or not). int handle_force_window(struct MPContext *mpctx, bool force) { // True if we're either in idle mode, or loading of the file has finished. // It's also set via force in some stages during file loading. bool act = !mpctx->playing || mpctx->playback_initialized || force; // On the other hand, if a video track is selected, but no video is ever // decoded on it, then create the window. bool stalled_video = mpctx->playback_initialized && mpctx->restart_complete && mpctx->video_status == STATUS_EOF && mpctx->vo_chain && !mpctx->video_out->config_ok; // Don't interfere with real video playback if (mpctx->vo_chain && !stalled_video) return 0; if (!mpctx->opts->force_vo) { if (act && !mpctx->vo_chain) uninit_video_out(mpctx); return 0; } if (mpctx->opts->force_vo != 2 && !act) return 0; if (!mpctx->video_out) { struct vo_extra ex = { .input_ctx = mpctx->input, .osd = mpctx->osd, .encode_lavc_ctx = mpctx->encode_lavc_ctx, .opengl_cb_context = mpctx->gl_cb_ctx, .wakeup_cb = mp_wakeup_core_cb, .wakeup_ctx = mpctx, }; mpctx->video_out = init_best_video_out(mpctx->global, &ex); if (!mpctx->video_out) goto err; mpctx->mouse_cursor_visible = true; } if (!mpctx->video_out->config_ok || force) { struct vo *vo = mpctx->video_out; // Pick whatever works int config_format = 0; uint8_t fmts[IMGFMT_END - IMGFMT_START] = {0}; vo_query_formats(vo, fmts); for (int fmt = IMGFMT_START; fmt < IMGFMT_END; fmt++) { if (fmts[fmt - IMGFMT_START]) { config_format = fmt; break; } } int w = 960; int h = 480; struct mp_image_params p = { .imgfmt = config_format, .w = w, .h = h, .p_w = 1, .p_h = 1, }; if (vo_reconfig(vo, &p) < 0) goto err; update_screensaver_state(mpctx); vo_set_paused(vo, true); vo_redraw(vo); mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL); } return 0; err: mpctx->opts->force_vo = 0; uninit_video_out(mpctx); MP_FATAL(mpctx, "Error opening/initializing the VO window.\n"); return -1; } // Potentially needed by some Lua scripts, which assume TICK always comes. static void handle_dummy_ticks(struct MPContext *mpctx) { if (mpctx->video_status == STATUS_EOF || mpctx->paused) { if (mp_time_sec() - mpctx->last_idle_tick > 0.050) { mpctx->last_idle_tick = mp_time_sec(); mp_notify(mpctx, MPV_EVENT_TICK, NULL); } } } // Update current playback time. static void handle_playback_time(struct MPContext *mpctx) { if (mpctx->vo_chain && !mpctx->vo_chain->is_coverart && mpctx->video_status >= STATUS_PLAYING && mpctx->video_status < STATUS_EOF) { mpctx->playback_pts = mpctx->video_pts; } else if (mpctx->audio_status >= STATUS_PLAYING && mpctx->audio_status < STATUS_EOF) { mpctx->playback_pts = playing_audio_pts(mpctx); } } // We always make sure audio and video buffers are filled before actually // starting playback. This code handles starting them at the same time. static void handle_playback_restart(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; if (mpctx->audio_status < STATUS_READY || mpctx->video_status < STATUS_READY) return; if (mpctx->video_status == STATUS_READY) { mpctx->video_status = STATUS_PLAYING; get_relative_time(mpctx); mp_wakeup_core(mpctx); } if (mpctx->audio_status == STATUS_READY) { // If a new seek is queued while the current one finishes, don't // actually play the audio, but resume seeking immediately. if (mpctx->seek.type && mpctx->video_status == STATUS_PLAYING) { handle_playback_time(mpctx); execute_queued_seek(mpctx); return; } fill_audio_out_buffers(mpctx); // actually play prepared buffer } if (!mpctx->restart_complete) { mpctx->hrseek_active = false; mpctx->restart_complete = true; mpctx->current_seek = (struct seek_params){0}; mpctx->audio_allow_second_chance_seek = false; handle_playback_time(mpctx); mp_notify(mpctx, MPV_EVENT_PLAYBACK_RESTART, NULL); update_core_idle_state(mpctx); if (!mpctx->playing_msg_shown) { if (opts->playing_msg && opts->playing_msg[0]) { char *msg = mp_property_expand_escaped_string(mpctx, opts->playing_msg); struct mp_log *log = mp_log_new(NULL, mpctx->log, "!term-msg"); mp_info(log, "%s\n", msg); talloc_free(log); talloc_free(msg); } if (opts->osd_playing_msg && opts->osd_playing_msg[0]) { char *msg = mp_property_expand_escaped_string(mpctx, opts->osd_playing_msg); set_osd_msg(mpctx, 1, opts->osd_duration, "%s", msg); talloc_free(msg); } } mpctx->playing_msg_shown = true; mp_wakeup_core(mpctx); mpctx->ab_loop_clip = mpctx->playback_pts < opts->ab_loop[1]; MP_VERBOSE(mpctx, "playback restart complete\n"); } } static void handle_eof(struct MPContext *mpctx) { /* Don't quit while paused and we're displaying the last video frame. On the * other hand, if we don't have a video frame, then the user probably seeked * outside of the video, and we do want to quit. */ bool prevent_eof = mpctx->paused && mpctx->video_out && vo_has_frame(mpctx->video_out); /* It's possible for the user to simultaneously switch both audio * and video streams to "disabled" at runtime. Handle this by waiting * rather than immediately stopping playback due to EOF. */ if ((mpctx->ao_chain || mpctx->vo_chain) && !prevent_eof && mpctx->audio_status == STATUS_EOF && mpctx->video_status == STATUS_EOF && !mpctx->stop_play) { mpctx->stop_play = AT_END_OF_FILE; } } static void handle_complex_filter_decoders(struct MPContext *mpctx) { if (!mpctx->lavfi) return; for (int n = 0; n < mpctx->num_tracks; n++) { struct track *track = mpctx->tracks[n]; if (!track->selected) continue; if (!track->sink || !lavfi_needs_input(track->sink)) continue; if (track->d_audio) { audio_work(track->d_audio); struct mp_aframe *fr; int res = audio_get_frame(track->d_audio, &fr); if (res == DATA_OK) { lavfi_send_frame_a(track->sink, fr); } else { lavfi_send_status(track->sink, res); } } if (track->d_video) { video_work(track->d_video); struct mp_image *fr; int res = video_get_frame(track->d_video, &fr); if (res == DATA_OK) { lavfi_send_frame_v(track->sink, fr); } else { lavfi_send_status(track->sink, res); } } } } void run_playloop(struct MPContext *mpctx) { #if HAVE_ENCODING if (encode_lavc_didfail(mpctx->encode_lavc_ctx)) { mpctx->stop_play = PT_QUIT; return; } #endif update_demuxer_properties(mpctx); handle_complex_filter_decoders(mpctx); handle_cursor_autohide(mpctx); handle_vo_events(mpctx); handle_command_updates(mpctx); if (mpctx->lavfi) { if (lavfi_process(mpctx->lavfi)) mp_wakeup_core(mpctx); if (lavfi_has_failed(mpctx->lavfi)) mpctx->stop_play = AT_END_OF_FILE; } fill_audio_out_buffers(mpctx); write_video(mpctx); handle_playback_restart(mpctx); handle_playback_time(mpctx); handle_dummy_ticks(mpctx); update_osd_msg(mpctx); if (mpctx->video_status == STATUS_EOF) update_subtitles(mpctx, mpctx->playback_pts); handle_eof(mpctx); handle_loop_file(mpctx); handle_keep_open(mpctx); handle_sstep(mpctx); update_core_idle_state(mpctx); if (mpctx->stop_play) return; handle_osd_redraw(mpctx); mp_wait_events(mpctx); handle_pause_on_low_cache(mpctx); mp_process_input(mpctx); handle_chapter_change(mpctx); handle_force_window(mpctx, false); execute_queued_seek(mpctx); } void mp_idle(struct MPContext *mpctx) { handle_dummy_ticks(mpctx); mp_wait_events(mpctx); mp_process_input(mpctx); handle_command_updates(mpctx); handle_cursor_autohide(mpctx); handle_vo_events(mpctx); update_osd_msg(mpctx); handle_osd_redraw(mpctx); } // Waiting for the slave master to send us a new file to play. void idle_loop(struct MPContext *mpctx) { // ================= idle loop (STOP state) ========================= bool need_reinit = true; while (mpctx->opts->player_idle_mode && !mpctx->playlist->current && mpctx->stop_play != PT_QUIT) { if (need_reinit) { uninit_audio_out(mpctx); handle_force_window(mpctx, true); mp_wakeup_core(mpctx); mp_notify(mpctx, MPV_EVENT_IDLE, NULL); need_reinit = false; } mp_idle(mpctx); } }