/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "config.h" #include "mp_msg.h" #include "bstr.h" #include "stream/stream.h" #include "libmpdemux/demuxer.h" #include "codec-cfg.h" #include "libmpdemux/stheader.h" #include "dec_audio.h" #include "ad.h" #include "libaf/format.h" #include "libaf/af.h" int fakemono = 0; struct af_cfg af_cfg = { 1, NULL }; // Configuration for audio filters void afm_help(void) { int i; mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Available (compiled-in) audio codec families/drivers:\n"); mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n"); mp_msg(MSGT_DECAUDIO, MSGL_INFO, " afm: info: (comment)\n"); for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++) if (mpcodecs_ad_drivers[i]->info->comment && mpcodecs_ad_drivers[i]->info->comment[0]) mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s (%s)\n", mpcodecs_ad_drivers[i]->info->short_name, mpcodecs_ad_drivers[i]->info->name, mpcodecs_ad_drivers[i]->info->comment); else mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s\n", mpcodecs_ad_drivers[i]->info->short_name, mpcodecs_ad_drivers[i]->info->name); } static int init_audio_codec(sh_audio_t *sh_audio) { assert(!sh_audio->initialized); resync_audio_stream(sh_audio); if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) { int fmt = AF_FORMAT_FLOAT_NE; if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT, &fmt) == CONTROL_TRUE) { sh_audio->sample_format = fmt; sh_audio->samplesize = 4; } } sh_audio->audio_out_minsize = 8192; // default, preinit() may change it if (!sh_audio->ad_driver->preinit(sh_audio)) { mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "ADecoder preinit failed :(\n"); return 0; } /* allocate audio in buffer: */ if (sh_audio->audio_in_minsize > 0) { sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize; mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d bytes for input buffer.\n", sh_audio->a_in_buffer_size); sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size); } const int base_size = 65536; // At least 64 KiB plus rounding up to next decodable unit size sh_audio->a_buffer_size = base_size + sh_audio->audio_out_minsize; mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d + %d = %d bytes for output buffer.\n", sh_audio->audio_out_minsize, base_size, sh_audio->a_buffer_size); sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size); if (!sh_audio->a_buffer) abort(); sh_audio->a_buffer_len = 0; if (!sh_audio->ad_driver->init(sh_audio)) { mp_tmsg(MSGT_DECAUDIO, MSGL_V, "ADecoder init failed :(\n"); uninit_audio(sh_audio); // free buffers return 0; } sh_audio->initialized = 1; if (!sh_audio->channels || !sh_audio->samplerate) { mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder did not specify " "audio format!\n"); uninit_audio(sh_audio); // free buffers return 0; } if (!sh_audio->o_bps) sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate * sh_audio->samplesize; return 1; } static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm, int status, stringset_t *selected) { int force = 0; if (codecname && codecname[0] == '+') { codecname = &codecname[1]; force = 1; } sh_audio->codec = NULL; while (1) { const ad_functions_t *mpadec; sh_audio->ad_driver = 0; if (!(sh_audio->codec = find_audio_codec(sh_audio->format, NULL, sh_audio->codec, force))) break; // ok we found one codec if (stringset_test(selected, sh_audio->codec->name)) continue; // already tried & failed if (codecname && strcmp(sh_audio->codec->name, codecname)) continue; // -ac if (afm && strcmp(sh_audio->codec->drv, afm)) continue; // afm doesn't match if (!force && sh_audio->codec->status < status) continue; // too unstable stringset_add(selected, sh_audio->codec->name); // tagging it // ok, it matches all rules, let's find the driver! int i; for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++) if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name, sh_audio->codec->drv)) break; mpadec = mpcodecs_ad_drivers[i]; if (!mpadec) { // driver not available (==compiled in) mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Requested audio codec family [%s] (afm=%s) not available.\nEnable it at compilation.\n", sh_audio->codec->name, sh_audio->codec->drv); continue; } // it's available, let's try to init! // init() mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Opening audio decoder: [%s] %s\n", mpadec->info->short_name, mpadec->info->name); sh_audio->ad_driver = mpadec; if (!init_audio_codec(sh_audio)) { mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Audio decoder init failed for " "codecs.conf entry \"%s\".