#ifndef MPLAYER_OSD_H #define MPLAYER_OSD_H // Generic alpha renderers for all YUV modes and RGB depths. // These are "reference implementations", should be optimized later (MMX, etc) extern void vo_draw_alpha_init(void); // build tables extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_uyvy(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); #endif /* MPLAYER_OSD_H */