// Precise timer routines for LINUX (C) LGB & A'rpi/ASTRAL #include #ifdef __BEOS__ #define usleep(t) snooze(t) #endif #include #include #include #include "config.h" const char *timer_name = #ifdef HAVE_NANOSLEEP "nanosleep()"; #else "usleep()"; #endif int usec_sleep(int usec_delay) { #ifdef HAVE_NANOSLEEP struct timespec ts; ts.tv_sec = usec_delay / 1000000; ts.tv_nsec = (usec_delay % 1000000) * 1000; return nanosleep(&ts, NULL); #else return usleep(usec_delay); #endif } // Returns current time in microseconds unsigned int GetTimer(void){ struct timeval tv; // float s; gettimeofday(&tv,NULL); // s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec; return (tv.tv_sec*1000000+tv.tv_usec); } // Returns current time in milliseconds unsigned int GetTimerMS(void){ struct timeval tv; // float s; gettimeofday(&tv,NULL); // s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec; return (tv.tv_sec*1000+tv.tv_usec/1000); } static unsigned int RelativeTime=0; // Returns time spent between now and last call in seconds float GetRelativeTime(void){ unsigned int t,r; t=GetTimer(); // t*=16;printf("time=%ud\n",t); r=t-RelativeTime; RelativeTime=t; return (float)r * 0.000001F; } // Initialize timer, must be called at least once at start void InitTimer(void){ GetRelativeTime(); } #if 0 #include int main(void){ float t=0; InitTimer(); while(1){ t+=GetRelativeTime();printf("time= %10.6f\r",t);fflush(stdout); } } #endif