#ifndef MPLAYER_PACK_RECTANGLES_H #define MPLAYER_PACK_RECTANGLES_H struct pos { int x; int y; }; struct bitmap_packer { int w; int h; int w_max; int h_max; int padding; int count; struct pos *in; struct pos *result; int used_width; int used_height; // internal int *scratch; int asize; }; struct ass_image; struct sub_bitmaps; /* Reallocate packer->in for at least to desired number of items. * Also sets packer->count to the same value. */ void packer_set_size(struct bitmap_packer *packer, int size); /* To use this, set packer->count to number of rectangles, w_max and h_max * to maximum output rectangle size, and w and h to start size (may be 0). * Write input sizes in packer->in. * Resulting packing will be written in packer->result. * w and h will be increased if necessary for successful packing. * Return value is -1 if packing failed because w and h were set to max * values but that wasn't enough, 1 if w or h was increased, and 0 otherwise. */ int packer_pack(struct bitmap_packer *packer); /* Like above, but packer->count will be automatically set and * packer->in will be reallocated if needed and filled from the * given image list. */ int packer_pack_from_subbitmaps(struct bitmap_packer *packer, struct sub_bitmaps *b, int padding_pixels); #endif