/****************************************************************************** * vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer * Copyright (c) 2002 Sascha Sommer . * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. * *****************************************************************************/ /****************************************************************************** * TODO: * -fix dr + implement DMA * -implement mousehiding * -better exclusive mode * *****************************************************************************/ #include #include #include #include #include #include #include "config.h" #include "video_out.h" #include "video_out_internal.h" #include "fastmemcpy.h" #include "../input/input.h" #include "../linux/keycodes.h" #include "../mp_msg.h" static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking static HINSTANCE hddraw_dll; //handle to ddraw.dll static RECT rd; //rect of our stretched image static RECT rs; //rect of our source image static HWND hWnd=NULL; //handle to the window static uint32_t ontop=0; //always in foreground static uint32_t image_width, image_height; //image width and height static uint32_t d_image_width, d_image_height; //image width and height zoomed static uint8_t *image=NULL; //image data static uint32_t image_format; //image format static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet) static uint32_t fs = 0; //display in window or fullscreen static uint32_t dstride; //surface stride static uint32_t swap = 1; //swap u<->v planes set to 1 if you experience bluish faces static uint32_t nooverlay = 0; //NonOverlay mode static DWORD destcolorkey; //colorkey for our surface static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey extern void mplayer_put_key(int code); //let mplayer handel the keyevents extern int vo_doublebuffering; //tribblebuffering /***************************************************************************** * DirectDraw GUIDs. * Defining them here allows us to get rid of the dxguid library during * the linking stage. *****************************************************************************/ DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); typedef struct directx_fourcc_caps { char* img_format_name; //human readable name uint32_t img_format; //as MPlayer image format uint32_t drv_caps; //what hw supports with this format DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description } directx_fourcc_caps; static directx_fourcc_caps g_ddpf[] = { {"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}}, {"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv {"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420 {"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}}, {"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}}, // {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}}, {"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5 {"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}}, {"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5 {"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}}, {"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, {"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}, {"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, {"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}} }; #define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0])) static vo_info_t info = { "Directx DDraw YUV/RGB/BGR renderer", "directx", "Sascha Sommer ", "" }; LIBVO_EXTERN(directx) static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { switch(image_format) { case IMGFMT_YV12 : case IMGFMT_I420 : case IMGFMT_IYUV : case IMGFMT_YVU9 : vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + image_width*y0 + x0,image_width); break; case IMGFMT_YUY2 : vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ 2*image_width*y0 + 2*x0 ,2*image_width); break; case IMGFMT_UYVY : vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + 2*image_width*y0 + 2*x0 + 1,dstride); break; case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); break; } } static void draw_osd(void) { vo_draw_text(image_width,image_height,draw_alpha); } static uint32_t query_format(uint32_t format) { uint32_t i=0; while ( i < NUM_FORMATS ) { if (g_ddpf[i].img_format == format) return g_ddpf[i].drv_caps; i++; } return 0; } static uint32_t Directx_CreatePrimarySurface() { DDSURFACEDESC ddsd; //cleanup if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary=NULL; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); //set flags and create a primary surface. ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK) mp_msg(MSGT_VO, MSGL_DBG3,"primary surface created\n"); else { mp_msg(MSGT_VO, MSGL_FATAL,"could not create primary surface\n"); return 1; } return 0; } static uint32_t Directx_CreateOverlay(uint32_t imgfmt) { HRESULT ddrval; DDSURFACEDESC ddsdOverlay; uint32_t i=0; while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format) { i++; } if (!g_lpdd || !g_lpddsPrimary) return 1; //cleanup if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsOverlay= NULL; g_lpddsBack = NULL; //create our overlay ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); ddsdOverlay.dwSize = sizeof(ddsdOverlay); ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT; ddsdOverlay.dwWidth=image_width; ddsdOverlay.dwHeight=image_height; ddsdOverlay.dwBackBufferCount=2; ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; if(vo_doublebuffering) //tribblebuffering { if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK) { mp_msg(MSGT_VO, MSGL_V,"overlay with format %s created\n",g_ddpf[i].img_format_name); //get the surface directly attached to the primary (the back buffer) ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"can't get attached surface\n"); return 1; } return 0; } vo_doublebuffering=0; //disable tribblebuffering mp_msg(MSGT_VO, MSGL_V,"cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name); } //single buffer mp_msg(MSGT_VO, MSGL_V,"using singlebuffer overlay\n"); ddsdOverlay.dwBackBufferCount=0; ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT; ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; // try to create the overlay surface ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); if(ddrval != DD_OK) { mp_msg(MSGT_VO, MSGL_ERR,""); switch(ddrval) { case DDERR_INCOMPATIBLEPRIMARY: {mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;} case DDERR_INVALIDCAPS: {mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;} case DDERR_INVALIDOBJECT: {mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;} case DDERR_INVALIDPARAMS: {mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;} case DDERR_INVALIDPIXELFORMAT: {mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat: %s\n",g_ddpf[i].img_format_name);break;} case DDERR_NODIRECTDRAWHW: {mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;} case DDERR_NOEMULATION: {mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;} case DDERR_NOFLIPHW: {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;} case DDERR_NOOVERLAYHW: {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;} case DDERR_OUTOFMEMORY: {mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;} case DDERR_UNSUPPORTEDMODE: {mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;} case DDERR_OUTOFVIDEOMEMORY: {mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;} } return 1; } g_lpddsBack = g_lpddsOverlay; return 0; } static uint32_t Directx_CreateBackpuffer() { DDSURFACEDESC ddsd; //cleanup if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack=NULL; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; ddsd.dwWidth=image_width; ddsd.dwHeight=image_height; if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK ) { mp_msg(MSGT_VO, MSGL_FATAL,"can't create backpuffer\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3,"backbuffer created\n"); return 0; } //create clipper for nonoverlay mode static uint32_t Directx_CreateClipper() { if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper); g_lpddclipper=NULL; if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"can't create clipper\n");return 1;} if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"can't associate clipper with window\n");return 1;} if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"can't associate primary surface with clipper\n");return 1;} mp_msg(MSGT_VO, MSGL_DBG3,"clipper succesfully created\n"); return 0; } static void uninit(void) { if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper); mp_msg(MSGT_VO, MSGL_DBG3,"clipper released\n"); if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"back surface released\n"); if(vo_doublebuffering) { if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); g_lpddsOverlay = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"overlay surface released\n"); } if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"primary released\n"); if(hWnd != NULL)DestroyWindow(hWnd); mp_msg(MSGT_VO, MSGL_DBG3,"window destroyed\n"); if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd); mp_msg(MSGT_VO, MSGL_DBG3,"directdrawobject released\n"); FreeLibrary( hddraw_dll); hddraw_dll= NULL; mp_msg(MSGT_VO, MSGL_DBG3,"ddraw.dll freed\n"); mp_msg(MSGT_VO, MSGL_DBG3,"uninited\n"); } static uint32_t Directx_InitDirectDraw() { HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); LPDIRECTDRAW lpDDraw; mp_msg(MSGT_VO, MSGL_DBG3,"Initing DirectDraw\n" ); //load direct draw DLL: based on videolans code hddraw_dll = LoadLibrary("DDRAW.DLL"); if( hddraw_dll == NULL ) { mp_msg(MSGT_VO, MSGL_FATAL,"failed