/* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #include "config.h" #include "DS_Filter.h" #include "drv.h" #include "com.h" #include #include #include #include "win32.h" // printf macro typedef long STDCALL (*GETCLASS) (const GUID*, const GUID*, void**); #ifndef WIN32_LOADER const GUID IID_IUnknown = { 0x00000000, 0x0000, 0x0000, {0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46} }; const GUID IID_IClassFactory = { 0x00000001, 0x0000, 0x0000, {0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46} }; HRESULT STDCALL CoInitialize(LPVOID pvReserved); void STDCALL CoUninitialize(void); #endif static void DS_Filter_Start(DS_Filter* This) { HRESULT hr; //Debug printf("DS_Filter_Start(%p)\n", This); hr = This->m_pFilter->vt->Run(This->m_pFilter, (REFERENCE_TIME)0); if (hr != 0) { Debug printf("WARNING: m_Filter->Run() failed, error code %x\n", (int)hr); } } static void DS_Filter_Stop(DS_Filter* This) { if (This->m_pAll) { //Debug printf("DS_Filter_Stop(%p)\n", This); This->m_pFilter->vt->Stop(This->m_pFilter); // causes weird crash ??? FIXME This->m_pAll->vt->Release((IUnknown*)This->m_pAll); This->m_pAll = 0; } } void DS_Filter_Destroy(DS_Filter* This) { This->Stop(This); if (This->m_pOurInput) This->m_pOurInput->vt->Release((IUnknown*)This->m_pOurInput); if (This->m_pInputPin) This->m_pInputPin->vt->Disconnect(This->m_pInputPin); if (This->m_pOutputPin) This->m_pOutputPin->vt->Disconnect(This->m_pOutputPin); if (This->m_pFilter) This->m_pFilter->vt->Release((IUnknown*)This->m_pFilter); if (This->m_pOutputPin) This->m_pOutputPin->vt->Release((IUnknown*)This->m_pOutputPin); if (This->m_pInputPin) This->m_pInputPin->vt->Release((IUnknown*)This->m_pInputPin); if (This->m_pImp) This->m_pImp->vt->Release((IUnknown*)This->m_pImp); if (This->m_pOurOutput) This->m_pOurOutput->vt->Release((IUnknown*)This->m_pOurOutput); if (This->m_pParentFilter) This->m_pParentFilter->vt->Release((IUnknown*)This->m_pParentFilter); if (This->m_pSrcFilter) This->m_pSrcFilter->vt->Release((IUnknown*)This->m_pSrcFilter); // FIXME - we are still leaving few things allocated! if (This->m_iHandle) FreeLibrary((unsigned)This->m_iHandle); free(This); #ifdef WIN32_LOADER CodecRelease(); #else CoUninitialize(); #endif } static HRESULT STDCALL DS_Filter_CopySample(void* pUserData,IMediaSample* pSample){ BYTE* pointer; int len; SampleProcUserData* pData=pUserData; Debug printf("CopySample called(%p,%p)\n",pSample,pUserData); if (pSample->vt->GetPointer(pSample, &pointer)) return 1; len = pSample->vt->GetActualDataLength(pSample); if (len == 0) len = pSample->vt->GetSize(pSample);//for iv50 pData->frame_pointer = pointer; pData->frame_size = len; /* FILE* file=fopen("./uncompr.bmp", "wb"); char head[14]={0x42, 0x4D, 0x36, 0x10, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00}; *(int*)(&head[2])=len+0x36; fwrite(head, 14, 1, file); fwrite(&((VIDEOINFOHEADER*)me.type.pbFormat)->bmiHeader, sizeof(BITMAPINFOHEADER), 1, file); fwrite(pointer, len, 1, file); fclose(file); */ return 0; } DS_Filter* DS_FilterCreate(const char* dllname, const GUID* id, AM_MEDIA_TYPE* in_fmt, AM_MEDIA_TYPE* out_fmt,SampleProcUserData* pUserData) { int init = 0; // char eb[250]; const char* em = NULL; MemAllocator* tempAll; ALLOCATOR_PROPERTIES props,props1; DS_Filter* This = malloc(sizeof(DS_Filter)); if (!This) return NULL; #ifdef WIN32_LOADER CodecAlloc(); #else CoInitialize(0L); #endif /* tempAll is not used anywhere. MemAllocatorCreate() is called to ensure that RegisterComObject for IMemoryAllocator will be called before possible call to CoCreateInstance(...,&IID_IMemoryAllocator,...) from binary codec. */ tempAll=MemAllocatorCreate(); This->m_pFilter = NULL; This->m_pInputPin = NULL; This->m_pOutputPin = NULL; This->m_pSrcFilter = NULL; This->m_pParentFilter = NULL; This->m_pOurInput = NULL; This->m_pOurOutput = NULL; This->m_pAll = NULL; This->m_pImp = NULL; This->Start = DS_Filter_Start; This->Stop = DS_Filter_Stop; for (;;) { GETCLASS func; struct IClassFactory* factory = NULL; struct IUnknown* object = NULL; IEnumPins* enum_pins = 0; IPin* array[256]; ULONG fetched; HRESULT result; unsigned int i; This->m_iHandle = LoadLibraryA(dllname); if (!This->m_iHandle) { em = "could not open DirectShow DLL"; break; } func = (GETCLASS)GetProcAddress((unsigned)This->m_iHandle, "DllGetClassObject"); if (!func) { em = "illegal or corrupt DirectShow DLL"; break; } result = func(id, &IID_IClassFactory, (void*)&factory); if (result || !factory) { em = "no such class object"; break; } result = factory->vt->CreateInstance(factory, 0, &IID_IUnknown, (void*)&object); factory->vt->Release((IUnknown*)factory); if (result || !object) { em = "class factory failure"; break; } result = object->vt->QueryInterface(object, &IID_IBaseFilter, (void*)&This->m_pFilter); object->vt->Release((IUnknown*)object); if (result || !This->m_pFilter) { em = "object does not provide IBaseFilter interface"; break; } // enumerate pins result = This->m_pFilter->vt->EnumPins(This->m_pFilter, &enum_pins); if (result || !enum_pins) { em = "could not enumerate pins"; break; } enum_pins->vt->Reset(enum_pins); result = enum_pins->vt->Next(enum_pins, (ULONG)256, (IPin**)array, &fetched); Debug printf("Pins enumeration returned %ld pins, error is %x\n", fetched, (int)result); for (i = 0; i < fetched; i++) { PIN_DIRECTION direction = -1; array[i]->vt->QueryDirection(array[i], &direction); if (!This->m_pInputPin && direction == PINDIR_INPUT) { This->m_pInputPin = array[i]; This->m_pInputPin->vt->AddRef((IUnknown*)This->m_pInputPin); } if (!This->m_pOutputPin && direction == PINDIR_OUTPUT) { This->m_pOutputPin = array[i]; This->m_pOutputPin->vt->AddRef((IUnknown*)This->m_pOutputPin); } array[i]->vt->Release((IUnknown*)(array[i])); } if (!This->m_pInputPin) { em = "could not find input pin"; break; } if (!This->m_pOutputPin) { em = "could not find output pin"; break; } result = This->m_pInputPin->vt->QueryInterface((IUnknown*)This->m_pInputPin, &IID_IMemInputPin, (void*)&This->m_pImp); if (result) { em = "could not get IMemInputPin interface"; break; } This->m_pOurType = in_fmt; This->m_pDestType = out_fmt; result = This->m_pInputPin->vt->QueryAccept(This->m_pInputPin, This->m_pOurType); if (result) { em = "source format is not accepted"; break; } This->m_pParentFilter = CBaseFilter2Create(); This->m_pSrcFilter = CBaseFilterCreate(This->m_pOurType, This->m_pParentFilter); This->m_pOurInput = This->m_pSrcFilter->GetPin(This->m_pSrcFilter); This->m_pOurInput->vt->AddRef((IUnknown*)This->m_pOurInput); result = This->m_pInputPin->vt->ReceiveConnection(This->m_pInputPin, This->m_pOurInput, This->m_pOurType); if (result) { em = "could not connect to input pin"; break; } result = This->m_pImp->vt->GetAllocator(This->m_pImp, &This->m_pAll); if (result || !This->m_pAll) { em="error getting IMemAllocator interface"; break; } //Seting allocator property according to our media type props.cBuffers=1; props.cbBuffer=This->m_pOurType->lSampleSize; props.cbAlign=1; props.cbPrefix=0; This->m_pAll->vt->SetProperties(This->m_pAll, &props, &props1); //Notify remote pin about choosed allocator This->m_pImp->vt->NotifyAllocator(This->m_pImp, This->m_pAll, 0); This->m_pOurOutput = COutputPinCreate(This->m_pDestType,DS_Filter_CopySample,pUserData); result = This->m_pOutputPin->vt->ReceiveConnection(This->m_pOutputPin, (IPin*) This->m_pOurOutput, This->m_pDestType); if (result) { em = "could not connect to output pin"; break; } init++; break; } tempAll->vt->Release(tempAll); if (!init) { DS_Filter_Destroy(This); printf("Warning: DS_Filter() %s. (DLL=%.200s)\n", em, dllname); This = 0; } return This; }