/* * Cocoa OpenGL Backend * * This file is part of mplayer2. * * mplayer2 is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * mplayer2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with mplayer2. If not, see . */ #import #import #import #import // for CGDisplayHideCursor #include #include "cocoa_common.h" #include "config.h" #include "options.h" #include "video_out.h" #include "aspect.h" #include "mp_fifo.h" #include "talloc.h" #include "input/input.h" #include "input/keycodes.h" #include "osx_common.h" #include "mp_msg.h" #ifndef NSOpenGLPFAOpenGLProfile #define NSOpenGLPFAOpenGLProfile 99 #endif #ifndef NSOpenGLProfileVersionLegacy #define NSOpenGLProfileVersionLegacy 0x1000 #endif #ifndef NSOpenGLProfileVersion3_2Core #define NSOpenGLProfileVersion3_2Core 0x3200 #endif #define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask) #define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask) // add methods not available on OSX versions prior to 10.7 #ifndef MAC_OS_X_VERSION_10_7 @interface NSView (IntroducedInLion) - (NSRect)convertRectToBacking:(NSRect)aRect; - (void)setWantsBestResolutionOpenGLSurface:(BOOL)aBool; @end #endif @interface GLMPlayerWindow : NSWindow - (BOOL) canBecomeKeyWindow; - (BOOL) canBecomeMainWindow; - (void) fullscreen; - (void) mouseEvent:(NSEvent *)theEvent; - (void) mulSize:(float)multiplier; - (void) setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered; @end @interface GLMPlayerOpenGLView : NSView @end struct vo_cocoa_state { NSAutoreleasePool *pool; GLMPlayerWindow *window; NSOpenGLContext *glContext; NSOpenGLPixelFormat *pixelFormat; NSSize current_video_size; NSSize previous_video_size; NSRect screen_frame; NSScreen *screen_handle; NSArray *screen_array; NSInteger windowed_mask; NSInteger fullscreen_mask; NSRect windowed_frame; NSString *window_title; NSInteger windowed_window_level; NSInteger fullscreen_window_level; int last_screensaver_update; int display_cursor; int cursor_timer; int cursor_autohide_delay; bool did_resize; bool out_fs_resize; }; struct vo_cocoa_state *s; struct vo *l_vo; // local function definitions struct vo_cocoa_state *vo_cocoa_init_state(void); void vo_set_level(int ontop); void update_screen_info(void); void resize_window(struct vo *vo); void vo_cocoa_display_cursor(int requested_state); void create_menu(void); struct vo_cocoa_state *vo_cocoa_init_state(void) { struct vo_cocoa_state *s = talloc_ptrtype(NULL, s); *s = (struct vo_cocoa_state){ .did_resize = NO, .current_video_size = {0,0}, .previous_video_size = {0,0}, .windowed_mask = NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask, .fullscreen_mask = NSBorderlessWindowMask, .fullscreen_window_level = NSNormalWindowLevel + 1, .windowed_frame = {{0,0},{0,0}}, .out_fs_resize = NO, .display_cursor = 1, }; return s; } static bool supports_hidpi(NSView *view) { SEL hdpi_selector = @selector(setWantsBestResolutionOpenGLSurface:); return is_osx_version_at_least(10, 7, 0) && view && [view respondsToSelector:hdpi_selector]; } bool vo_cocoa_gui_running(void) { return !!s; } void *vo_cocoa_glgetaddr(const char *s) { void *ret = NULL; void *handle = dlopen( "/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL); if (!handle) return NULL; ret = dlsym(handle, s); dlclose(handle); return ret; } int vo_cocoa_init(struct vo *vo) { s = vo_cocoa_init_state(); s->pool = [[NSAutoreleasePool alloc] init]; s->cursor_autohide_delay = vo->opts->cursor_autohide_delay; NSApplicationLoad(); NSApp = [NSApplication sharedApplication]; [NSApp setActivationPolicy: NSApplicationActivationPolicyRegular]; return 1; } void vo_cocoa_uninit(struct vo *vo) { CGDisplayShowCursor(kCGDirectMainDisplay); [NSApp setPresentationOptions:NSApplicationPresentationDefault]; [s->window