loading ddraw.dll\n" ); return 1; } OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate"); if ( OurDirectDrawCreate == NULL ) { FreeLibrary( hddraw_dll ); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL,"failed geting proc address\n"); return 1; } // initialize DirectDraw and create directx v1 object if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK ) { lpDDraw = NULL; FreeLibrary( hddraw_dll ); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL,"can't initialize ddraw\n"); return 1; } // ask IDirectDraw for IDirectDraw2 if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"no directx 2 installed\n"); return 1; } //release our old interface and free ddraw.dll lpDDraw->lpVtbl->Release(lpDDraw); mp_msg(MSGT_VO, MSGL_DBG3,"lpDDraw released\n" ); //set cooperativelevel: for our tests, no handle to a window is needed if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"could not set cooperativelevel for hardwarecheck\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3,"DirectDraw Inited\n"); return 0; } static void check_events(void) { MSG msg; while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } //fullscreen code: centers and zooms image, returns window rect static RECT Directx_Fullscreencalc() { uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); uint32_t xstretch1000,ystretch1000; RECT rd_window; rd.top = 0; rd.left=0; rd.right = xscreen; rd.bottom = yscreen; rd_window=rd; xstretch1000 = (xscreen*1000)/d_image_width; ystretch1000 = (yscreen*1000)/d_image_height; if(xstretch1000 > ystretch1000) { rd.bottom=yscreen; rd.right=(d_image_width*ystretch1000)/1000; } else { rd.right=xscreen; rd.bottom=(d_image_height*xstretch1000)/1000; } //printf("%i,%i,%i,%i,%i,%i\n",xstretch1000,ystretch1000,d_image_height,d_image_width,rd.bottom,rd.right); rd.left = (xscreen-rd.right)/2; rd.right= rd.right+rd.left; rd.top = (yscreen-rd.bottom)/2; rd.bottom = rd.bottom + rd.top; return rd_window; } //this function hopefully takes into account most of those alignments, minimum stretch, move outside of screen //no stretch hw, etc... and displays the overlay //I seperated non overlay mode because it is already to much stuff in here static uint32_t Directx_DisplayOverlay() { WINDOWPLACEMENT window_placement; RECT rd_window; //Rect of the window HRESULT ddrval; DDCAPS capsDrv; DDOVERLAYFX ovfx; DWORD dwUpdateFlags; HWND hWndafter; uint32_t uStretchFactor1000; //minimum stretch uint32_t xstretch1000,ystretch1000; uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); POINT point_window; //get driver capabilities ZeroMemory(&capsDrv, sizeof(capsDrv)); capsDrv.dwSize = sizeof(capsDrv); if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1; //check minimum stretch, depends on display adaptor and mode (refresh rate!) uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000; window_placement.length = sizeof(WINDOWPLACEMENT); GetWindowPlacement(hWnd, &window_placement ); if(!fs) //windowed { if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized? { CloseWindow(hWnd); //we do this to prevent the screen being filled with garbage window_placement.showCmd = SW_SHOWNORMAL; //restore SetWindowLong( hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change Style SetWindowPlacement( hWnd, &window_placement ); } } else //fullscreen { if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal? { window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize SetWindowLong( hWnd, GWL_STYLE, 0 ); //change style SetWindowPlacement( hWnd, &window_placement ); } } if(!fs) { GetClientRect (hWnd, &rd_window); if(rd_window.top == rd_window.bottom) //window is minimized { ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay return 0; } if (GetWindowTextLength(hWnd)==0) { SetWindowText(hWnd,"MPlayer - DirectX Overlay"); //for the first call: change only title, not the overlay size } else { d_image_width = rd_window.right - rd_window.left; //calculate new overlay from the window size d_image_height = rd_window.bottom - rd_window.top; } } else { rd.top = 0;rd.left=0; rd.bottom = yscreen; rd.right = xscreen; rs.top = 0;rs.left=0; rs.bottom = image_height; rs.right = image_width; } //check if hardware can stretch or shrink, if needed //do some cards support only nshrinking or is this a special shrink,stretch feature? if((d_image_width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"can't shrink x\n"); d_image_width=image_width; } else if((d_image_width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"can't stretch x\n"); d_image_width = image_width; } if((d_image_height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"can't shrink y\n"); d_image_height = image_height; } else if((d_image_height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"can't stretch y\n"); d_image_height = image_height; } if(!fs) //windowed { point_window.x = 0; //overlayposition relative to the window point_window.y = 0; ClientToScreen(hWnd,&point_window); rd.left = point_window.x; //fill the wanted x1&y1 of the Overlay rd.top = point_window.y; //fix minimum stretch rd.right = ((d_image_width+rd.left)*uStretchFactor1000+999)/1000; rd.bottom = (d_image_height+rd.top)*uStretchFactor1000/1000; //calculate xstretch1000 and ystretch1000 xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ; ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height; //handle move outside of window with cropping rd_window = rd; //don't crop the window !!! if(rd.left < 0) //move out left { rs.left=(-rd.left*1000)/xstretch1000; rd.left = 0; } else rs.left=0; if(rd.top < 0) //move out up { rs.top=(-rd.top*1000)/ystretch1000; rd.top = 0; } else rs.top = 0; if(rd.right > xscreen) //move out right { rs.right=((xscreen-rd.left)*1000)/xstretch1000; rd.right= xscreen; } else rs.right = image_width; if(rd.bottom > yscreen) //move out down { rs.bottom=((yscreen-rd.top)*1000)/ystretch1000; rd.bottom= yscreen; } else rs.bottom= image_height; } else { rd_window = Directx_Fullscreencalc(); } // check alignment restrictions // these expressions (x & -y) just do alignment by dropping low order bits... // so to round up, we add first, then truncate. if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc) rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc); if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc) rs.right = rs.left + (rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc); if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest) { rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window } if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest) { rd.right = rd.left + (rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest); if(!fs)rd_window.right = rd_window.left + (rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest); //don't forget the window } if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); //calculate window rect //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top); //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top); //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom); //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height); // create an overlay FX structure so we can specify a destination color key ZeroMemory(&ovfx, sizeof(ovfx)); ovfx.dwSize = sizeof(ovfx); ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey; ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey; // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?; dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX; if (capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE; else ontop = 1; //if hardware can't do colorkeying set the window on top //now we have enough information to display the window if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST; else hWndafter=HWND_NOTOPMOST; SetWindowPos(hWnd, hWndafter, rd_window.left, rd_window.top, rd_window.right - rd_window.left, rd_window.bottom - rd_window.top, SWP_SHOWWINDOW|SWP_NOOWNERZORDER/*|SWP_NOREDRAW*/); ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if(FAILED(ddrval)) { // on cause might be the driver lied about minimum stretch // we should try upping the destination size a bit, or // perhaps shrinking the source size mp_msg(MSGT_VO, MSGL_ERR ,"UpdateOverlay failed\n" ); mp_msg(MSGT_VO, MSGL_ERR ,"Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top ); mp_msg(MSGT_VO, MSGL_ERR ,""); switch (ddrval) { case DDERR_NOSTRETCHHW: {mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;} case DDERR_INVALIDRECT: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;} case DDERR_INVALIDPARAMS: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;} case DDERR_HEIGHTALIGN: {mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;} case DDERR_XALIGN: {mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;} case DDERR_UNSUPPORTED: {mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;} case DDERR_INVALIDSURFACETYPE: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;} case DDERR_INVALIDOBJECT: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;} case DDERR_SURFACELOST: { mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n"); g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary ); ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"UpdateOverlay failed again\n" ); break; } } //hide overlay if(ddrval != DD_OK) { ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); return 1; } } return 0; } static uint32_t Directx_DisplayNonOverlay() { WINDOWPLACEMENT window_placement; RECT rd_window; //rect of the window HWND hWndafter; POINT point_window; window_placement.length = sizeof(WINDOWPLACEMENT); GetWindowPlacement(hWnd, &window_placement ); if(!fs) //windowed { if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized? { CloseWindow(hWnd); //we do this to prevent the screen from being filled with garbage window_placement.showCmd = SW_SHOWNORMAL; //restore SetWindowLong(hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change style SetWindowPlacement( hWnd, &window_placement ); } } else //fullscreen { if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal? { window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize SetWindowLong( hWnd, GWL_STYLE, 0 ); //change Style SetWindowPlacement( hWnd, &window_placement ); } } if(!fs) //windowed { GetClientRect (hWnd, &rd_window); if(rd_window.top == rd_window.bottom)return 0; //window is minimized if (GetWindowTextLength(hWnd)==0) { SetWindowText(hWnd,"MPlayer - DirectX NoN-Overlay"); //for the first call: change only title, not d_image stuff } else { d_image_width = rd_window.right - rd_window.left; //Calculate new Imagedimensions d_image_height = rd_window.bottom - rd_window.top; } point_window.x = 0; //imageposition relative to the window point_window.y = 0; ClientToScreen(hWnd,&point_window); rd.left = point_window.x; //fill the wanted x1&y1 of the image rd.top = point_window.y; rd.right = d_image_width+rd.left; rd.bottom =d_image_height+rd.top; rd_window = rd; AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); } else //fullscreen { rd_window=Directx_Fullscreencalc(); } if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST; else hWndafter=HWND_NOTOPMOST; SetWindowPos(hWnd, hWndafter, rd_window.left, rd_window.top, rd_window.right - rd_window.left, rd_window.bottom - rd_window.top, SWP_SHOWWINDOW|SWP_NOOWNERZORDER); return 0; } //find out supported overlay pixelformats static uint32_t Directx_CheckOverlayPixelformats() { DDCAPS capsDrv; HRESULT ddrval; DDSURFACEDESC ddsdOverlay; uint32_t i; uint32_t formatcount = 0; //get driver caps to determine overlay support ZeroMemory(&capsDrv, sizeof(capsDrv)); capsDrv.dwSize = sizeof(capsDrv); ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL); if (FAILED(ddrval)) { mp_msg(MSGT_VO, MSGL_ERR ,"failed getting ddrawcaps\n"); return 1; } if (!(capsDrv.dwCaps & DDCAPS_OVERLAY)) { mp_msg(MSGT_VO, MSGL_ERR ,"Your card doesn't support overlay\n"); return 1; } mp_msg(MSGT_VO, MSGL_V ,"testing supported overlay pixelformats\n"); //it is not possible to query for pixel formats supported by the //overlay hardware: try out various formats till one works ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); ddsdOverlay.dwSize = sizeof(ddsdOverlay); ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT; ddsdOverlay.dwWidth=300; ddsdOverlay.dwHeight=280; ddsdOverlay.dwBackBufferCount=0; //try to create an overlay surface using one of the pixel formats in our global list i=0; do { ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); if (ddrval == DD_OK) { mp_msg(MSGT_VO, MSGL_V ,"%i %s supported\n",i,g_ddpf[i].img_format_name); g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP; formatcount++;} else mp_msg(MSGT_VO, MSGL_V ,"%i %s not supported\n",i,g_ddpf[i].img_format_name); if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;} } while( ++i < NUM_FORMATS ); mp_msg(MSGT_VO, MSGL_V ,"Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS); if (formatcount == 0) { mp_msg(MSGT_VO, MSGL_V ,"Your card supports overlay, but we couldn't create one\n"); mp_msg(MSGT_VO, MSGL_V ,"This can have the following reasons:\n"); mp_msg(MSGT_VO, MSGL_V ,"- you are already using an overlay with another app\n"); mp_msg(MSGT_VO, MSGL_V ,"- you don't have enough videomemory\n"); mp_msg(MSGT_VO, MSGL_V ,"- vo_directx doesn't support the cards overlay pixelformat\n"); return 1; } if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"can mirror left right\n"); //I don't have hardware which if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"can mirror up down\n"); //supports those send me one and I'll implement ;) return 0; } //find out the Pixelformat of the Primary Surface static uint32_t Directx_CheckPrimaryPixelformat() { uint32_t i=0; uint32_t formatcount = 0; DDPIXELFORMAT ddpf; DDSURFACEDESC ddsd; HDC hdc; HRESULT hres; COLORREF rgbT; mp_msg(MSGT_VO, MSGL_V ,"checking primary surface\n"); memset( &ddpf, 0, sizeof( DDPIXELFORMAT )); ddpf.dwSize = sizeof( DDPIXELFORMAT ); //we have to create a primary surface first if(Directx_CreatePrimarySurface()!