#ifndef MPLAYER_MATRIXVIEW_H #define MPLAYER_MATRIXVIEW_H #include void matrixview_init (int w, int h); void matrixview_reshape (int w, int h); void matrixview_draw (int w, int h, double currentTime, float frameTime, uint8_t *data); void matrixview_matrix_resize(int w, int h); void matrixview_contrast_set(float contrast); void matrixview_brightness_set(float brightness); #endif /* MPLAYER_MATRIXVIEW_H */