release]; s->window = nil; [s->glContext release]; s->glContext = nil; [s->pool release]; s->pool = nil; talloc_free(s); s = nil; } static int current_screen_has_dock_or_menubar(void) { NSRect f = s->screen_frame; NSRect vf = [s->screen_handle visibleFrame]; return f.size.height > vf.size.height || f.size.width > vf.size.width; } void update_screen_info(void) { s->screen_array = [NSScreen screens]; if (xinerama_screen >= (int)[s->screen_array count]) { mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Device ID %d does not exist, falling back to main device\n", xinerama_screen); xinerama_screen = -1; } if (xinerama_screen < 0) { // default behaviour if (! (s->screen_handle = [s->window screen]) ) s->screen_handle = [s->screen_array objectAtIndex:0]; } else { s->screen_handle = [s->screen_array objectAtIndex:(xinerama_screen)]; } s->screen_frame = [s->screen_handle frame]; } void vo_cocoa_update_xinerama_info(struct vo *vo) { update_screen_info(); aspect_save_screenres(vo, s->screen_frame.size.width, s->screen_frame.size.height); } int vo_cocoa_change_attributes(struct vo *vo) { return 0; } void resize_window(struct vo *vo) { NSView *view = [s->window contentView]; NSRect frame; if (supports_hidpi(view)) { frame = [view convertRectToBacking: [view frame]]; } else { frame = [view frame]; } vo->dwidth = frame.size.width; vo->dheight = frame.size.height; [s->glContext update]; } void vo_set_level(int ontop) { if (ontop) { s->windowed_window_level = NSNormalWindowLevel + 1; } else { s->windowed_window_level = NSNormalWindowLevel; } if (!vo_fs) [s->window setLevel:s->windowed_window_level]; } void vo_cocoa_ontop(struct vo *vo) { struct MPOpts *opts = vo->opts; opts->vo_ontop = !opts->vo_ontop; vo_set_level(opts->vo_ontop); } int vo_cocoa_create_window(struct vo *vo, uint32_t d_width, uint32_t d_height, uint32_t flags, int gl3profile) { struct MPOpts *opts = vo->opts; if (s->current_video_size.width > 0 || s->current_video_size.height > 0) s->previous_video_size = s->current_video_size; s->current_video_size = NSMakeSize(d_width, d_height); if (!(s->window || s->glContext)) { // keep using the same window s->window = [[GLMPlayerWindow alloc] initWithContentRect:NSMakeRect(0, 0, d_width, d_height) styleMask:s->windowed_mask backing:NSBackingStoreBuffered defer:NO]; GLMPlayerOpenGLView *glView = [[GLMPlayerOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100)]; // check for HiDPI support and enable it (available on 10.7 +) if (supports_hidpi(glView)) [glView setWantsBestResolutionOpenGLSurface:YES]; int i = 0; NSOpenGLPixelFormatAttribute attr[32]; if (is_osx_version_at_least(10, 7, 0)) { attr[i++] = NSOpenGLPFAOpenGLProfile; attr[i++] = (gl3profile ? NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy); } else if(gl3profile) { mp_msg(MSGT_VO, MSGL_ERR, "[cocoa] Invalid pixel format attribute " "(GL3 is not supported on OSX versions prior to 10.7)\n"); return -1; } attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered attr[i] = (NSOpenGLPixelFormatAttribute)0; s->pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease]; if (!s->pixelFormat) { mp_msg(MSGT_VO, MSGL_ERR, "[cocoa] Invalid pixel format attribute " "(GL3 not supported?)