#ifndef MPLAYER_MP_MSG_H #define MPLAYER_MP_MSG_H // defined in mplayer.c and mencoder.c extern int verbose; // verbosity elevel: /* Only messages level MSGL_FATAL-MSGL_STATUS should be translated, * messages level MSGL_V and above should not be translated. */ #define MSGL_FATAL 0 // will exit/abort #define MSGL_ERR 1 // continues #define MSGL_WARN 2 // only warning #define MSGL_HINT 3 // short help message #define MSGL_INFO 4 // -quiet #define MSGL_STATUS 5 // v=0 #define MSGL_V 6 // v=1 #define MSGL_DBG2 7 // v=2 #define MSGL_DBG3 8 // v=3 #define MSGL_DBG4 9 // v=4 #define MSGL_DBG5 10 // v=5 #define MSGL_FIXME 1 // for conversions from printf where the appropriate MSGL is not known; set equal to ERR for obtrusiveness #define MSGT_FIXME 0 // for conversions from printf where the appropriate MSGT is not known; set equal to GLOBAL for obtrusiveness // code/module: #define MSGT_GLOBAL 0 // common player stuff errors #define MSGT_CPLAYER 1 // console player (mplayer.c) #define MSGT_GPLAYER 2 // gui player #define MSGT_VO 3 // libvo #define MSGT_AO 4 // libao #define MSGT_DEMUXER 5 // demuxer.c (general stuff) #define MSGT_DS 6 // demux stream (add/read packet etc) #define MSGT_DEMUX 7 // fileformat-specific stuff (demux_*.c) #define MSGT_HEADER 8 // fileformat-specific header (*header.c) #define MSGT_AVSYNC 9 // mplayer.c timer stuff #define MSGT_AUTOQ 10 // mplayer.c auto-quality stuff #define MSGT_CFGPARSER 11 // cfgparser.c #define MSGT_DECAUDIO 12 // av decoder #define MSGT_DECVIDEO 13 #define MSGT_SEEK 14 // seeking code #define MSGT_WIN32 15 // win32 dll stuff #define MSGT_OPEN 16 // open.c (stream opening) #define MSGT_DVD 17 // open.c (DVD init/read/seek) #define MSGT_PARSEES 18 // parse_es.c (mpeg stream parser) #define MSGT_LIRC 19 // lirc_mp.c and input lirc driver #define MSGT_STREAM 20 // stream.c #define MSGT_CACHE 21 // cache2.c #define MSGT_MENCODER 22 #define MSGT_XACODEC 23 // XAnim codecs #define MSGT_TV 24 // TV input subsystem #define MSGT_OSDEP 25 // OS-dependent parts #define MSGT_SPUDEC 26 // spudec.c #define MSGT_PLAYTREE 27 // Playtree handeling (playtree.c, playtreeparser.c) #define MSGT_INPUT 28 #define MSGT_VFILTER 29 #define MSGT_OSD 30 #define MSGT_NETWORK 31 #define MSGT_CPUDETECT 32 #define MSGT_CODECCFG 33 #define MSGT_SWS 34 #define MSGT_VOBSUB 35 #define MSGT_SUBREADER 36 #define MSGT_AFILTER 37 // Audio filter messages #define MSGT_NETST 38 // Netstream #define MSGT_MUXER 39 // muxer layer #define MSGT_OSD_MENU 40 #define MSGT_IDENTIFY 41 // -identify output #define MSGT_RADIO 42 #define MSGT_ASS 43 // libass messages #define MSGT_LOADER 44 // dll loader messages #define MSGT_STATUSLINE 45 // playback/encoding status line #define MSGT_MAX 64 void mp_msg_init(void); int mp_msg_test(int mod, int lev); #include "config.h" #ifdef __GNUC__ void mp_msg(int mod, int lev, const char *format, ... ) __attribute__ ((format (printf, 3, 4))); # ifdef MP_DEBUG # define mp_dbg(mod,lev, args... ) mp_msg(mod, lev, ## args ) # else # define mp_dbg(mod,lev, args... ) /* only useful for developers */ # endif #else // not GNU C void mp_msg(int mod, int lev, const char *format, ... ); # ifdef MP_DEBUG # define mp_dbg(mod,lev, ... ) mp_msg(mod, lev, __VA_ARGS__) # else # define mp_dbg(mod,lev, ... ) /* only useful for developers */ # endif #endif /* __GNUC__ */ const char* filename_recode(const char* filename); #endif /* MPLAYER_MP_MSG_H */