/* Copyright (C) Mark Zealey, 2002, * * 30/03/02: An almost total rewrite, added DR support and support for modes * other than 16bpp. Fixed the crash when playing multiple files * 07/04/02: Fixed DR support, added YUY2 support, fixed OSD stuff. * 08/04/02: Fixed a wierd sound corruption problem caused by some optomizations * I made. * * TODO: * - Add DR support (for stuff other than YUY2) * - Add UYVY support * - Add zoom support * - Remove some of the old dud code */ #include #include #include #include #include "config.h" #include "video_out.h" #include "video_out_internal.h" #include "mp_image.h" LIBVO_EXTERN(tdfxfb) #include #include #include #include #include #include "drivers/3dfx.h" static vo_info_t vo_info = { "tdfxfb (/dev/fb?)", "tdfxfb", "Mark Zealey " "" }; /* Some registers on the card */ #define S2S_STRECH_BLT 2 // BLT + Strech #define S2S_IMMED (1 << 8) // Do it immediatly #define S2S_ROP (0xCC << 24) // ??? /* Stepping between the different YUV plane registers */ #define YUV_STRIDE 1024 struct YUV_plane { char Y[0x0100000]; char U[0x0100000]; char V[0x0100000]; }; /* XXX: Get rid of most of these vars... */ extern int verbose; static int fd; static struct fb_fix_screeninfo fb_finfo; static struct fb_var_screeninfo fb_vinfo; static uint32_t in_width, in_height, in_format, in_depth, in_banshee_format, screenwidth, screenheight, screendepth, vidwidth, vidheight, vidx, vidy, vid_banshee_format, *vidpage, *inpage, vidpageoffset, inpageoffset, *memBase0, *memBase1; static volatile voodoo_io_reg *reg_IO; static voodoo_2d_reg *reg_2d; static voodoo_yuv_reg *reg_YUV; static struct YUV_plane *YUV; static uint32_t preinit(const char *arg) { char *name; if(verbose) printf("tdfxfb: Open\n"); if(!(name = getenv("FRAMEBUFFER"))) name = "/dev/fb0"; if (verbose) printf("tdfxfb: Opening %s\n", name); if ((fd = open(name, O_RDWR)) == -1) { printf("tdfxfb: can't open %s: %s\n", name, strerror(errno)); return -1; } if (ioctl(fd, FBIOGET_FSCREENINFO, &fb_finfo)) { printf("tdfxfb: problem with FBITGET_FSCREENINFO ioctl: %s\n", strerror(errno)); return -1; } if (ioctl(fd, FBIOGET_VSCREENINFO, &fb_vinfo)) { printf("tdfxfb: problem with FBITGET_VSCREENINFO ioctl: %s\n", strerror(errno)); return -1; } if (verbose) { printf("fb_finfo:\n"); printf(" id: %s\n", fb_finfo.id); printf(" frame bufer at %x len %x (%d)\n", fb_finfo.smem_start, fb_finfo.smem_len, fb_finfo.smem_len); printf(" mem io at %x len %x\n", fb_finfo.mmio_start, fb_finfo.mmio_len); printf("fb_vinfo:\n"); printf(" resolution: %dx%d\n", fb_vinfo.xres, fb_vinfo.yres); printf(" virtual res: %dx%d\n", fb_vinfo.xres_virtual, fb_vinfo.yres_virtual); printf(" virt offset: %dx%d\n", fb_vinfo.xoffset, fb_vinfo.yoffset); } if (fb_finfo.accel != FB_ACCEL_3DFX_BANSHEE) printf("tdfxfb: This driver is only known to support the banshee!\n"); /* Open up a window to the hardware */ memBase1 = mmap(0, fb_finfo.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); memBase0 = mmap(0, fb_finfo.mmio_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, fb_finfo.smem_len); if((long)memBase0 == -1 || (long)memBase1 == -1) { printf("tdfxfb: Couldn't map memory areas: %s\n", strerror(errno)); return -1; } /* Set up global pointers to the voodoo's regs */ reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET; reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET; reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET; YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET; return 