\n", sh_audio->codec->name); continue; // try next... } // Yeah! We got it! return 1; } return 0; } int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list, char **audio_fm_list) { stringset_t selected; char *ac_l_default[2] = { "", (char *) NULL }; // hack: if (!audio_codec_list) audio_codec_list = ac_l_default; // Go through the codec.conf and find the best codec... sh_audio->initialized = 0; stringset_init(&selected); while (!sh_audio->initialized && *audio_codec_list) { char *audio_codec = *(audio_codec_list++); if (audio_codec[0]) { if (audio_codec[0] == '-') { // disable this codec: stringset_add(&selected, audio_codec + 1); } else { // forced codec by name: mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Forced audio codec: %s\n", audio_codec); init_audio(sh_audio, audio_codec, NULL, -1, &selected); } } else { int status; // try in stability order: UNTESTED, WORKING, BUGGY. // never try CRASHING. if (audio_fm_list) { char **fmlist = audio_fm_list; // try first the preferred codec families: while (!sh_audio->initialized && *fmlist) { char *audio_fm = *(fmlist++); mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Trying to force audio codec driver family %s...\n", audio_fm); for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN; --status) if (init_audio(sh_audio, NULL, audio_fm, status, &selected)) break; } } if (!sh_audio->initialized) for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN; --status) if (init_audio(sh_audio, NULL, NULL, status, &selected)) break; } } stringset_free(&selected); if (!sh_audio->initialized) { mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot find codec for audio format 0x%X.\n", sh_audio->format); return 0; // failed } mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: %s [%s]\n", sh_audio->codecname ? sh_audio->codecname : sh_audio->codec->info, sh_audio->ad_driver->info->print_name ? sh_audio->ad_driver->info->print_name : sh_audio->ad_driver->info->short_name); mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Audio codecs.conf entry: %s (%s) afm: %s\n", sh_audio->codec->name, sh_audio->codec->info, sh_audio->codec->drv); mp_msg(MSGT_DECAUDIO, MSGL_V, "AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n", sh_audio->samplerate, sh_audio->channels, af_fmt2str_short(sh_audio->sample_format), sh_audio->i_bps * 8 * 0.001, ((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0, sh_audio->i_bps, sh_audio->o_bps); mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n", sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels); return 1; // success } void uninit_audio(sh_audio_t *sh_audio) { if (sh_audio->afilter) { mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n"); af_uninit(sh_audio->afilter); free(sh_audio->afilter); sh_audio->afilter = NULL; } if (sh_audio->initialized) { mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio: %s\n", sh_audio->codec->drv); sh_audio->ad_driver->uninit(sh_audio); sh_audio->initialized = 0; } av_freep(&sh_audio->a_buffer); av_freep(&sh_audio->a_in_buffer); } int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate, int *out_samplerate, int *out_channels, int *out_format) { struct af_stream *afs = sh_audio->afilter; if (!afs) { afs = calloc(1, sizeof(struct af_stream)); afs->opts = sh_audio->opts; } // input format: same as codec's output format: afs->input.rate = in_samplerate; afs->input.nch = sh_audio->channels; afs->input.format = sh_audio->sample_format; af_fix_parameters(&(afs->input)); // output format: same as ao driver's input format (if missing, fallback to input) afs->output.rate = *out_samplerate; afs->output.nch = *out_channels; afs->output.format = *out_format; af_fix_parameters(&(afs->output)); // filter config: memcpy(&afs->cfg, &af_cfg, sizeof(struct af_cfg)); mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Building audio filter chain for %dHz/%dch/%s -> %dHz/%dch/%s...\n", afs->input.rate, afs->input.nch, af_fmt2str_short(afs->input.format), afs->output.rate, afs->output.nch, af_fmt2str_short(afs->output.format)); // let's autoprobe it! if (0 != af_init(afs)) { sh_audio->afilter = NULL; free(afs); return 0; // failed :( } *out_samplerate = afs->output.rate; *out_channels = afs->output.nch; *out_format = afs->output.format; // ok! sh_audio->afilter = (void *) afs; return 1; } static void set_min_out_buffer_size(struct bstr *outbuf, int len) { size_t oldlen = talloc_get_size(outbuf->start); if (oldlen < len) { assert(outbuf->start); // talloc context should be already set mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size " "from %zd to %d\n", oldlen, len); outbuf->start = talloc_realloc_size(NULL, outbuf->start, len); } } static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len) { assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size); int error = 0; // Decode more bytes if needed int old_samplerate = sh->samplerate; int old_channels = sh->channels; int old_sample_format = sh->sample_format; while (sh->a_buffer_len < len) { unsigned char *buf = sh->a_buffer + sh->a_buffer_len; int minlen = len - sh->a_buffer_len; int maxlen = sh->a_buffer_size - sh->a_buffer_len; int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen); int format_change = sh->samplerate != old_samplerate || sh->channels != old_channels || sh->sample_format != old_sample_format; if (ret <= 0 || format_change) { error = format_change ? -2 : -1; // samples from format-changing call get discarded too len = sh->a_buffer_len; break; } sh->a_buffer_len += ret; } // Filter struct mp_audio filter_input = { .audio = sh->a_buffer, .len = len, .rate = sh->samplerate, .nch = sh->channels, .format = sh->sample_format }; af_fix_parameters(&filter_input); struct mp_audio *filter_output = af_play(sh->afilter, &filter_input); if (!filter_output) return -1; set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len); memcpy(outbuf->start + outbuf->len, filter_output->audio, filter_output->len); outbuf->len += filter_output->len; // remove processed data from decoder buffer: sh->a_buffer_len -= len; memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len); return error; } /* Try to get at least minlen decoded+filtered bytes in outbuf * (total length including possible existing data). * Return 0 on success, -1 on error/EOF (not distinguished). * In the former case outbuf->len is always >= minlen on return. * In case of EOF/error it might or might not be. * Outbuf.start must be talloc-allocated, and will be reallocated * if needed to fit all filter output. */ int decode_audio(sh_audio_t *sh_audio, struct bstr *outbuf, int minlen) { // Indicates that a filter seems to be buffering large amounts of data int huge_filter_buffer = 0; // Decoded audio must be cut at boundaries of this many bytes int unitsize = sh_audio->channels * sh_audio->samplesize * 16; /* Filter output size will be about filter_multiplier times input size. * If some filter buffers audio in big blocks this might only hold * as average over time. */ double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter); /* If the decoder set audio_out_minsize then it can do the equivalent of * "while (output_len < target_len) output_len += audio_out_minsize;", * so we must guarantee there is at least audio_out_minsize-1 bytes * more space in the output buffer than the minimum length we try to * decode. */ int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize; if (!unitsize) return -1; max_decode_len -= max_decode_len % unitsize; while (outbuf->len < minlen) { int declen = (minlen - outbuf->len) / filter_multiplier + (unitsize << 5); // some extra for possible filter buffering if (huge_filter_buffer) /* Some filter must be doing significant buffering if the estimated * input length didn't produce enough output from filters. * Feed the filters 2k bytes at a time until we have enough output. * Very small amounts could make filtering inefficient while large * amounts can make MPlayer demux the file unnecessarily far ahead * to get audio data and buffer video frames in memory while doing * so. However the performance impact of either is probably not too * significant as long as the value is not completely insane. */ declen = 2000; declen -= declen % unitsize; if (declen > max_decode_len) declen = max_decode_len; else /* if this iteration does not fill buffer, we must have lots * of buffering in filters */ huge_filter_buffer = 1; int res = filter_n_bytes(sh_audio, outbuf, declen); if (res < 0) return res; } return 0; } void decode_audio_prepend_bytes(struct bstr *outbuf, int count, int byte) { set_min_out_buffer_size(outbuf, outbuf->len + count); memmove(outbuf->start + count, outbuf->start, outbuf->len); memset(outbuf->start, byte, count); outbuf->len += count; } void resync_audio_stream(sh_audio_t *sh_audio) { sh_audio->a_in_buffer_len = 0; // clear audio input buffer sh_audio->pts = MP_NOPTS_VALUE; if (!sh_audio->initialized) return; sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL); } void skip_audio_frame(sh_audio_t *sh_audio) { if (!sh_audio->initialized) return; if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) == CONTROL_TRUE) return; // default skip code: ds_fill_buffer(sh_audio->ds); // skip block }