=0)return 1; if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK ) { mp_msg(MSGT_VO, MSGL_FATAL ,"can't get pixelformat\n"); return 1; } while ( i < NUM_FORMATS ) { if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount) { if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask) { mp_msg(MSGT_VO, MSGL_V ,"%i %s supported\n",i,g_ddpf[i].img_format_name); g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD; formatcount++; } } i++; } //get the colorkey for overlay mode destcolorkey = CLR_INVALID; if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK) { rgbT = GetPixel(hdc, 0, 0); SetPixel(hdc, 0, 0, windowcolor); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc); } // read back the converted color ddsd.dwSize = sizeof(ddsd); while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING) ; if (hres == DD_OK) { destcolorkey = *(DWORD *) ddsd.lpSurface; if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32) destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL); } if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK) { SetPixel(hdc, 0, 0, rgbT); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc); } //release primary g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; if(formatcount==0) { mp_msg(MSGT_VO, MSGL_FATAL ,"Unknown Pixelformat\n"); return 1; } return 0; } //function handles input static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: { PostQuitMessage(0); return 0; } case WM_CLOSE: { mplayer_put_key('q'); return 0; } case WM_WINDOWPOSCHANGED: { //printf("Windowposchange\n"); if(g_lpddsBack != NULL) //or it will crash with -vm { if(nooverlay)Directx_DisplayNonOverlay(); else Directx_DisplayOverlay(); } break; } case WM_SYSCOMMAND: { switch (wParam) { //kill screensaver etc. //note: works only when the window is active //you can workaround this by disabling the allow screensaver option in //the link to the app case SC_SCREENSAVE: case SC_MONITORPOWER: mp_msg(MSGT_VO, MSGL_V ,"killing screensaver\n" ); return 0; } } case WM_KEYDOWN: { switch (wParam) { case VK_LEFT: {mplayer_put_key(KEY_LEFT);break;} case VK_UP: {mplayer_put_key(KEY_UP);break;} case VK_RIGHT: {mplayer_put_key(KEY_RIGHT);break;} case VK_DOWN: {mplayer_put_key(KEY_DOWN);break;} case VK_TAB: {mplayer_put_key(KEY_TAB);break;} case VK_CONTROL: {mplayer_put_key(KEY_CTRL);break;} case VK_DELETE: {mplayer_put_key(KEY_DELETE);break;} case VK_INSERT: {mplayer_put_key(KEY_INSERT);break;} case VK_HOME: {mplayer_put_key(KEY_HOME);break;} case VK_END: {mplayer_put_key(VK_END);break;} case VK_PRIOR: {mplayer_put_key(KEY_PAGE_UP);break;} case VK_NEXT: {mplayer_put_key(KEY_PAGE_DOWN);break;} case VK_ESCAPE: {mplayer_put_key(KEY_ESC);break;} } break; } case WM_CHAR: { mplayer_put_key(wParam); break; } } return DefWindowProc(hWnd, message, wParam, lParam); } static uint32_t Directx_CreateWindow() { HINSTANCE hInstance = GetModuleHandle(NULL); WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hIcon = LoadIcon(NULL,IDI_APPLICATION); wc.hbrBackground = CreateSolidBrush(windowcolor); wc.lpszClassName = "Mplayer - Movieplayer for Linux"; wc.lpszMenuName = NULL; RegisterClass(&wc); hWnd = CreateWindow("MPlayer - Movieplayer for Linux", "", WS_OVERLAPPEDWINDOW| WS_SIZEBOX, CW_USEDEFAULT, //position x CW_USEDEFAULT, //position y 100, //width 100, //height NULL, NULL, hInstance, NULL); mp_msg(MSGT_VO, MSGL_DBG3 ,"initial mplayer window created\n"); return 0; } static uint32_t preinit(const char *arg) { if(arg) { if(!strcmp(arg,"noaccel")) { mp_msg(MSGT_VO,MSGL_V,"disabled overlay\n"); nooverlay = 1; } else { mp_msg(MSGT_VO,MSGL_ERR,"unknown subdevice: %s\n",arg); return ENOSYS; } } if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw if (Directx_CheckPrimaryPixelformat()!=0)return 1; if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) //check for supported hardware { mp_msg(MSGT_VO, MSGL_V ,"hardware supports overlay\n"); nooverlay = 0; } else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface { mp_msg(MSGT_VO, MSGL_V ,"using backpuffer\n"); nooverlay = 1; } Directx_CreateWindow(); //create initial window mp_msg(MSGT_VO, MSGL_DBG3 ,"preinit succesfully finished\n"); return 0; } static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y ) { uint8_t *s; uint8_t *d; uint32_t i=0; // copy Y d=image+dstride*y+x; s=src[0]; for(i=0;ilpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); if(dxresult == DDERR_SURFACELOST) { mp_msg(MSGT_VO, MSGL_ERR,"Restoring Surface\n"); g_lpddsBack->lpVtbl->Restore( g_lpddsBack ); dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); } if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"can't flip page\n"); } g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL); g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL); dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; if(nooverlay == 1) { DDBLTFX ddbltfx; // ask for the "NOTEARING" option memset( &ddbltfx, 0, sizeof(DDBLTFX) ); ddbltfx.dwSize = sizeof(DDBLTFX); ddbltfx.dwDDFX = DDBLTFX_NOTEARING; g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx); } } static uint32_t draw_frame(uint8_t *src[]) { memcpy( image, *src, dstride * image_height ); return 