#import #import #import #import // for CGDisplayHideCursor #include "cocoa_common.h" #include "options.h" #include "video_out.h" #include "aspect.h" #include "mp_fifo.h" #include "talloc.h" #include "input/input.h" #include "input/keycodes.h" #include "osx_common.h" #include "mp_msg.h" #define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask) #define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask) @interface GLMPlayerWindow : NSWindow - (BOOL) canBecomeKeyWindow; - (BOOL) canBecomeMainWindow; - (void) fullscreen; - (void) mouseEvent:(NSEvent *)theEvent; - (void) mulSize:(float)multiplier; - (void) setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered; @end @interface GLMPlayerOpenGLView : NSView @end struct vo_cocoa_state { NSAutoreleasePool *pool; GLMPlayerWindow *window; NSOpenGLContext *glContext; NSSize current_video_size; NSSize previous_video_size; NSRect screen_frame; NSScreen *screen_handle; NSArray *screen_array; NSInteger windowed_mask; NSInteger fullscreen_mask; NSRect windowed_frame; NSString *window_title; int last_screensaver_update; bool did_resize; bool out_fs_resize; }; struct vo_cocoa_state *s; struct vo *l_vo; // local function definitions struct vo_cocoa_state *vo_cocoa_init_state(void); void update_screen_info(void); void resize_window(struct vo *vo); void create_menu(void); struct vo_cocoa_state *vo_cocoa_init_state(void) { struct vo_cocoa_state *s = talloc_ptrtype(NULL, s); *s = (struct vo_cocoa_state){ .did_resize = NO, .current_video_size = {0,0}, .previous_video_size = {0,0}, .windowed_mask = NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask, .fullscreen_mask = NSBorderlessWindowMask, .windowed_frame = {{0,0},{0,0}}, .out_fs_resize = NO, }; return s; } int vo_cocoa_init(struct vo *vo) { s = vo_cocoa_init_state(); s->pool = [[NSAutoreleasePool alloc] init]; NSApplicationLoad(); NSApp = [NSApplication sharedApplication]; [NSApp setActivationPolicy: NSApplicationActivationPolicyRegular]; return 1; } void vo_cocoa_uninit(struct vo *vo) { CGDisplayShowCursor(kCGDirectMainDisplay); [s->window release]; s->window = nil; [s->glContext release]; s->glContext = nil; [s->pool release]; s->pool = nil; talloc_free(s); } void update_screen_info(void) { s->screen_array = [NSScreen screens]; if (xinerama_screen >= (int)[s->screen_array count]) { mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Device ID %d does not exist, falling back to main device\n", xinerama_screen); xinerama_screen = -1; } if (xinerama_screen < 0) { // default behaviour if (! (s->screen_handle = [s->window screen]) ) s->screen_handle = [s->screen_array objectAtIndex:0]; } else { s->screen_handle = [s->screen_array objectAtIndex:(xinerama_screen)]; } s->screen_frame = [s->screen_handle frame]; } void vo_cocoa_update_xinerama_info(struct vo *vo) { update_screen_info(); aspect_save_screenres(vo, s->screen_frame.size.width, s->screen_frame.size.height); } int vo_cocoa_change_attributes(struct vo *vo) { return 0; } void resize_window(struct vo *vo) { vo->dwidth = [[s->window contentView] frame].size.width; vo->dheight = [[s->window contentView] frame].size.height; [s->glContext update]; } int vo_cocoa_create_window(struct vo *vo, uint32_t d_width, uint32_t d_height, uint32_t flags) { if (s->current_video_size.width > 0 || s->current_video_size.height > 0) s->previous_video_size = s->current_video_size; s->current_video_size = NSMakeSize(d_width, d_height); if (!(s->window || s->glContext)) { // keep using the same window s->window = [[GLMPlayerWindow alloc] initWithContentRect:NSMakeRect(0, 0, d_width, d_height) styleMask:s->windowed_mask backing:NSBackingStoreBuffered defer:NO]; GLMPlayerOpenGLView *glView = [[GLMPlayerOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 100, 100)]; NSOpenGLPixelFormatAttribute attrs[] = { NSOpenGLPFADoubleBuffer, // double buffered NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer (NSOpenGLPixelFormatAttribute)0 }; NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; s->glContext = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; create_menu(); [s->window setContentView:glView]; [glView release]; [s->window setAcceptsMouseMovedEvents:YES]; [s->glContext setView:glView]; [s->glContext makeCurrentContext]; [NSApp setDelegate:s->window]; [s->window setDelegate:s->window]; [s->window setContentSize:s->current_video_size]; [s->window setContentAspectRatio:s->current_video_size]; [s->window