\n"); return -1; } s->glContext = [[NSOpenGLContext alloc] initWithFormat:s->pixelFormat shareContext:nil]; create_menu(); [s->window setContentView:glView]; [glView release]; [s->window setAcceptsMouseMovedEvents:YES]; [s->glContext setView:glView]; [s->glContext makeCurrentContext]; [NSApp setDelegate:s->window]; [s->window setDelegate:s->window]; [s->window setContentSize:s->current_video_size]; [s->window setContentAspectRatio:s->current_video_size]; [s->window center]; if (flags & VOFLAG_HIDDEN) { [s->window orderOut:nil]; } else { [s->window makeKeyAndOrderFront:nil]; [NSApp activateIgnoringOtherApps:YES]; } if (flags & VOFLAG_FULLSCREEN) vo_cocoa_fullscreen(vo); vo_set_level(opts->vo_ontop); } else { if (s->current_video_size.width != s->previous_video_size.width || s->current_video_size.height != s->previous_video_size.height) { if (vo_fs) { // we will resize as soon as we get out of fullscreen s->out_fs_resize = YES; } else { // only if we are not in fullscreen and the video size did change // we actually resize the window and set a new aspect ratio [s->window setContentSize:s->current_video_size keepCentered:YES]; [s->window setContentAspectRatio:s->current_video_size]; } } } resize_window(vo); if (s->window_title) [s->window_title release]; s->window_title = [[NSString alloc] initWithUTF8String:vo_get_window_title(vo)]; [s->window setTitle: s->window_title]; return 0; } void vo_cocoa_swap_buffers() { [s->glContext flushBuffer]; } void vo_cocoa_display_cursor(int requested_state) { if (requested_state) { if (!vo_fs || s->cursor_autohide_delay > -2) { s->display_cursor = requested_state; CGDisplayShowCursor(kCGDirectMainDisplay); } } else { if (s->cursor_autohide_delay != -1) { s->display_cursor = requested_state; CGDisplayHideCursor(kCGDirectMainDisplay); } } } int vo_cocoa_check_events(struct vo *vo) { NSEvent *event; float curTime = TickCount()/60; int msCurTime = (int) (curTime * 1000); // automatically hide mouse cursor if (vo_fs && s->display_cursor && (msCurTime - s->cursor_timer >= s->cursor_autohide_delay)) { vo_cocoa_display_cursor(0); s->cursor_timer = msCurTime; } //update activity every 30 seconds to prevent //screensaver from starting up. if ((int)curTime - s->last_screensaver_update >= 30 || s->last_screensaver_update == 0) { UpdateSystemActivity(UsrActivity); s->last_screensaver_update = (int)curTime; } event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES]; if (event == nil) return 0; l_vo = vo; [NSApp sendEvent:event]; if (s->did_resize) { s->did_resize = NO; resize_window(vo); return VO_EVENT_RESIZE; } // Without SDL's bootstrap code (include SDL.h in mplayer.c), // on Leopard, we have trouble to get the play window automatically focused // when the app is actived. The Following code fix this problem. if ([event type] == NSAppKitDefined && [event subtype] == NSApplicationActivatedEventType) { [s->window makeMainWindow]; [s->window makeKeyAndOrderFront:nil]; } return 0; } void vo_cocoa_fullscreen(struct vo *vo) { [s->window fullscreen]; resize_window(vo); } int vo_cocoa_swap_interval(int enabled) { [s->glContext setValues:&enabled forParameter:NSOpenGLCPSwapInterval]; return 0; } void *vo_cocoa_cgl_context(void) { return [s->glContext CGLContextObj]; } void *vo_cocoa_cgl_pixel_format(void) { return CGLGetPixelFormat(vo_cocoa_cgl_context()); } int vo_cocoa_cgl_color_size(void) { GLint value; CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(), 0, kCGLPFAColorSize, &value); switch (value) { case 32: case 24: return 8; case 16: return 5; } return 8; } static NSMenuItem *new_menu_item(NSMenu *parent_menu, NSString *title, SEL action, NSString *key_equivalent) { NSMenuItem *new_item = [[NSMenuItem alloc] initWithTitle:title action:action keyEquivalent:key_equivalent]; [parent_menu addItem:new_item]; return [new_item autorelease]; } static NSMenuItem *new_main_menu_item(NSMenu *parent_menu, NSMenu *child_menu, NSString *title) { NSMenuItem *new_item = [[NSMenuItem alloc] initWithTitle:title action:nil keyEquivalent:@""]; [new_item setSubmenu:child_menu]; [parent_menu addItem:new_item]; return [new_item autorelease]; } void create_menu() { NSAutoreleasePool *pool = [NSAutoreleasePool new]; NSMenu *main_menu, *m_menu, *w_menu; NSMenuItem *app_menu_item; main_menu = [[NSMenu new] autorelease]; app_menu_item = [[NSMenuItem new] autorelease]; [main_menu addItem:app_menu_item]; [NSApp setMainMenu: main_menu]; m_menu = [[[NSMenu alloc] initWithTitle:@"Movie"] autorelease]; new_menu_item(m_menu, @"Half Size", @selector(halfSize), @"0"); new_menu_item(m_menu, @"Normal Size", @selector(normalSize), @"1"); new_menu_item(m_menu, @"Double Size", @selector(doubleSize), @"2"); new_main_menu_item(main_menu, m_menu, @"Movie"); w_menu = [[[NSMenu alloc] initWithTitle:@"Window"] autorelease]; new_menu_item(w_menu, @"Minimize", @selector(performMiniaturize:), @"m"); new_menu_item(w_menu, @"Zoom", @selector(performZoom:), @"z"); new_main_menu_item(main_menu, w_menu, @"Window"); [pool release]; } @implementation GLMPlayerWindow - (void) windowDidResize:(NSNotification *) notification { if (l_vo) s->did_resize = YES; } - (void) fullscreen { if (!vo_fs) { update_screen_info(); if (current_screen_has_dock_or_menubar()) [NSApp setPresentationOptions:NSApplicationPresentationHideDock|NSApplicationPresentationHideMenuBar]; s->windowed_frame = [self frame]; [self setHasShadow:NO]; [self setStyleMask:s->fullscreen_mask]; [self setFrame:s->screen_frame display:YES animate:NO]; [self setLevel:s->fullscreen_window_level]; vo_fs = VO_TRUE; vo_cocoa_display_cursor(0); [self setMovableByWindowBackground: NO]; } else { [NSApp setPresentationOptions:NSApplicationPresentationDefault]; [self setHasShadow:YES]; [self setStyleMask:s->windowed_mask]; [self setTitle:s->window_title]; [self setFrame:s->windowed_frame display:YES animate:NO]; if (s->out_fs_resize) { [self setContentSize:s->current_video_size keepCentered:YES]; s->out_fs_resize = NO; } [self setContentAspectRatio:s->current_video_size]; [self setLevel:s->windowed_window_level]; vo_fs = VO_FALSE; vo_cocoa_display_cursor(1); [self setMovableByWindowBackground: YES]; } } - (BOOL) canBecomeMainWindow { return YES; } - (BOOL) canBecomeKeyWindow { return YES; } - (BOOL) acceptsFirstResponder { return YES; } - (BOOL) becomeFirstResponder { return YES; } - (BOOL) resignFirstResponder { return YES; } - (BOOL) windowShouldClose:(id)sender { mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN); // We have to wait for MPlayer to handle this, // otherwise we are in trouble if the // KEY_CLOSE_WIN handler is disabled return NO; } - (BOOL) isMovableByWindowBackground { // this is only valid as a starting value. it will be rewritten in the -fullscreen method. return !vo_fs; } - (void) handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r { mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN); } - (void) keyDown:(NSEvent *)theEvent { unsigned char charcode; if (([theEvent modifierFlags] & NSRightAlternateKeyMask) == NSRightAlternateKeyMask) charcode = *[[theEvent characters] UTF8String]; else charcode = [[theEvent charactersIgnoringModifiers] characterAtIndex:0]; int key = convert_key([theEvent keyCode], charcode); if (key > -1) { if ([theEvent modifierFlags] & NSShiftKeyMask) key |= KEY_MODIFIER_SHIFT; if ([theEvent modifierFlags] & NSControlKeyMask) key |= KEY_MODIFIER_CTRL; if (([theEvent modifierFlags] & NSLeftAlternateKeyMask) == NSLeftAlternateKeyMask) key |= KEY_MODIFIER_ALT; if ([theEvent modifierFlags] & NSCommandKeyMask) key |= KEY_MODIFIER_META; mplayer_put_key(l_vo->key_fifo, key); } } - (void) mouseMoved: (NSEvent *) theEvent { if (vo_fs) vo_cocoa_display_cursor(1); } - (void) mouseDragged:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) mouseDown:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) mouseUp:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseDown:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseUp:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseDown:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseUp:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) scrollWheel:(NSEvent *)theEvent { if ([theEvent deltaY] > 0) mplayer_put_key(l_vo->key_fifo, MOUSE_BTN3); else mplayer_put_key(l_vo->key_fifo, MOUSE_BTN4); } - (void) mouseEvent:(NSEvent *)theEvent { if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) { int buttonNumber = [theEvent buttonNumber]; // Fix to mplayer defined button order: left, middle, right if (buttonNumber == 1) buttonNumber = 2; else if (buttonNumber == 2) buttonNumber = 1; switch ([theEvent type]) { case NSLeftMouseDown: case NSRightMouseDown: case NSOtherMouseDown: mplayer_put_key(l_vo->key_fifo, (MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN); // Looks like Cocoa doesn't create MouseUp events when we are // doing the second click in a double click. Put in the key_fifo // the key that would be put from the MouseUp handling code. if([theEvent clickCount] == 2) mplayer_put_key(l_vo->key_fifo, MOUSE_BTN0 + buttonNumber); break; case NSLeftMouseUp: case NSRightMouseUp: case NSOtherMouseUp: mplayer_put_key(l_vo->key_fifo, MOUSE_BTN0 + buttonNumber); break; } } } - (void) applicationWillBecomeActive:(NSNotification *)aNotification { if (vo_fs) { [s->window makeKeyAndOrderFront:s->window]; [s->window setLevel:s->fullscreen_window_level]; if (current_screen_has_dock_or_menubar()) [NSApp setPresentationOptions:NSApplicationPresentationHideDock| NSApplicationPresentationHideMenuBar]; } } - (void) applicationWillResignActive:(NSNotification *)aNotification { if (vo_fs) { [NSApp setPresentationOptions:NSApplicationPresentationDefault]; [s->window setLevel:s->windowed_window_level]; [s->window orderBack:s->window]; } } - (void) applicationDidFinishLaunching:(NSNotification*)notification { // Install an event handler so the Quit menu entry works // The proper way using NSApp setDelegate: and // applicationShouldTerminate: does not work, // probably NSApplication never installs its handler. [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleQuitEvent:withReplyEvent:) forEventClass:kCoreEventClass andEventID:kAEQuitApplication]; } - (void) normalSize { if (!vo_fs) [self setContentSize:s->current_video_size keepCentered:YES]; } - (void) halfSize { [self mulSize:0.5f];} - (void) doubleSize { [self mulSize:2.0f];} - (void) mulSize:(float)multiplier { if (!vo_fs) { NSSize size = [[self contentView] frame].size; size.width = s->current_video_size.width * (multiplier); size.height = s->current_video_size.height * (multiplier); [self setContentSize:size keepCentered:YES]; } } - (void) setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered { if (keepCentered) { NSRect nf = [self frame]; NSRect vf = [[self screen] visibleFrame]; int title_height = nf.size.height - [[self contentView] bounds].size.height; double ratio = (double)ns.width / (double)ns.height; // clip the new size to the visibleFrame's size if needed if (ns.width > vf.size.width || ns.height + title_height > vf.size.height) { ns = vf.size; ns.height -= title_height; // make space for the title bar if (ns.width > ns.height) { ns.height = ((double)ns.width * 1/ratio + 0.5); } else { ns.width = ((double)ns.height * ratio + 0.5); } } int dw = nf.size.width - ns.width; int dh = nf.size.height - ns.height - title_height; nf.origin.x += dw / 2; nf.origin.y += dh / 2; [self setFrame: NSMakeRect(nf.origin.x, nf.origin.y, ns.width, ns.height + title_height) display:YES animate:NO]; } else { [self setContentSize:ns]; } } @end @implementation GLMPlayerOpenGLView - (void) drawRect: (NSRect)rect { [[NSColor clearColor] set]; NSRectFill([self bounds]); } @end