0; } static void uninit(void) { if(verbose) printf("tdfxfb: Close\n"); if(reg_IO) { /* Restore the screen (Linux lives at 0) */ reg_IO->vidDesktopStartAddr = 0; reg_IO = NULL; } /* And close our mess */ if(memBase1) { munmap(memBase1, fb_finfo.smem_len); memBase1 = NULL; } if(memBase0) { munmap(memBase0, fb_finfo.mmio_len); memBase0 = NULL; } if(fd != -1) { close(fd); fd = -1; } } static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format,const vo_tune_info_t *info) { if(verbose) printf("tdfxfb: Config\n"); screenwidth = fb_vinfo.xres; screenheight = fb_vinfo.yres; in_width = width; in_height = height; in_format = format; /* Setup the screen for rendering to */ switch(fb_vinfo.bits_per_pixel) { case 16: screendepth = 2; vid_banshee_format = VOODOO_BLT_FORMAT_16; break; case 24: screendepth = 3; vid_banshee_format = VOODOO_BLT_FORMAT_24; break; case 32: screendepth = 4; vid_banshee_format = VOODOO_BLT_FORMAT_32; break; default: printf("tdfxfb: %d bpp output is not supported\n", fb_vinfo.bits_per_pixel); return -1; } vid_banshee_format |= screenwidth * screendepth; in_banshee_format = VOODOO_BLT_FORMAT_YUYV; /* Arpi says we don't need to support RGB */ switch(in_format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: in_depth = 4; break; case IMGFMT_YUY2: in_depth = 2; break; default: printf("tdfxfb: Eik! Something's wrong with control().\n"); return -1; } in_banshee_format |= in_width * in_depth; if (fullscreen) { double exrat; vidwidth = screenwidth; vidheight = screenheight; exrat = (double)in_width / in_height; if(screenwidth / exrat <= screenheight) vidheight = (double)screenwidth / exrat; else vidwidth = (double)screenheight * exrat; vidx = (screenwidth - vidwidth) / 2; vidy = (screenheight - vidheight) / 2; if(verbose) printf("vidwidth = %d, vidheight = %d, vidx = %d, vidy = %d\n", vidwidth, vidheight, vidx, vidy); } else { if (in_width > screenwidth || in_height > screenheight) { printf("tdfxfb: your resolution is too small to play the movie...\n"); return -1; } vidwidth = in_width; vidheight = in_height; vidx = 0; vidy = 0; } /* Linux lives in the first frame */ vidpageoffset = screenwidth * screenheight * screendepth; inpageoffset = vidpageoffset + screenwidth * screenheight * screendepth; if(inpageoffset + in_width * in_depth * in_height > fb_finfo.smem_len) { printf("tdfxfb: Not enough video memory to play this movie. Try at a lower resolution\n"); return -1; } vidpage = (void *)memBase1 + (unsigned long)vidpageoffset; inpage = (void *)memBase1 + (unsigned long)inpageoffset; memset(vidpage, 0, screenwidth * screenheight * screendepth); memset(inpage, 0, in_width * in_height * in_depth); printf("tdfxfb: screen is %dx%d at %d bpp, in is %dx%d at %d bpp (%p/%p)\n", screenwidth, screenheight, screendepth * 8, in_width, in_height, in_depth * 8, memBase0, memBase1); return 0; } static const vo_info_t* get_info(void) { return &vo_info; } /* Render onto the screen */ static void flip_page(void) { voodoo_2d_reg regs = *reg_2d; /* Copy the regs */ int i = 0; reg_2d->commandExtra = 0; reg_2d->clip0Min = 0; reg_2d->clip0Max = 0xffffffff; reg_2d->srcBaseAddr = inpageoffset; reg_2d->srcXY = 0; reg_2d->srcFormat = in_banshee_format; reg_2d->srcSize = XYREG(in_width, in_height); reg_2d->dstBaseAddr = vidpageoffset; reg_2d->dstXY = XYREG(vidx, vidy); reg_2d->dstFormat = vid_banshee_format; reg_2d->dstSize = XYREG(vidwidth, vidheight); reg_2d->command = S2S_STRECH_BLT | S2S_IMMED | S2S_ROP; /* Wait for the command to finish (If we don't do this, we get wierd * sound corruption... */ while((reg_IO->status & 0x1f) < 1) /* Wait */; *((volatile uint32_t *)((uint32_t *)reg_IO + COMMAND_3D)) = COMMAND_3D_NOP; while(i < 3) if(!