center]; if (flags & VOFLAG_HIDDEN) { [s->window orderOut:nil]; } else { [s->window makeKeyAndOrderFront:nil]; [NSApp activateIgnoringOtherApps:YES]; } if (flags & VOFLAG_FULLSCREEN) vo_cocoa_fullscreen(vo); } else { if (s->current_video_size.width != s->previous_video_size.width || s->current_video_size.height != s->previous_video_size.height) { if (vo_fs) { // we will resize as soon as we get out of fullscreen s->out_fs_resize = YES; } else { // only if we are not in fullscreen and the video size did change // we actually resize the window and set a new aspect ratio [s->window setContentSize:s->current_video_size keepCentered:YES]; [s->window setContentAspectRatio:s->current_video_size]; } } } resize_window(vo); if (s->window_title) [s->window_title release]; s->window_title = [[NSString alloc] initWithUTF8String:vo_get_window_title(vo)]; [s->window setTitle: s->window_title]; return 0; } void vo_cocoa_swap_buffers() { [s->glContext flushBuffer]; } int vo_cocoa_check_events(struct vo *vo) { //update activity every 30 seconds to prevent //screensaver from starting up. int curTime = TickCount()/60; if (curTime - s->last_screensaver_update >= 30 || s->last_screensaver_update == 0) { UpdateSystemActivity(UsrActivity); s->last_screensaver_update = curTime; } NSEvent *event; event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES]; if (event == nil) return 0; l_vo = vo; [NSApp sendEvent:event]; l_vo = nil; if (s->did_resize) { s->did_resize = NO; resize_window(vo); return VO_EVENT_RESIZE; } // Without SDL's bootstrap code (include SDL.h in mplayer.c), // on Leopard, we have trouble to get the play window automatically focused // when the app is actived. The Following code fix this problem. #ifndef CONFIG_SDL if ([event type] == NSAppKitDefined && [event subtype] == NSApplicationActivatedEventType) { [s->window makeMainWindow]; [s->window makeKeyAndOrderFront:nil]; } #endif return 0; } void vo_cocoa_fullscreen(struct vo *vo) { [s->window fullscreen]; resize_window(vo); } int vo_cocoa_swap_interval(int enabled) { [s->glContext setValues:&enabled forParameter:NSOpenGLCPSwapInterval]; return 0; } void create_menu() { NSMenu *menu; NSMenuItem *menuItem; menu = [[NSMenu new] autorelease]; menuItem = [[NSMenuItem new] autorelease]; [menu addItem: menuItem]; [NSApp setMainMenu: menu]; menu = [[NSMenu alloc] initWithTitle:@"Movie"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(halfSize) keyEquivalent:@"0"]; [menu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(normalSize) keyEquivalent:@"1"]; [menu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(doubleSize) keyEquivalent:@"2"]; [menu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""]; [menuItem setSubmenu:menu]; [[NSApp mainMenu] addItem:menuItem]; [menu release]; [menuItem release]; } @implementation GLMPlayerWindow - (void) windowDidResize:(NSNotification *) notification { if (l_vo) s->did_resize = YES; } - (void) fullscreen { if (!vo_fs) { [NSApp setPresentationOptions:NSApplicationPresentationHideDock|NSApplicationPresentationHideMenuBar]; s->windowed_frame = [self frame]; [self setHasShadow:NO]; [self setStyleMask:s->fullscreen_mask]; [self setFrame:s->screen_frame display:YES animate:NO]; [self setLevel:NSNormalWindowLevel + 1]; CGDisplayHideCursor(kCGDirectMainDisplay); vo_fs = VO_TRUE; } else { [NSApp setPresentationOptions:NSApplicationPresentationDefault]; [self setHasShadow:YES]; [self setStyleMask:s->windowed_mask]; [self setTitle:s->window_title]; [self setFrame:s->windowed_frame display:YES animate:NO]; if (s->out_fs_resize) { [self setContentSize:s->current_video_size keepCentered:YES]; s->out_fs_resize = NO; } [self setContentAspectRatio:s->current_video_size]; [self setLevel:NSNormalWindowLevel]; CGDisplayShowCursor(kCGDirectMainDisplay); vo_fs = VO_FALSE; } } - (BOOL) canBecomeMainWindow { return YES; } - (BOOL) canBecomeKeyWindow { return YES; } - (BOOL) acceptsFirstResponder { return YES; } - (BOOL) becomeFirstResponder { return YES; } - (BOOL) resignFirstResponder { return YES; } - (BOOL) windowShouldClose:(id)sender { mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN); // We have to wait for MPlayer to handle this, // otherwise we are in trouble if the // KEY_CLOSE_WIN handler is disabled return NO; } - (void) handleQuitEvent:(NSAppleEventDescriptor*)e withReplyEvent:(NSAppleEventDescriptor*)r { mplayer_put_key(l_vo->key_fifo, KEY_CLOSE_WIN); } - (void) keyDown:(NSEvent *)theEvent { unsigned char charcode; if (([theEvent modifierFlags] & NSRightAlternateKeyMask) == NSRightAlternateKeyMask) charcode = *[[theEvent characters] UTF8String]; else charcode = [[theEvent charactersIgnoringModifiers] characterAtIndex:0]; int key = convert_key([theEvent keyCode], charcode); if (key > -1) { if ([theEvent modifierFlags] & NSShiftKeyMask) key |= KEY_MODIFIER_SHIFT; if ([theEvent modifierFlags] & NSControlKeyMask) key |= KEY_MODIFIER_CTRL; if (([theEvent modifierFlags] & NSLeftAlternateKeyMask) == NSLeftAlternateKeyMask) key |= KEY_MODIFIER_ALT; if ([theEvent modifierFlags] & NSCommandKeyMask) key |= KEY_MODIFIER_META; mplayer_put_key(l_vo->key_fifo, key); } } - (void) mouseDragged:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) mouseDown:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) mouseUp:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseDown:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseUp:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseDown:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseUp:(NSEvent *)theEvent { [self mouseEvent: theEvent]; } - (void) scrollWheel:(NSEvent *)theEvent { if ([theEvent deltaY] > 0) mplayer_put_key(l_vo->key_fifo, MOUSE_BTN3); else mplayer_put_key(l_vo->key_fifo, MOUSE_BTN4); } - (void) mouseEvent:(NSEvent *)theEvent { if ( [theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9 ) { int buttonNumber = [theEvent buttonNumber]; // Fix to mplayer defined button order: left, middle, right if (buttonNumber == 1) buttonNumber = 2; else if (buttonNumber == 2) buttonNumber = 1; switch ([theEvent type]) { case NSLeftMouseDown: break; case NSRightMouseDown: case NSOtherMouseDown: mplayer_put_key(l_vo->key_fifo, (MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN); break; case NSLeftMouseUp: break; case NSRightMouseUp: case NSOtherMouseUp: mplayer_put_key(l_vo->key_fifo, MOUSE_BTN0 + buttonNumber); break; } } } - (void) applicationWillBecomeActive:(NSNotification *)aNotification { if (vo_fs) { [s->window setLevel:NSNormalWindowLevel + 1]; [NSApp setPresentationOptions:NSApplicationPresentationHideDock|NSApplicationPresentationHideMenuBar]; [s->window makeKeyAndOrderFront:nil]; [NSApp activateIgnoringOtherApps: YES]; } } - (void) applicationWillResignActive:(NSNotification *)aNotification { if (vo_fs) { [s->window setLevel:NSNormalWindowLevel]; [NSApp setPresentationOptions:NSApplicationPresentationDefault]; } } - (void) applicationDidFinishLaunching:(NSNotification*)notification { // Install an event handler so the Quit menu entry works // The proper way using NSApp setDelegate: and // applicationShouldTerminate: does not work, // probably NSApplication never installs its handler. [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleQuitEvent:withReplyEvent:) forEventClass:kCoreEventClass andEventID:kAEQuitApplication]; } - (void) normalSize { if (!vo_fs) [self setContentSize:s->current_video_size keepCentered:YES]; } - (void) halfSize { [self mulSize:0.5f];} - (void) doubleSize { [self mulSize:2.0f];} - (void) mulSize:(float)multiplier { if (!vo_fs) { NSSize size = [[self contentView] frame].size; size.width = s->current_video_size.width * (multiplier); size.height = s->current_video_size.height * (multiplier); [self setContentSize:size keepCentered:YES]; } } - (void) setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered { if (keepCentered) { NSRect nf = [self frame]; NSRect vf = [[self screen] visibleFrame]; int title_height = nf.size.height - [[self contentView] bounds].size.height; double ratio = (double)ns.width / (double)ns.height; // clip the new size to the visibleFrame's size if needed if (ns.width > vf.size.width || ns.height + title_height > vf.size.height) { ns = vf.size; ns.height -= title_height; // make space for the title bar if (ns.width > ns.height) { ns.height = ((double)ns.width * 1/ratio + 0.5); } else { ns.width = ((double)ns.height * ratio + 0.5); } } int dw = nf.size.width - ns.width; int dh = nf.size.height - ns.height - title_height; nf.origin.x += dw / 2; nf.origin.y += dh / 2; [self setFrame: NSMakeRect(nf.origin.x, nf.origin.y, ns.width, ns.height + title_height) display:YES animate:NO]; } else { [self setContentSize:ns]; } } @end @implementation GLMPlayerOpenGLView - (void) drawRect: (NSRect)rect { [[NSColor clearColor] set]; NSRectFill([self bounds]); } @end