#ifndef __ASPECT_H #define __ASPECT_H /* Stuff for correct aspect scaling. */ void aspect_save_orig(int orgw, int orgh); void aspect_save_prescale(int prew, int preh); void aspect_save_screenres(int scrw, int scrh); #define A_ZOOM 1 #define A_NOZOOM 0 void aspect(int *srcw, int *srch, int zoom); #endif