0; } static uint32_t get_image(mp_image_t *mpi) { //dr is untested for planar formats //we should make a surface in mem and use busmastering! if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"slow video ram\n");return VO_FALSE;} if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"not static\n");return VO_FALSE;} if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH))) { if(mpi->flags&MP_IMGFLAG_PLANAR && image_format==IMGFMT_YV12) { mpi->planes[0]=image; if(swap) { mpi->planes[2]= image + dstride*image_height; mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4; } else { mpi->planes[1]= image + dstride*image_height; mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4; } mpi->width=mpi->stride[0]=dstride; mpi->stride[1]=mpi->stride[2]=dstride/2; } else //packed { mpi->planes[0]=image; mpi->width=image_width; mpi->stride[0]=dstride; } mpi->flags|=MP_IMGFLAG_DIRECT; mp_msg(MSGT_VO, MSGL_DBG3, "Direct Rendering ENABLED\n"); return VO_TRUE; } return VO_FALSE; } static uint32_t put_image(mp_image_t *mpi){ uint32_t i = 0; uint8_t *d; uint8_t *s; uint32_t x = mpi->x; uint32_t y = mpi->y; uint32_t w = mpi->w; uint32_t h = mpi->h; if((mpi->flags&(MP_IMGFLAG_DIRECT|MP_IMGFLAG_DRAW_CALLBACK))) { mp_msg(MSGT_VO, MSGL_DBG3 ,"put_image: nothing to do: drawslices\n"); return VO_TRUE; } if (mpi->flags&MP_IMGFLAG_PLANAR) { if (image_format == IMGFMT_YV12|| image_format == IMGFMT_I420 || image_format == IMGFMT_IYUV) { draw_slice(mpi->planes, mpi->stride, mpi->w,mpi->h,mpi->x,mpi->y ); } else if(image_format==IMGFMT_YVU9) { // copy Y d=image+dstride*y+x; s=mpi->planes[0]; for(i=0;istride[0]; d+=dstride; } w/=4;h/=4;x/=4;y/=4; dstride/=4; // copy V d=image+image_width*image_height + dstride*y+x; if(swap)s=mpi->planes[2]; else s=mpi->planes[1]; for(i=0;istride[1]; d+=dstride; } // copy U d=image+image_width*image_height +image_width*image_height/16 + dstride*y+x; if(swap)s=mpi->planes[1]; else s=mpi->planes[2]; for(i=0;istride[2]; d+=dstride; } } } else //packed { memcpy( image, mpi->planes[0], image_height * dstride); } return VO_TRUE; } static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format) { //int zoom = options & 0x04; //int flip = options & 0x08; fs = options & 0x01; vm = options & 0x02; if(vm)fs=1; image_format = format; d_image_width = d_width; d_image_height = d_height; image_width = width; image_height = height; //printf("config entered\n"); //printf("width:%i\nheight:%i\nd_width:%i\nd_height%i\n",width,height,d_width,d_height); SetWindowText(hWnd,""); if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; if(vo_doublebuffering) { if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); } g_lpddsOverlay = NULL; if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"overlay surfaces released\n"); if(vm) { //exclusive mode if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"can't set cooperativelevel for exclusive mode"); return 1; } //ddobject,width,height,bpp,refreshrate,aditionalflags SetWindowLong( hWnd, GWL_STYLE, 0 ); //changeWindowStyle if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"can't set displaymode\n"); return 1; } mp_msg(MSGT_VO, MSGL_V,"cooperativelevel for exclusive mode set\n"); } else { if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"can't set cooperativelevel for windowed mode"); return 1; } SetWindowLong( hWnd,WS_OVERLAPPEDWINDOW| WS_SIZEBOX , 0 ); mp_msg(MSGT_VO, MSGL_V,"cooperativelevel for windowed mode set\n"); } if(Directx_CreatePrimarySurface()!=0)return 1; if (nooverlay==0) { if(Directx_CreateOverlay(image_format)==0) { Directx_DisplayOverlay(); if(!vo_doublebuffering) g_lpddsBack = g_lpddsOverlay; } else { nooverlay=1; //if failed try with nooverlay mp_msg(MSGT_VO, MSGL_ERR,"can't use overlay mode\n"); } } if (nooverlay==1) { if(Directx_CreateBackpuffer()!=0)return 1; Directx_DisplayNonOverlay(); } if(Directx_CreateClipper() != 0)return 1; memset(&ddsdsf, 0,sizeof(DDSURFACEDESC)); ddsdsf.dwSize = sizeof (DDSURFACEDESC); g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL); g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL); dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; if(image_format==IMGFMT_I420||image_format==IMGFMT_IYUV) { if(swap)swap=0; //swap uv else swap=1; } return 0; } static uint32_t control(uint32_t request, void *data, ...) { switch (request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_DRAW_IMAGE: return put_image(data); case VOCTRL_FULLSCREEN: { //printf("Display mode switch\n"); if(vm) { mp_msg(MSGT_VO, MSGL_ERR,"currently we do not allow to switch from exclusive to windowed mode\n"); } else { if(fs)fs=0; //set to fullscreen or windowed else fs = 1; if(nooverlay == 0)Directx_DisplayOverlay(); //update window else Directx_DisplayNonOverlay(); } return VO_TRUE; } }; return VO_NOTIMPL; }