#ifndef __MPAE_H__ #define __MPAE_H__ #define ACODEC_COPY 0 #define ACODEC_PCM 1 #define ACODEC_VBRMP3 2 #define ACODEC_NULL 3 #define ACODEC_LAVC 4 #define ACODEC_TOOLAME 5 #define AE_NEEDS_COMPRESSED_INPUT 1 typedef struct { int channels; int sample_rate; int bitrate; int samples_per_frame; int audio_preload; } audio_encoding_params_t; typedef struct { int codec; int flags; muxer_stream_t *stream; audio_encoding_params_t params; int audio_preload; //in ms int input_format; int min_buffer_size, max_buffer_size; //for init_audio_filters int *decode_buffer; int decode_buffer_size; int decode_buffer_len; void *priv; int (*bind)(void*, muxer_stream_t*); int (*get_frame_size)(void*); int (*set_decoded_len)(void *encoder, int len); int (*encode)(void *encoder, uint8_t *dest, void *src, int nsamples, int max_size); int (*fixup)(); int (*close)(); } audio_encoder_t; audio_encoder_t *new_audio_encoder(muxer_stream_t *stream, audio_encoding_params_t *params); #endif