(reg_IO->status & STATUS_BUSY)) i++; /* Reset the banshee to point at the video page if it got knocked off it */ reg_IO->vidDesktopStartAddr = vidpageoffset; /* Restore the old regs now */ reg_2d->commandExtra = regs.commandExtra; reg_2d->clip0Min = regs.clip0Min; reg_2d->clip0Max = regs.clip0Max; reg_2d->srcBaseAddr = regs.srcBaseAddr; reg_2d->srcXY = regs.srcXY; reg_2d->srcFormat = regs.srcFormat; reg_2d->srcSize = regs.srcSize; reg_2d->dstBaseAddr = regs.dstBaseAddr; reg_2d->dstXY = regs.dstXY; reg_2d->dstFormat = regs.dstFormat; reg_2d->dstSize = regs.dstSize; reg_2d->command = 0; } static uint32_t draw_frame(uint8_t *src[]) { switch(in_format) { case IMGFMT_YUY2: memcpy(inpage, src[0], in_width * in_depth * in_height); break; } return 0; } static uint32_t draw_slice(uint8_t *i[], int s[], int w, int h, int x, int y) { switch(in_format) { case IMGFMT_YV12: /* The normal case */ case IMGFMT_I420: case IMGFMT_IYUV: { int j; char *base; /* We want to render to the YUV to the input page + the location * of the stripes we're doing */ reg_YUV->yuvBaseAddr = inpageoffset + in_width * in_depth * y + x; reg_YUV->yuvStride = in_width * in_depth; /* Put the YUV channels into the banshees internal combiner unit * thingie */ for(base = YUV->Y, j = 0; j < h; j++, base += YUV_STRIDE, i[0] += s[0]) memcpy(base, i[0], s[0]); for(base = YUV->U, j = 0; j < h / 2; j++, base += YUV_STRIDE, i[1] += s[1]) memcpy(base, i[1], s[1]); for(base = YUV->V, j = 0; j < h / 2; j++, base += YUV_STRIDE, i[2] += s[2]) memcpy(base, i[2], s[2]); break; } /* No need for a default case, config would have handled it */ } return 0; } static void draw_alpha(int x, int y, int w, int h, unsigned char *src, unsigned char *srca, int stride) { /* 2... WTF... */ char *dst = (char *)inpage + (y * in_width + x) * 2; vo_draw_alpha_yuy2(w, h, src, srca, stride, dst, in_width * in_depth); } static void draw_osd(void) { vo_draw_text(in_width, in_height, draw_alpha); } /* Attempt to start doing DR (Copied mostly from mga_common.c) */ static uint32_t get_image(mp_image_t *mpi) { static int enabled = 0; if(!enabled) { if(mpi->flags & MP_IMGFLAG_READABLE) /* slow video ram */ return VO_FALSE; switch(in_format) { case IMGFMT_YUY2: mpi->planes[0] = (char *)inpage; mpi->stride[0] = in_width * in_depth; break; default: #if 0 if(!(mpi->flags & MP_IMGFLAG_ACCEPT_STRIDE)) return VO_FALSE; mpi->planes[0] = YUV->Y; mpi->planes[1] = YUV->U; mpi->planes[2] = YUV->V; mpi->stride[0] = mpi->stride[1] = mpi->stride[2] = YUV_STRIDE; #else /* 0 */ return VO_FALSE; #endif /* 0 */ } printf("tdfxfb: get_image() SUCCESS -> Direct Rendering ENABLED\n"); enabled = 1; } mpi->width = in_width; mpi->flags |= MP_IMGFLAG_DIRECT; return VO_TRUE; } static uint32_t control(uint32_t request, void *data, ...) { switch(request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: switch(*((uint32_t*)data)) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: case IMGFMT_YUY2: return 7; /* Supported without conversion, supports OSD */ } return 0; /* Not supported */ } return VO_NOTIMPL; } /* Dummy funcs */ static void check_events(void) { }