/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include "options/path.h" #include "osdep/io.h" #include "osdep/path.h" #include "osdep/threads.h" static mp_once path_init_once = MP_STATIC_ONCE_INITIALIZER; static char *portable_path; static char *mp_get_win_exe_dir(void *talloc_ctx) { wchar_t *w_exedir = talloc_array(NULL, wchar_t, MP_PATH_MAX); int len = (int)GetModuleFileNameW(NULL, w_exedir, MP_PATH_MAX); int imax = 0; for (int i = 0; i < len; i++) { if (w_exedir[i] == '\\') { w_exedir[i] = '/'; imax = i; } } w_exedir[imax] = '\0'; char *ret = mp_to_utf8(talloc_ctx, w_exedir); talloc_free(w_exedir); return ret; } static char *mp_get_win_exe_subdir(void *ta_ctx, const char *name) { return talloc_asprintf(ta_ctx, "%s/%s", mp_get_win_exe_dir(ta_ctx), name); } static char *mp_get_win_shell_dir(void *talloc_ctx, REFKNOWNFOLDERID folder) { wchar_t *w_appdir = NULL; if (FAILED(SHGetKnownFolderPath(folder, KF_FLAG_CREATE, NULL, &w_appdir))) return NULL; char *appdir = mp_to_utf8(talloc_ctx, w_appdir); CoTaskMemFree(w_appdir); return appdir; } static char *mp_get_win_app_dir(void *talloc_ctx) { char *path = mp_get_win_shell_dir(talloc_ctx, &FOLDERID_RoamingAppData); return path ? mp_path_join(talloc_ctx, path, "mpv") : NULL; } static char *mp_get_win_local_app_dir(void *talloc_ctx) { char *path = mp_get_win_shell_dir(talloc_ctx, &FOLDERID_LocalAppData); return path ? mp_path_join(talloc_ctx, path, "mpv") : NULL; } static void path_init(void) { void *tmp = talloc_new(NULL); char *path = mp_get_win_exe_subdir(tmp, "portable_config"); if (path && mp_path_exists(path)) portable_path = talloc_strdup(NULL, path); talloc_free(tmp); } const char *mp_get_platform_path_win(void *talloc_ctx, const char *type) { mp_exec_once(&path_init_once, path_init); if (portable_path) { if (strcmp(type, "home") == 0) return portable_path; if (strcmp(type, "cache") == 0) return mp_path_join(talloc_ctx, portable_path, "cache"); } else { if (strcmp(type, "home") == 0) return mp_get_win_app_dir(talloc_ctx); if (strcmp(type, "cache") == 0) return mp_path_join(talloc_ctx, mp_get_win_local_app_dir(talloc_ctx), "cache"); if (strcmp(type, "state") == 0) return mp_get_win_local_app_dir(talloc_ctx); if (strcmp(type, "exe_dir") == 0) return mp_get_win_exe_dir(talloc_ctx); // Not really true, but serves as a way to return a lowest-priority dir. if (strcmp(type, "global") == 0) return mp_get_win_exe_subdir(talloc_ctx, "mpv"); } if (strcmp(type, "desktop") == 0) return mp_get_win_shell_dir(talloc_ctx, &FOLDERID_Desktop); return NULL; }